Sands of Inaros Changes and Fixes
-
Slightly adjusted Baro Ki'Teer's audio VO during the Quest.
- Lowered damage of the Rumbler rock throw.
- Lowered damage of the Inaros Golem's laser eyes.
- Improved the targeting of the Inaros Golem.
- Adjusted the volume of the Onyx Golem's audio FX.
- Improved the quality of Kavat spawning VO.
- Slightly adjusted the quality of all VO within the Sands of Inaros Quest.
- Slightly adjusted the final boss's movement AI.
- Made overall improvements to enemy attacks and AI.
- Made various audio adjustments to the Sands of Inaros' Quest levels.
- Fixed an issue causing unique golem enemies in the Sands of Inaros Quest to get stuck.
- Fixed an issue that would enable players to kill the final boss of the Quest when playing as Inaros in a pre-death state.
Changes
- Increased Warframe's minimum driver requirements to support APEX.
- Players can now advertise XP locked items when setting up shop in Maroo's Bazaar.
- Slightly adjusted the Mutalist Cernos' draw rate audio FX.
- Adjusted Inaros' sarcophagus audio FX.
- Improved the quality of Inaros' sarcophagus' animations.
- Adjusted the audio FX radius in Grineer Sabotage Missions.
- Adjusted the fog visual FX on Grineer Ocean tilesets.
- Reduced the lensflare visual FX on Ember's World on Fire.
- Adjusted the audio FX of the Xiphos Landing Craft.
- Adjusted the audio FX of Landing Craft flybys, and warp-in booms.
- Adjusted the audio FX of the Hyekka Master, Kavat and Dual Toxocyst.
- Added a small delay to the Lotus' VO at the start of Sabotage.
- Adjusted the spread of fire in Reactor Sabotage Missions.
Fixes
- Fixed laser traps occasionally disappearing or pointing the wrong way in Spy Missions on the Orokin Moon tileset.
- Fixed players being unable to trade Inaros' Blueprint.
- Fixed Inaros' Idle Animation Icons not displaying properly.
- Fixed blast door closing audio FX not properly playing.
- Fixed Inaros' Scarab Swarm not taking on the proper energy color for audio FX.
- Fixed a water splash visual FX not playing properly.
- Fixed a lighting issue that would cause doorways to turn black.
- Fixed the Garden Arch, Dokomo Bell, Jakari Bell, Katsuen Bell, and Nishan Bell not displaying properly in the Dojo.
- Fixed a rare issue affecting Kavat movement.
- Fixed an area in the Orokin Moon tileset where enemies could become stuck while moving.
- Fixed some animation issues in Sargas Ruk's firing FX.
- Fixed Dojo Room messages showing an inappropriate texture in the background.
- Fixed Loki's Radial Disarm not functioning on Hyekka Masters.
- Fixed chat autocomplete not properly recognizing emotes.
- Fixed clouds appearing as squares in the Corpus Gas City tileset.
- Fixed a progression stopped at the end of the Second Dream Quest.
- Fixed some improper visual FX appearing on Grineer Derelict tilesets.
- Fixed @playername autocomplete crashing when used in a private conversation.
- Fixed tab cycling not working with the pause menu open.
- Fixed Grineer Sabotage Missions missing panic buttons.
- Fixed many common crashes.