Update

Plains of Eidolon: Update 22.1.0

pc
Oct 25, 2017

TennoGen Round 10!

Warframe Skins

  • Titania Unseelie Skin by Rekkou
  • Nezha Yaksha Skin by Faven and SilverBones
  • Atlas Graxx Skin by Faven
  • Mesa Devil Ranger Skin by Mz-3
  • Valkyr Delusion Skin by prosetisen
  • Limbo Vistyxio Skin by led2012 and Hydroxate

Warframe Helmets

  • Valkyr IonHelmet by Yatus
  • Banshee Dominia Helmet by led2012
  • Frost Himavat Helmet by VoidPunch
  • Limbo Venari Helmet by Volkovyi and Sab531

Additions

  • You can now access your Mod collection while in Cetus!
  • There is now a 'Leave Squad' option in the Plains of Eidolon. This will allow you to depart from a squad to your own session, which will allow you to extract independently.
  • Players on the Public Matchmaking setting will now matchmake when the begin to load into the Plains rather than waiting until the end.
  • Bounties now have indicators for their current and total stages to clear up confusion about their objectives.

Changes

  • Reduced the Resource costs for all Zaw Grips and Handles (apart from the Balla and Peye).
  • Clapkra Brace energy ammo increased from 20 to 40
  • Lohrin Brace now boosts critical and status chance by 12% each.
  • Increased the damage of Spiraling Pinnacle, Summit Plunge and Vaulting Apex combos from the Twirling Spire Polearm Stance.
  • Limbo can no longer mine while in the Rift. Rocks aren't affected by his Void Magic.
  • Relays/Cetus will now only show Calm and Busy instances
  • Updated Cetus' MotD


Fixes

  • Fixed an issue where joining friends in other Cetus instances can cause a squad to split or get stuck.
  • Fixed Ignis (and similar weapons) being able to damage friendly Gara's Spectrorage mirrors.
  • Fixed issues with the description text of Virtuos Fury.
  • Fixed issues with getting out of bounds with Ivara's Dashwsire.
  • Fixed issues with some name choices for items displaying the wrong error.
  • Fixed issues with unclear error messages when Gilding Amps that were unranked.
  • Fixed issues with Operator Amp customizations not being applied in missions.
  • Fixed an issue with the Lohrin Brace not applying its Upgrades to Amps.
  • Fixed Stat improvements from Gilding an Amp not being applied.
  • Fixed an issue with some Mods not being chat linkable.
  • Fixed being able to use Transference in first mission of The War Within.
  • Fixed issues with Gara's Spectrorage radius being too small.
  • Fixed issues with Host Migration causing Operators not working as intended.
  • Fixed a UI issue where Nidus' Mutation Stack counter blocked the melee combo counter.
  • Fixed issues with hitches when loading into some Plains Free Roam missions.
  • Fixed an issue where the mission Challenge information would remain on screen if you were transitioning from Plains to Cetus.
  • Fixed Clients getting stuck in animations if they used Transference just as they enter bleedout and then get revived.
  • Fixed Client Warframes not being targetable if they are revived after having used transference just as they entered bleedout.
  • Fixed erroneous HUD buff icons appearing.
  • More fixes for Convergence spawning in air and underground.
  • Fixed various performance issues.
  • Fixed Bounty names being localized for clients in the host's language.
  • Fixed a camera issue when respawning in TWW quest.
  • Fixed HUD script running on clients unnecessarily.
  • Fixed Vulkar and Vulkar Wraith incorrect headshot damage (now: Zoom1 35%, Zoom2 55%).
  • Fixed inconsistent Arcane descriptions between vendor and Arcane menu.
  • Fixed the blocked ability icon from showing while in Operator mode.
  • Fixed Hok's special weapon not being attached to the wall.
  • Fixed second dream script error.
  • Fixed Electric Chroma's Elemental Ward discharging too much electricity.
  • Fixed Ember Agile unarmed variant sometimes playing the akimbo variant.
  • Fixed the first shadow from Nekros Shadows of the Dead being spawned far away and potentially out of bounds.
  • Fixed Prism Operator fire potentially causing large negative numbers.

Conclave Changes & Fixes:

  • Fixed Ivara's "The Power Of Three" Augment needing more energy than it should if you tried to use it repeatedly