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Update 18.5: Sands of Inaros  

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Hotfix 18.5.6
Mar 10, 2016

Hotfix 18.5.6

Conclave Changes
€¢ Reduced Mesa's passive health from +50 to +30 when no melee weapon is equipped in Conclave.
€¢ Reduced the Flight Speed buff of Blind Shot and Lucky Shot Conclave mods from 60% to 40%.
€¢ Lowered the damage and duration of Inaros' Desiccation in Conclave.
€¢ Increased the damage of Inaros' Scarab Swarm in Conclave.

Changes
€¢ Reduced the brightness of Saryn's idle animation lens flare.
€¢ Adjusted the Grineer Drone nullifier shields in the Law of Retribution to blue in order to make it easier to notice in the desert environment.
€¢ Reduced the damage of the Hyekka Master's flamethrower.
€¢ Changed Shock Eximus auras to proc with Electric Damage instead of Magnetic. Now all 4 raw elements are represented in Eximus Units.
€¢ Players that are out of bounds in the Jordas Verdict Trial will now be teleported back in-bounds.
€¢ Early extraction in Archwing Exterminate Missions has been temporarily disabled while we resolve an issue preventing players from obtaining some end of mission rewards.
€¢ Removed some audio FX from Inaros' vault door in the Sands of Inaros Quest.
€¢ Added tracers to the Kohm projectile to better show spread.

Fixes
€¢ Fixed music not properly playing during the Sands of Inaros Quest boss battles.
€¢ Fixed some unusual movement that would occur for players when interacting with ziplines.
€¢ Fixed clients seeing players facing the incorrect direction when on a zipline.
€¢ Fixed the Shadow Stalkers blueprint drop rate not having been properly increased to match the normal Stalker's drop rate increase - this was indeed an oversight.
€¢ Fixed Grineer hacking puzzles missing their audio FX.
€¢ Fixed the Simulor's orbs not consistently fusing together when used with Mirage's Hall of Mirrors.
€¢ Fixed players receiving experience for killing Wardens in the simulacrum.
€¢ Fixed an error when exiting the Mod section of the Codex not bringing players to the proper menu.
€¢ Fixed a memory leak occurring in Relays.
€¢ Fixed an issue causing Clan names to not properly display over players in Relays.
€¢ Fixed an issue causing the Defense console to shift positioning in Mobile Defense Missions, preventing completion.
€¢ Fixed the Rank 1 Mastery Test forcing players to use their secondary weapon instead of a primary.
€¢ Fixed players chat windows not properly remembering their settings when moving between the Landing Craft, Relay, and Missions.
€¢ Fixed Squad information not properly displaying after a Host Migration or failed Host Migration.
€¢ Fixed arc trap visual FX being difficult to see.
€¢ Fixed a crash related that would occur when rendering shadows with some drivers.
€¢ Fixed some graphics options not saving when re-entering the game.