Conclave Changes
- Cephalon Capture now has a round length of 15 minutes. Once the timer expires a team will win / lose depending on how many captures have been completed.
- A mission timer has been added to the HUD.
- All Warframes now have a base max energy of 100.
- Removed 'Matchmaking Mode' drop down from Conclave. All matches played are 'public' for now.
- Lowered breakable vent health in Conclave.
- Dex Dakra and Dex Furis have been enabled in Conclave.
- Increased the damage radius of Rhino's Stomp in Conclave.
- Increased the range of Excalibur's Radial Javelin in Conclave.
- Slowed the activation / casting animations of Excalibur's Radial Javelin in Conclave.
- Players will now receive a notification of what team they're joining when entering a match mid-session.
Changes
- Made 'Unidentified Items' in Spy 2.0 read more like drops, to make it clear that you've picked up an item from the Mission and not a bug.
- Proc resistance will now trigger for all proc types simultaneously. This means an enemy with 50% resistance in two damage types will have a 50% chance to resist both, instead of a 50% chance to resist each one individually.
- Added audio cue to Frost's Ice Wave Impedance Mod effect.
- Volt's Shock will now apply his energy color to the electrocuted proc that targets receive.
- Altered some text instances of 'Transmutations Cores' to 'Transmute'.
- Corpus Nullifiers are now only immune to ability damage, instead of all radial damage.
- Effects on Mag's Bullet Attractor now match her energy color.
Fixes
- Fixed players being unable to access the Zanuka recovery Mission from their Liset.
- Fixed broken Harkonar physics on Volt.
- Fixed the quest, The New Strange start and completion diorama automatically closing after a few seconds if the player is in a squad.
- Fixed weapon skins and weapon cosmetics from being purchasable multiple times.
- Fixed an issue in the Trials of Vay Hek that cause the consoles in Phase 2 to become unhackable.
- Fixed an error in Cephalon Capture showing Sun / Moon Cephalon as Sun / Moon Flag.
- Fixed Skana not sitting properly in the player's fist.
- Fixed Grineer Capture targets showing as Corpus capture targets.
- Fixed Kubrow not appearing correctly when in the Liset Arsenal loadout.
- Fixed Arcane enhancements showing visible in the Foundry when players are unable to craft one.
- Fixed an issue that would occur when receiving the Sentinel Experience login reward if the player did not have a Sentinel.
- Fixed Ordis audio not matching his subtitles.
- Fixed possible issue with players being unable to abort a Conclave session.
- Fixed players closing the End of Mission screen and being forced to leave a Conclave session.
- Fixed some inconsistencies with Augment descriptions.
- Fixed Glaive not showing in up Melee 2.0 Codex.
- Fixed channeling not projecting correctly on the Edo Prime chest attachment as per https://forums.warframe.com/index.php?/topic/426856-edo-prime-chest-piece-channeling-pattern-visual-bug/
- Fixed typo that would appear when selecting an Arcane.
- Fixed detonation projectiles not dealing damage for Clients.
- Fixed Clients not seeing properly colored weapon trails from their weapons.
- Fixed Mag's Shield Transference Mod not applying the players energy color to the ability.
- Fixed some instances of the Liset showing washed out textures.
- Fixed an issue where reviving would cause Helios to scan targets with complete Codex entries as per: https://forums.warframe.com/index.php?/topic/423544-bug-helios-scans-completed-scan-targets-after-reviving-yourself/?hl=helios
- Fixed some instances of black textures appearing on Frost's Snow Globe.
- Fixed the Mod description of the Entropy Spike Mod to clarify its intended purpose.
- Fixed the timing on Nekros' Terrify casting animation visual effects.
- Fixed Chroma's Effigy being hostile to players if spawned while Chroma is under the effects of the Radiation proc.
- Fixed players being unable to accept The New Strange Quest with a controller.