Shrine of the Eidolon: Hotfix 22.16.2
Changes
- Enabled custom binding of "Sprint/Roll" and "Toggle Crouch" on Controllers (but neither bound by default).
Hit Notification Sound Changes
- Invisibility muffle sound effects will now properly apply the Hit Notifications.
- Pox will no longer play Hit Notification sounds on Damage over Time ticks.
- Made the difference between head shot Hit Notifications and head shot kill soundmore clear.
- Operator Void Beam and Mote Amps will no longer play Hit Notification sounds to be in-line with other Beam weapons.
Fixes
- Fixed not being able to pick up the Nav Segment in Vor's Prize, thus not being able to complete the tutorial.
- Fixed crashing when attempting to provide Fish over the Standing cap.
- Fixed loading into the Plains without an open session, meaning you were left alone in that big big world with just your thoughts.
- Fixed Nekros' Shadows of the Dead clones not attacking enemies.
- Fixed the game having insane blur like you just dived into a bucket of Vaseline with your glasses on and then ran through a wind tunnel. At least that's, uh... what a friend told me it's like.
- Fixed not being able to rotate the camera when decorating.
- Fixed erroneous lighting patches in Vor's Prize.
- Fixed Mandachord song previews and soundpacks being muted.
- Fixed erroneous FX on Limbo's Stasis ability.
- Fixed the Aksomati firing sound playing when selecting/mousing over the Aksomati in the Arsenal.
- Fixed the Aranya Planter pot being left behind when attempting to remove it in the Orbiter or Dojo.
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Fixed a clipping crate seen in the Grineer Galleon Spy tileset.