Hotfix

Beasts of the Sanctuary: Update 22.18.0

pc
Beasts of the Sanctuary: Hotfix 22.18.4
Apr 23, 2018

Beasts of the Sanctuary: Hotfix 22.18.4

Note:

This will indeed be the first of many Hotfixes this week - Khora will see many changes this week that we are going to start bundling together as soon as next Hotfix! Please stay tuned - more details to come as we fight fires!


Sanctuary Onslaught Changes & Fixes:

- Potential fix for a deadlock that could occur between Zones.
- Fixed many common crashes with Sanctuary Onslaught - still more to go!
- Fixed inbox transmissions missing from Simaris - he recorded a selfie-video for you all but forgot to attach it earlier.
- Removed a larger cap room from the Grineer Galleon as AI had pathing problems from them.
- Fixed an exploit where hosts running at (intentionally) low framerate could cause the mission timer to run super slowly.
- Fixes to ensure mission timer pauses once all enemies have been cleared and players are waiting for portal to appear.
- Fixed an issue for Clients when transitioning through the portal, which could result in Clients not hearing music.
- Potential fix for being sent back to previous room when falling into pit immediately after Conduit use.
- Fixed issues with enemies spawning out of attack range on a tile.
- Fixed issue with enemies getting stuck on certain ledges.
- Fixed issues on Moon tile with spawns & getting stuck


Changes:


- Rabvee strike one handed stance polarity changed to Zenurik to match existing Stances.
- Peculiar Bloom Mod can now be chat-linked!


Fixes:
- Fixed a game freeze that could occur with Sancti Tigris's Syndicate effect.
- Fixed an issue where players could fall out of the Grineer Forest tile as seen: