
Hotfix 18.5.6
Conclave Changes
¢ Reduced Mesa's passive health from +50 to +30 when no melee weapon is equipped in Conclave.
¢ Reduced the Flight Speed buff of Blind Shot and Lucky Shot Conclave mods from 60% to 40%.
¢ Lowered the damage and duration of Inaros' Desiccation in Conclave.
¢ Increased the damage of Inaros' Scarab Swarm in Conclave.
Changes
¢ Reduced the brightness of Saryn's idle animation lens flare.
¢ Adjusted the Grineer Drone nullifier shields in the Law of Retribution to blue in order to make it easier to notice in the desert environment.
¢ Reduced the damage of the Hyekka Master's flamethrower.
¢ Changed Shock Eximus auras to proc with Electric Damage instead of Magnetic. Now all 4 raw elements are represented in Eximus Units.
¢ Players that are out of bounds in the Jordas Verdict Trial will now be teleported back in-bounds.
¢ Early extraction in Archwing Exterminate Missions has been temporarily disabled while we resolve an issue preventing players from obtaining some end of mission rewards.
¢ Removed some audio FX from Inaros' vault door in the Sands of Inaros Quest.
¢ Added tracers to the Kohm projectile to better show spread.
Fixes
¢ Fixed music not properly playing during the Sands of Inaros Quest boss battles.
¢ Fixed some unusual movement that would occur for players when interacting with ziplines.
¢ Fixed clients seeing players facing the incorrect direction when on a zipline.
¢ Fixed the Shadow Stalkers blueprint drop rate not having been properly increased to match the normal Stalker's drop rate increase - this was indeed an oversight.
¢ Fixed Grineer hacking puzzles missing their audio FX.
¢ Fixed the Simulor's orbs not consistently fusing together when used with Mirage's Hall of Mirrors.
¢ Fixed players receiving experience for killing Wardens in the simulacrum.
¢ Fixed an error when exiting the Mod section of the Codex not bringing players to the proper menu.
¢ Fixed a memory leak occurring in Relays.
¢ Fixed an issue causing Clan names to not properly display over players in Relays.
¢ Fixed an issue causing the Defense console to shift positioning in Mobile Defense Missions, preventing completion.
¢ Fixed the Rank 1 Mastery Test forcing players to use their secondary weapon instead of a primary.
¢ Fixed players chat windows not properly remembering their settings when moving between the Landing Craft, Relay, and Missions.
¢ Fixed Squad information not properly displaying after a Host Migration or failed Host Migration.
¢ Fixed arc trap visual FX being difficult to see.
¢ Fixed a crash related that would occur when rendering shadows with some drivers.
¢ Fixed some graphics options not saving when re-entering the game.