Close
Hotfix

Update 17: Echoes Of The Sentient

pc
Hotfix 17.0.3
Aug 4, 2015

Hotfix 17.0.3

Conclave Changes:

  • Reduced the damage of Lex Prime in PvP.
  • Reduced the health of Frost's Snow Globe in PvP.
  • Reduced the range of Nyx's Mind control in PvP.
  • Reduced duration of Nyx's Mind Control in PvP
  • Reduced damage and range of Excalibur's Slash Dash in PvP.
  • Reduced casting animation speed of Valkyr's Paralysis in PvP.
  • Duration increased of Equinox's Rest in PvP.
  • The first hit on a Target that is affected by Equinox's Rest does no damage and wakes them up in PvP.
  • The prompt to wake up a teammate affected by Rest will no longer show up on yourself in PvP.
  • Increased the Wake Up animation speed from Rest in PvP.
  • Hydraulic Barrel/Gauge/Chamber mod Magazine Capacity penalty reduced to -10%.
  • Loaded/Full/Maximum Capacity mod Reload speed penalty reduced to -15%.
  • Loose Chamber/Magazine/Hatch Weapon Recoil penalty reduced to 50%.
  • Fixed Anticipation mod to give immunity to all stagger types in PvP.
  • Almost all available primary weapons increased in effectiveness in PvP.
  • Standing rewards from Conclave Challenges no longer count towards the daily limit.

Loki PBR Changes:

Loki, Loki Prime and all of Loki's alternate helmets have received a PBR upgrade. This visual overhaul is the first major step in bringing older Warframes up to date with new PBR textures and does come with a few additional features we hope to roll out to other Warframes over time. Let us know what you think of the changes!

  • Loki Prime's gold trim is now tintable.

Changes:

  • Altered the visual effect of explosions that come from the Concealed Explosives Mod.
  • Tweaked the audio FX of explosions triggered by the Concealed Explosives Mod.
  • Removed excessive camera shake effects during Bullet Jump from all new Parkour Mods.
  • Adjusted the visual effects on Edo Prime's Particle FX.
  • Made adjustments to the Tyl Regor boss battle that should make exiting the water in the third stage much easier.
  • Previews for accessories now use the accessory's default colors.
  • Tyl Regor will now teleport more frequently during his boss fight, making it more difficult for players to determine his location.
  • Loki's Switch Teleport will no longer teleport targets if it cannot validly switch their position.
  • Made visual tweaks to shark caves in the Grineer Underwater Lab tileset.
  • Entering / exiting the Remote Observer now has a unique audio effect.
  • Players will now see how many resources they have available when crafting an item.
  • Wall Latch has received some tweaks to its visual FX.
  • More loot caches have been added to Underwater Lab tileset on Uranus.
  • Improved the collision on staircases that appear in Void Defense tilesets.

Fixes:

  • Fixed an issue preventing accounts from saving any information after Missions have been complete.
  • Fixed an issue with loot caches not giving proper rewards on the Grineer Underwater tileset in Sabotage Missions.
  • Fixed an issue causing the Core in the Trial to become uninteractable as per: https://forums.warframe.com/index.php?/topic/500580-core-in-raid-part-2-becomes-uncontrollable.
  • Fixed players being able to jump off Sentinels to reset their double jump.
  • Fixed Glaive and Redeemer charge attacks not working if you had a Fury mod equipped as per: https://forums.warframe.com/index.php?/topic/501714-redeemer-first-swing-register-mistake/?p=5626134#entry5626134
  • Fixed Helios being able to scan Oddities.
  • Fixed some Corpus enemies being stuck at level 15 despite Mission difficulty.
  • Fixed Oddities being scannable multiple times in Missions.
  • Fixed Frost's Snow Globe not disappearing on death.
  • Fixed a crash caused by enemy AI.
  • Fixed Equinox sliding instead of jogging when using Rest/Rage while moving.
  • Fixed the Twin Grakatas and Ack & Brunt not properly using player's custom Energy color.
  • Fixed some collision issues on some ramps on the Grineer Underwater Lab tileset.
  • Fixed the 'invite menu' inappropriately appearing on the trade UI when players accept a trade invite while the invite menus is open.
  • Fixed an issue caused by players saving loadouts with empty weapon slots.
  • Fixed a visual overlap in the Mod slot UI when polarizing a Stance slot.
  • Fixed the Kulstar's secondary fire hitting enemies outside of Limbo's rift while Limbo is riftwalking.
  • Fixed players not properly triggering extraction.
  • Fixed player currency sitting in the wrong position of the UI at the end of the Parkour 2.0 tutorial.
  • Fixed the Vectis being able to reach 0 clip size from the Depleted Reload.
  • Fixed the 'Pause' button not being visible when researching Dojo Colors.
  • Fixed player's weapons still being visible for Clients when using 'Visible when Holstered' is disabled.
  • Fixed players being able to summon an unlimited amount of MOA Spectres.
  • Fixed the Synthesis targets not appearing in the New Strange Quest.
  • Fixed Chroma not appearing in the final portion of the New Strange Quest.
  • Fixed NPCs not properly being able to use ziplines.
  • Fixed an issue preventing players from defeating the Hyena Pack boss.
  • Fixed an issue preventing credit pickup visuals playing for Clients.
  • Fixed Oddity scanning not quite working for Clients.
  • Fixed Equinox being able to heal Defense objectives.
  • Fixed some elements of Parkour 2.0 interfering with reload on the Strun and Strun Wraith.
  • Fixed an issue causing squad members to appear as though they are reloading even though they are not.
  • Fixed Equinox's Mend HUD buff indicator not going away if you then use Metamorphosis.
  • Fixed some inconsistent animations playing when rolling backwards out of an Aim Glide.
  • Fixed Visible When Holstered settings being ignored after a Host Migration.
  • Fixed an issue caused by Chroma's Effigy scream.
  • Fixed the Redeemer and Glaive weapons being unable to do a charge attack when the player had a fast enough attack speed.
  • Fixed Clients using the Harpak experiencing firing delays that would prevent use of the alt fire.
  • Fixed Nullifier auras lingering after death.
  • Fixed players being able to swim through the air in the hidden loot room on the Grineer Underwater Lab tileset.
  • Fixed enemies not being so perceptive in the Archwing portions of the Grineer Underwater Lab tileset.
  • Fixed the Escape key interrupting the water exit transition, causing players to stay on Archwing outside of the water.
  • Fixed Ramparts taking damage from friendly sources when in use.
  • Fixed players being unable to change polarity of Mod slots on Companions.
  • Fixed Frost's Snow Globe not using the proper timer for Clients.
  • Fixed an issue with Banshee's idle animation as per: https://forums.warframe.com/index.php?/topic/503338-banshee-idle-animation-particle-bug/.
  • Fixed the Harkonar Syandana not sitting properly on Equinox when in Night-form.
  • Fixed Ramparts making weapon accessories invisible when in use.
  • Fixed Clients appearing as scaled down at the start of a Mission intro cinematic on the Grineer Underwater Lab tileset.
  • Fixed a slightly visual issue noticeable when right-clicking on a name in a chat window.
  • Fixed Ash's Bladestorm not knocking players down when used by Clients.

Unlisted U 17.0 Addition:

Nightmare Trial Rewards now guarantee an Arcane, with a chance of a Resource Blueprint or other reward in addition to the guaranteed Arcane.