Full information on The Glast Gambit: Update 19.5 can be found here:
/https://forums.warframe.com/topic/738152-the-glast-gambit-update-195//
The Glast Gambit: Hotfix 19.5.1
A frustrating Index bug was causing the UI and enemy drops to disappear (making the match unwinnable). This issue should be resolved now. Anyo does like to cheat, but that was a bit too much - sorry!
Changes:
- The Index sessions will now lock after 1 minute, preventing new players from joining
- Neewa's third picture changed to match the others
Additions:
- Added Polish translations to the launcher
Fixes:
- Fixed Conclave script error with pickups
- Fixed Nidus' Symbiotic Link being able to stun bosses
- Fixed colony door messages not showing for clients in The Glast Gambit
- Fixes indestructible tumors for clients in The Glast Gambit
- Fixed typo in 'Vaporizer'
- Fixed disappearing Nidus Larva
- Fixed bug that was causing missing UI elements in Infested Salvage
- Fixed Rivens showing as uncommon instead of common Sortie Rewards
- Fixed stance polarity for Hirudo and added an extra Madurai polarization
- Partial fix for a prog stopper in the Index
- Fixed script error when clients try to cast Ravenous after their previous cast was nullified
- Fixed several other script errors
- Fixed a progression bug when aborting in The Glast Gambit
- Fixed improper enemy scaling in the colony portion of The Glast Gambit
- Fixed various Loc
- Fixed a bug with inbox icons that was caused by large inbox histories
- Fixed undiscovered Kavats showing in the codex
- Fixed script error with Iron Skin
- Fixed script error with Metamorphosis
- Fixed missing zone attributes in Shipyard
- Fixed distilling extractors displaying over 100% health
- Fixed Nidus alt helmet being incorrectly included with Nidus purchase
- Fixed Operator power script error
- Fixed Nidus Larva not appearing for clients and slime FX on enemy not being removed
- Fixed script crash in Relay/Landing Craft
The Glast Gambit: Hotfix 19.5.2
Changes:
- Adjusted spawns in Infested Salvage to be more evenly spread
- Decryption now scales with the number of players (less players = faster decryption)
- Increased Antiserum drop frequency for squads of 2 to 4 players
- Increased the heal rate of Nidus' passive in Conclave
- Reduced value of Antiserum Injector Fragmentsfrom 25 to 5 credits.
Fixes:
- Fixed bug with bow reloading between shots
- Fixed Virulence going through enemies without hitting them
- Fixed the timer in the Index being hidden behind the UI
- Fixed automatic Quest progression in The New Strange
- Fixed the "Sell" popup when collecting extractors (Are you sure you want to keep those?)
- Fixed a script error in the Index Endurance mode caused on host migration
- Fixed Endurance Mode timer breaking on host migration
- Fixed Infested getting stuck in spawn room in Infested Salvage
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Fixed The Glast Gambit not properly registering alignment choice