Fixes:
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Fixes towards the search area map marker for spawned Necramite Drones not showing up in Netracell missions due to spawn positioning issues.
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This also helps prevent this issue from occurring in the Whispers in the Walls Quest. We are still investigating related issues for follow-up fixes.
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Fixed cases of Protea’s Temporal Anchor rewind being interrupted by enemies in her path, which was canceling the restoring of Energy, Ammo, Shields, Health, and Combo Counter.
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Fixed getting pulled out of the Void Angel’s Ethereal Plane as Protea in Zariman missions if Temporal Anchor is cast before entering it.
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Fixed the Bronco “Dizzying Rounds” Augment Mod enabling finishers on enemies that are not intended to be vulnerable to finishers (i.e. Acolytes, Whispers and Demolishers).
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Fixed issue where a Client selecting a Relic using the controller binding for “Equip For Mission” would unintentionally start the Void Fissure mission before everyone has equipped a Relic.
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Fixed cases where falling off the platforms in the Mastery Rank 25 test would not teleport you back to a platform.
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Fixes towards Grineer enemies getting stuck outside of the starting area during the Awakening Quest.
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Fixed Protea Prime’s Blaze Artillery and Dispensary not using Prime FX on TennoGen skins with the Prime Toggle enabled.
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Also fixes her Blaze Artillery and Dispensary not detaching from her back when cast on TennoGen skins with Prime Toggle enabled.
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Fixed Protea Prime’s Shield Satellites having two additional blue burst particle VFX, which could cause performance issues.
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Also fixed Shield Satellites missing their impact sound FX.
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Fixed Temporal Prime Ephemera’s “orbs” not using player selected colors in mission.
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Fixed darker skin tones having lighting issues (overly glossy) on Operator.
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Fixed the Protea Prime Access Packs missing localized text in the in-game Market.
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Fixed some Albrecht Laboratories and Railjack mission nodes being unnecessarily in all CAPS in the World State Window UI.
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Fixed several Entrati Lab Dojo Decorations missing commas in their names.
For list of known issues for Dante Unbound that require future code changes and cannot be addressed in a Hotfix, visit our dedicated thread:
https://forums.warframe.com/topic/1388578-dante-unbound-known-issues-thread/