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Update 42: The Shadowgrapher

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The Shadowgrapher: Hotfix 42.0.2
Mar 26, 2026

Today's Hotfix features changes to Follie's Hunt that address player feedback. Specifically that certain mechanics were too punishing and ultimately unfun. We've tackled the biggest pain points you've shared with us and will be watching for your follow up feedback once you get a chance to jump back in. Thank you, Tenno!

Follie’s Hunt Changes and Fixes:

  • Enemy Follies in Follie's Hunt are no longer invulnerable.
    • Players can now damage the hunting Follies. If she reaches low enough health, she'll briefly retreat before starting her hunt again.
    • Reduced damage from Enemy Follie's Aura by a third in Follie's Hunt.
  • Atramentum Balloons now reward Atramentum squad-wide when destroyed. 
    • Decreased the number of Atramentum Balloons that spawn in mission from 15 to 12, so players have less to hunt for.
    • Increased the amount of Atramentum rewarded at the end of mission to 15 on Normal Path (was 5) and 25 on Steel Path (was 10). 
    • Note: Atramentum dropped from enemies is not shared squad-wide since it’s not guaranteed. 
  • Improved the visibility of Atramentum Balloons in Follie's Hunt.
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  • Waypoints spawned from killing enemies will now direct to a Canvas if there are no active Canvases in Follie's Hunt.
  • Inky Walls (from the Drip, Drip, Drip Modifier) in Follie's Hunt will no longer damage and knockdown players who run into them.
  • Updated lighting in the Vesper Relay to improve visibility during Follie's Hunt missions.
  • Tendrils who latch onto Operators or Drifters in Follie's Hunt will now immediately die after latching.
    • Players who were carrying paint and were attacked by a Tendril could often be stuck in a state of limbo if they didn’t roll, and using Void Mode would be difficult since they drained energy. 
  • Fixed the Splattering Touch HUD indicator in Follie's Hunt appearing inconsistently after death/revive.
  • Fixed a mystery waypoint marker persisting for Clients who join a Follie's Hunt mission that's already in progress.
  • Fixed a script error related to Grasping Ink in Follie's Hunt.

Changes:

  • Improved the visibility of the cooldown indicator on Shadowgraphs in Follie's Shadowgraph Gear Wheel.
  • Added a "Deluxe Skin Music Volume Slider" to the Music Volume Advanced Mixer settings.
  • Made various changes to SFX:
    • Reduced SFX gain radius for Gemini Emotes.
    • Adjusted Enkaus’ SFX.
    • Adjusted Nidus' SFX when gaining a new Mutation Stack.
  • Updated Truth's Flame description to make its curse mechanic clearer.
    • Now Reads: “Enables Tennokai: Kills grant an additional 4s Tennokai opportunity with +120% Melee Damage bonus. 
  • Curse: Suffer 100 Heat Damage/s for 6s.”
  • Also added Curse description to the on-hover Tennokai tooltip:
    • “Curse activates when failing to kill a target with a Tennokai attack, and reset your Combo Counter”.
  • Made improvements to reticle visibility when aiming down sights for the Coda Bubonico.

Top Fixes:

  • Fixed rare cases of the preview weapon for Sisters of Parvos Candidates and Kuva Lich Thralls showing a different weapon than the one they'll receive from their Adversary.
  • Fixed Sisters of Parvos being able to Influence the Vesper Relay node on Venus.
  • Fixed completing a Maroo's Treasure Hunt not counting for the Nightwave Animator and Ceres Junction challenges.
  • Fixed Tauron Strikes not receiving charges from Convergence Orbs until Transference was used if the mission was started via a streaming tunnel.

Fixes:

  • Fixed the Kickback Sigil applying to Gemini Skin and Operator/Drifter heads.
    • Also fixed scaling issues on the Operator.
  • Fixed Dante's Light Verse and Dark Verse icons not displaying in his custom Noctua HUD.
  • Fixes towards Client Follies not seeing the correct energy color for some of their summoned Shadowgraphs.
  • Fixed Lost Spirits spawned from Follie's Shadowgraph leading players to Fragments they've already completed.
  • Fixed Aoi's emoticons in her KIM chat being extra w i d e.
  • Updated the Veil Proxima icon to include a Murex in the Weekly Initiatives section of the Clan Menu.
  • Fixed Aspirant Zorba saying certain lines at the wrong time when accessing his vendor menu.
  • Fixed the Corralizer Armament in Railjack not being able to trigger Arcane Ice Storm.
  • Fixed the Vesper Relay node being too big.
  • Fixed the Thermian RPG not having controller rumble feedback upon firing.
  • Fixed a mastering issue with Follie's ability SFX.
  • Fixed the Orb Vallis boundary slowdown effect not applying to Necramechs.
  • Fixed opening the Navigation menu while in the Customization screen for the Operator/Drifter causing UI elements to overlap incorrectly.
  • Fixed Intel Arc GPUs turning the game "red and whacky" while running DX12.

Script Errors and Crashes:

  • Fixed rare crash in the launcher that could occur if all cache files were deleted.
  • Fixed a crash related to ragdolls.
  • Fixed a script error related to the Enkaus' unique trait.
  • Fixed a script error related to Qorvex's Chyrinka Pillar.

For list of known issues that are on our radar, visit our dedicated thread: https://forums.warframe.com/topic/1497599-known-issues-the-shadowgrapher