Additions:
- Emotes are now live for use in missions! With the Stress Testing of 'Tenno Hubs' progressing well, we have now added functioning emotes (host/client) to the game which can be activated via your 'Gear' menu.
- Added emote for 'Follow'!
- Syndicate Weapons can now be traded! Players may now trade ONLY unranked and unused Syndicate weapons with one another.
Changes:
- Made various Localization updates.
- Infested Tar Mutalist MOA, Swarm Mutalist MOA, Boiler and Brood Mother have all been added to regular Infested missions throughout the star chart!
- Removed Nightmare Mode from final quest mission in Patient Zero.
- Accessing the Gear / Emote wheels has now been changed! Using a keyboard players can access their inventory and emotes by holding down the appropriate key (defaulted to Q), while anyone using a controller / gamepad will be able to toggle the menu.
Weapon Changes:
Braton Prime:
- Increased Physical Damage from 25 to 35
- Increased Status Chance from 10.0% to 20.0%
- Increased Crit Multiplier from 1.5 to 2.0
- Increased Fire Rate
- Increased Magazine Size from 50 to 75
- Decreased Ammo Capacity to 375
Fixes:
- Fixed emotes allowing players to move freely when used during an Ability. Emotes will no longer play when a Warframe is in an already existing animation.
- Fixed Archwing Interception missions force extracting players still within mission bounds.
- Fixed Mesa's Peacemaker displaying 'Invalid Target' where there are no enemies nearby to fire at.
- Fixed Mirage's Eclipse removing her festive holiday skin.
- Fixed issue caused by falling off the edge during the Mastery Rank 15 test, causing players to be caught in a teleport loop.
- Fixed Mesa's Peacemaker not applying camera shake effect when firing.
- Fixed Mesa's Peacemaker shooting toward player crosshair instead of directly at enemies.
- Fixed performance issues that would occur in long sessions where Vauban's Vortex was often used, resulting in FPS issues.
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Hotfix 15.5.7.1
Fixes:
- Fixed Warframe launching/minimizing in full-screen by reverting prior DirectX 11 fixes.
- Fixed Conclaves being unplayable.