Full information on The Glast Gambit: Update 19.5 can be found here:
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https://forums.warframe.com/topic/738152-the-glast-gambit-update-195//
The Glast Gambit: Hotfix 19.5.1
A frustrating Index bug was causing the UI and enemy drops to disappear (making the match unwinnable). This issue should be resolved now. Anyo does like to cheat, but that was a bit too much - sorry!
Changes:
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The Index sessions will now lock after 1 minute, preventing new players from joining
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Neewa's third picture changed to match the others
Additions:
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Added Polish translations to the launcher
Fixes:
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Fixed Conclave script error with pickups
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Fixed Nidus' Symbiotic Link being able to stun bosses
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Fixed colony door messages not showing for clients in The Glast Gambit
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Fixes indestructible tumors for clients in The Glast Gambit
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Fixed typo in 'Vaporizer'
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Fixed disappearing Nidus Larva
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Fixed bug that was causing missing UI elements in Infested Salvage
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Fixed Rivens showing as uncommon instead of common Sortie Rewards
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Fixed stance polarity for Hirudo and added an extra Madurai polarization
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Partial fix for a prog stopper in the Index
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Fixed script error when clients try to cast Ravenous after their previous cast was nullified
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Fixed several other script errors
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Fixed a progression bug when aborting in The Glast Gambit
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Fixed improper enemy scaling in the colony portion of The Glast Gambit
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Fixed various Loc
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Fixed a bug with inbox icons that was caused by large inbox histories
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Fixed undiscovered Kavats showing in the codex
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Fixed script error with Iron Skin
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Fixed script error with Metamorphosis
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Fixed missing zone attributes in Shipyard
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Fixed distilling extractors displaying over 100% health
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Fixed Nidus alt helmet being incorrectly included with Nidus purchase
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Fixed Operator power script error
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Fixed Nidus Larva not appearing for clients and slime FX on enemy not being removed
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Fixed script crash in Relay/Landing Craft
The Glast Gambit: Hotfix 19.5.2
Changes:
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Adjusted spawns in Infested Salvage to be more evenly spread
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Decryption now scales with the number of players (less players = faster decryption)
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Increased Antiserum drop frequency for squads of 2 to 4 players
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Increased the heal rate of Nidus' passive in Conclave
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Reduced value of Antiserum Injector Fragmentsfrom 25 to 5 credits.
Fixes:
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Fixed bug with bow reloading between shots
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Fixed Virulence going through enemies without hitting them
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Fixed the timer in the Index being hidden behind the UI
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Fixed automatic Quest progression in The New Strange
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Fixed the "Sell" popup when collecting extractors (Are you sure you want to keep those?)
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Fixed a script error in the Index Endurance mode caused on host migration
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Fixed Endurance Mode timer breaking on host migration
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Fixed Infested getting stuck in spawn room in Infested Salvage
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Fixed The Glast Gambit not properly registering alignment choice