Missing Note from The Old Peace:
- Added six Lunar New Year Decorations to the Dojo!
The Perita Rebellion Boss Changes and Fixes:
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Fixed The Perita Rebellion bosses not scaling properly with Steel Path modifiers.
- These enemies died really quickly despite being the “finale” of the mission. We have fixed Steel Path modifiers not applying to them, and tweaked their Steel Path health values to ensure their difficulty matches what is expected at this level of content.
- With the tweaks to the Hunhullus, Archguns have been buffed in the Archwing Stage to keep the time-to-kill consistent with what it was before this change.
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Prime Vanguard Fixes:
- Fixed Commandeered Primes Codex entry listing resistances to all damage types (instead of only the ones they are actually resistant to).
- Fixed an issue with Commandeered Ember Prime's Fireball casting speed in The Perita Rebellion.
- Fixed Commandeered Volt Prime's shield blocking his own projectiles in The Perita Rebellion.
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Hunhullus Changes and Fixes:
- Added indicators to the Orbs that can be shot to negate the Hunhullus’ death laser ability in the Archwing stage.
- Fixed the Hunhullus not being immune to armor stripping.
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Fixed pre-set builds for loaner Archguns in the Hunhullus fight not properly applying, causing their damage output to be very underwhelming.
- Known Issue: this fix only applies for Hosts, Clients are still experiencing this issue.
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Fixed Void buff from Marrowtick grapples not displaying immediately on ammo count for Clients.
- Also fixed the Void buff timer not refreshing with new Grapples for Clients.
- Fixed the Hunhullus not being immune to armor stripping.
Changes:
- General polish for Drifter Beard fit.
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Non-boss Commandeered Prime Warframes in The Perita Rebellion now drop 2 Tektolyst resources when killed on the Steel Path.
- They have a chance of dropping Lyroic Bridge, Ren Hypercore, or Ascaris Prime, regardless of which Recall mission you are playing.
- Also fixed loot abilities applying to Commandeered Prime Warframes, to keep them consistent with Acolytes.
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Arcane Persistence’s effect is now negated by Nullifiers, Magnetic Status Effects, and other similar nullifying effects.
- This Arcane's effect offers a powerful new playstyle for survivability, but with certain setups, players can become fully immortal with no need to engage with any of the challenges a mission presents. This wrinkle adds an extra consideration for those who might wish to AFK, but also preserves meaningful challenge against "hard mode" bosses and other late-game content.
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Added the Harrowing Spire Stance to The Old Peace Uriel Bundle and The Old Peace Complete Collection (Platinum and paid).
- As mentioned in our PSA, those who had purchased these bundles before this Hotfix will be receiving the Stance in a script tomorrow. We’ll update the PSA once the script has begun. Thank you, Tenno!
Top Fixes:
- Fixed Sanctuary Onslaught being progression stopped if a specific tile was spawned.
- Fixed Adis having pathing issues towards the elevator in a specific stage of The Old Peace quest, often causing a progression stop.
- Fixed being able to use Specters, On Call Crew, and Air Support in The Perita Rebellion missions.
- Fixed dropships no longer spawning in the Air Assault encounter in The Perita Rebellion, causing a progression stop.
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Fixed players not receiving Honoria after completing the following objectives. Those who completed the following should see their new Honoria upon login:
- Completing The Jade Shadows Quest
- Dating Eleanor
- Vanquishing a Coda
- Fixed Kestrel Rivens not applying to Kestrel Prime.
- Fixed various issues when attempting to access the Arsenal in a Dojo.
- Fixed Guardian Shell preventing flight with Uriel's Infernalis ability.
- Fixed Arcane Irradiate being triggered recursively off of Blast Status Effects.
- Fixed Companions being unequipped after an Inferum with auto-equipped Kaithes in Descendia.
- Fixed a progression stop in the "Free Allied Brachiolysts" encounter in The Perita Rebellion.
- Fixed loot abilities applying to Commandeered Prime Warframes.
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Fixed a duplicate Sagek Prime Barrel blueprint being available in Roathe’s wares and Descendia droptables.
- Adjusted the Blueprint cost for the existing Barrel Blueprint so they use the lowest of each listed resource.
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Fixed missing Energy and Credit drops from enemy droptables in The Perita Rebellion.
- Also fixed Heavy Ammo not dropping in these missions. We have added this pickup to Anarch Librators!
- Fixed cases of Armor Motes from Unairu's Tauron Strike allowing players to bypass their Armor cap if multiple are picked up simultaneously.
- Fixed Volatile Techrot and Techrot Upsurge modifiers preventing extraction in Hex Bounties.
- Fixed certain Nightwave challenges not properly tracking progress.
- Fixed hidden Tauron Nodes causing "Focus Upgrade Available" notifications appearing for players with maxed out Focus Schools (but who hadn't yet acquired a Tektolyst Artifact to unlock them).
General The Dark Refractory Fixes:
- Fixed Steel Path mode selection in Descendia not being remembered between missions.
- Fixed Companions being unequipped after an Inferum with auto-equipped Kaithes in Descendia.
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Fixed an issue if Roathe's boss fight was triggered before all players were in the Arena.
- Also addresses cases of players being locked outside of the room if it was triggered before they entered the Arena.
- Fixed a crash for Clients when grappling a Bolkor or Firbolg in the The Perita Rebellion.
- Fixed incorrect screen VFX at the end of the Roathe fight in Descendia.
- Fixed Yareli having issues interacting with context actions while on Merulina in The Perita Rebellion.
- Fixed an area in The Perita Rebellion tileset where Clients could hit an invisible wall.
- Fixed HUD disappearing if multiple players simultaneously attempted to harvest an Archon Shard from an Archon during a Descendia mission.
- Fixed a script error caused by Lyon Allard's attacks in Descendia missions.
- Fixed various script errors in Roathe's fight in Descendia.
- Fixed a script error caused by host migrations in Descendia.
- Fixed a crash when using Vazarin's Tauron Strike in Descendia.
The Old Peace Quest Changes and Fixes:
- Added a pop-up informing players how to access The Dark Refractory after completing The Old Peace quest.
- Removed Operator Amps from various cinematics in The Old Peace.
- Improved transition between the quest’s final cinematics.
- Fixed players being able to start The Old Peace quest in their Backroom through the Navigation menu.
- Fixed players being able to leave the Dactolyst arena, resulting in a progression stop.
- Fixed cases of players becoming progression stopped by randomly being teleported out of the objective area in various parts of the quest. We have added logic to bring you back where you belong, so you can continue with your story!
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Uriel Changes and Fixes:
- Removed Uriel energy cost from his section in the quest as it was causing issues.
- Removed Uriel's ability to perform any other actions than what is intended at a stage in the quest finale, as it was causing player confusion.
- Fixed one of the doors in The Old Peace quest not being breakable by Uriel's Infernalis.
- Fixed missing destructible door sheen that was causing confusion and progression issues in a later stage of the quest.
- Fixed a rare case of players falling through the world if they destroy a certain statue in just the right way.
- Improved visibility of when to cast Brimstone, to prevent confusion.
- Fixed Operator missing their Atmosphor in a quest stage.
- Fixed fog flickering in the skybox of a walking segment.
- Fixed an objective being skipped if players died at a certain section of the interrogation mission.
- Fixes towards edge-cases of players being able to use unintended inputs in the Somatic Bearer screen.
- Fixed being stuck as Operator if players used Transference right at the start of the interrogation mission.
- Fixed the World-Seeder not fully rendering in until players approach it.
- Fixed floating bodies in the Boro Overlook during the quest.
- Fixed a script error when interacting with Somatic Bearers.
Fixes:
- Fixed "Toggle Run" setting not being respected after leaving Uriel's Infernalis flight.
- Fixed Arcane Bellicose showing infintely stacking Ability Strength when repeatedly hovering over Archon Shards. (this was a UI-only issue)
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Fixed various Drifter tints not being saved in inbox kiss cinematics.
- Also fixed purchased items not appearing in these cinematics.
- Fixed |val| appearing in the on-hover description for Arcane Concentration.
- Fixed cloth issues caused by Uriel's (and the Roathe Gemini skin's) tail.
- Fixes towards resetting appearance to default twice in a row causing your Operator/Drifter's body to disappear.
- Fixed edge-cases of certain accounts not having the Operator appearance conversion script apply properly.
- Fixed the Zariman Green Plant, Transmutation Probe Decoration, and Heurodis Decoration having collision.
- Fixed the new Devil's Triad Protoframes not playing dialogue when selected in the Arsenal.
- Fixed squished Focus Icons in the Loadout Screen.
- Fixed various offset issues on the Vanda Prime Armor Set.
- Fixed missing Sugatra offsets for the Vinquibus.
- Fixed NPCs repeating dialogue near the Ducat Kiosk in the Strata Relay. Imagine yapping so much you get hotfixed...
- Fixed Madurai Paint A and B missing their item description.
- Fixed a script error caused by Wisp's Reservoir.
- Fixed a script error related to Madurai's Tauron Strike.
- Fixed a script error caused by Oberon's Reckoning armor buff.
- Fixed a script error related to one of Flare's KIM conversations.
For list of known issues that are on our radar, visit our dedicated thread: https://forums.warframe.com/topic/1478410-known-issues-the-old-peace/