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Update 43: Jade Shadows: Constellations

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Jun 17, 2026

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Image Description: Orion’s back is to the viewer with Wrath in hand as he stares down a colossal version of Sirius. Sirius’ aura appears to shake the very space around him as he wields the Pride scythe. 

UPDATE 43: JADE SHADOWS: CONSTELLATIONS 

A new and terrible education awaits on Venus… 

The Jade Shadows: Constellations Quest continues Stalker’s story with an unlikely reality where both outcomes of a past decision are in an endless battle to prevail over the other. Step into this new cinematic Quest as the shadow and put a stop to this eternal conflict.  

Come face to face with Sirius & Orion and their mentors. Orion is guided by Vena, Garuda’s Protoframe, the blood-drenched Wytch. Sirius is mentored by Ryoku, Ash’s Protoframe, the blade swarm assassin. Both sides vying to erase the other in order to secure their future. 

Completing the Quest will unlock access to the Uranus Proxima, where you can play two new Railjack missions: Scoria’s Angel and The Kuva Wytch. Join either Vena or Ryoku with their own Railjack and crew in an epic hunt to take the other down. Completing these missions will reward you with new resources used to trade at a secret vendor in Pontis Tower, a new hub located in Uranus. 

Wield the power of the stars with Sirius & Orion, our 65th Warframe. Two Warframes in one, in a constant duel for supremacy. They bring with them their signature Heavy Scythes, Pride and Wrath, each granting their own Melee buffs for Slam Attacks. 

Embrace bloodlust with Vena’s Gemini Skin for Garuda or become a calculated killer with Ryoku’s Gemini Skin for Ash. Each comes with their own Gemini Emote showcasing these rivals' disposition and lethality. 

Vena and Ryoku aren’t the only blade-proficient warriors in this update… Spears are also flying from Styanax Prime! Become the ultimate golden hoplite with Styanax Prime, Afentis Prime, Athodai Prime and his Prime Accessories with Styanax Prime Access. 

The stars aligned and brought you even more to gaze upon in this update, Tenno! Knowledge glides on dark wings with the Dante Tytonis Collection. Railjack missions can now be played on The Steel Path difficulty. The Obex, Destreza, Stug, Ballistica, and Vectis Incarnons are also here. New Warframe Augment Mods for Dante, Nokko, Koumei and Temple have been added to Faction Syndicates. Nidus’ abilities have received a touch up and we’ve packed this update with loads of Quality of Life changes. And so much more to discover! 

Thank you to Sumo Digital for co-developing the Railjack content, as well as the Vena & Ryoku cosmetic items in this update!

 

Spoiler Courtesy

While everyone will find the truth eventually, we ask that you help preserve the mystery for fellow Tenno as they enjoy the update at their own pace. As this is a sequel to Jade Shadows, we also ask to be mindful of spoilers from that quest as well, as some players may be playing it for the first time. Please read our Spoiler Courtesy PSA to learn more about how you can post with best spoiler-free practices!

 

Update 43 is a Mainline Update! 

Meaning that everything the team has been working on since the launch of Update 42: The Shadowgrapher is in this update (with the obvious exception of content that is not ready to be released). It is very likely, as it is with all Mainline updates, that things slip through the cracks so we will be watching for bug reports and feedback in the dedicated Jade Shadows: Constellations subforums to address in follow-up Hotfixes.

If any of the terms above are new to you, visit The Warframe Lexicon for Updates to learn more about Warframe’s development cycle. 

 

Download Sizes:

Nintendo Switch: ~2.02 GB
Nintendo Switch 2: ~2.87 GB

 

Screenshot & Video Recording Features
Jade Shadows: Constellations brings the screenshot feature back for Nintendo Switch and Switch 2 consoles. It also allows Switch 2 users to use the video recording feature that was previously disabled with Voruna Prime Hotfix #8. You can now snap and record in-game moments to your heart’s content! The video recording feature remains disabled on the Nintendo Switch due to its heavy usage of RAM which is limited on the console. 

  • Screenshot re-enabled note: When parental controls are on, you will only see the default clan emblem. 

 


TABLE OF CONTENTS

We highly encourage you to read the entirety of the Jade Shadows: Constellations patch notes to see everything that’s been wrapped into this update! But if you are looking for something in specific, simply search the following keywords to jump to its dedicated section in the spoilers below: 

  • New Quest: Jade Shadows: Constellations 
  • Uranus Proxima 
    • New Railjack Missions
      • How to Access
      • Gameplay 
      • New Enemies
      • Rewards
      • New Elite Crew For Personal Railjack 
    • New Hub: Pontis Tower
      • How to Access
      • Secret Vendor
      • Visit Ryoku & Vena 
      • Change Primary Warframe: Sirius & Orion
  • Steel Path Railjack Missions 
  • Railjack Changes & Fixes 
  • New Warframe: Sirius & Orion 
  • New Scythes: Pride & Wrath 
  • Styanax Prime Access 
  • New Incarnons Genesis 
  • New Arcanes 
  • New Warframe Augments 
    • New Atragraph Mods: Garuda & Ash Augments
  • Market Additions
    • Constellations Sirius & Orion Bundle
    • Razor’s Edge Salon Pack 
    • Dante Tytonis Collection 
  • Nidus Retouch 
  • Quality of Life Changes 
    • Corpus Ship Relight 
    • Junction Specter Changes
    • New Camera Position Setting
    • Knockdown System Improvements
    • Damage Over Time Preview
    • Other Quality of Life Changes 
  • Additions
  • Changes
  • Performance & Optimizations
  • Fixes 

bc452a555d0e3ea814e4b640e8c4fcea.png

Image Description: Sirius’ back is to the viewer with Pride in hand and radiating green energy as he floats in space. Towering in front of him is Orion wielding Wrath whose cosmic energy almost appears as though it is burning space and asteroids itself.

NEW QUEST: JADE SHADOWS: CONSTELLATIONS

When a great Sentient summons the Stalker to a bizarre conflict unfolding in the Orb Vallis, he must confront the shocking consequences of his own actions. The shadows of his future, Sirius & Orion, have come calling in this new cinematic quest, and they are not alone. 

Joining them are their mentors: Vena (loyal to Orion) and Ryoku (loyal to Sirius). Each has taken one of the feuding Warframes under their respective wings to find Stalker and ensure the survival of their future over the other.  

Prerequisite: Complete the Jade Shadows quest to unlock the Jade Shadows: Constellations quest in your Codex. 

Quest Duration: The quest will vary from player to player but can take roughly 30-40 minutes to complete. 

Quest Specifics:

  • You will not be able to access other Warframe content until it is complete. 
  • It is worth noting that decisions made in the Jade Shadows quest will be reflected in Jade Shadows: Constellations. But fret not! After completing the Constellations quest, there will be a way to change your decision from the Pontis Tower. More on that in the “New Hub: Pontis Tower” dedicated section. 
  • This quest introduces new Protoframes! Vena (Garuda’s Protoframe) and Ryoku (Ash’s Protoframe). Instead of learning about them from the KIM system, you’ll do so in the new Railjack missions and after recruiting them as crew for your personal Railjack – details on all of that and more available in the “New Railjack Missions” and “New Elite Crew For Personal Railjack” sections. 



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Image Description: Screenshot of Orion’s and Sirius’ Swaddle Syandanas both which resemble wings and match the sons’ primary color. On the left is Orion’s who has the Syandana placed on his left shoulder, and on the right is Sirius’ with the Syandana on his right shoulder.

Quest Rewards 

Completing the Quest will reward you with the following (more information in dedicated sections): 

  • Inbox Message Rewards:
    • Sirius & Orion Main Blueprint 
    • Sirius’ Swaddle Syandana 
      • Swaddling cloth of the infant Sirius, worn as a ragged badge of honor.
    • Orion’s Swaddle Syandana
      • Swaddling cloth of the infant Orion, torn in ecstatic fury.
    • New Displays by Eileen Kai Hing Kwan:
      • Orion Alone Display
      • Sirius Alone Display
      • Stay Together Display 
  • Unlocks Uranus Proxima for the following: 
    • Two new Railjack missions:
      • The Kuva Wytch
      • Scoria’s Angel 
    • Pontis Tower (Hub), which grants you access to the following:
      • Access to a secret vendor
      • Ryoku, Vena and their respective Railjacks
        • The new Railjack missions can also be started from Vena and Ryoku’s Railjack Docks in Pontis Tower (more information in the “New Railjack Missions” section) 
  • A new Quest-specific Honoria 
     

URANUS PROXIMA 

Completing the Jade Shadows: Constellations Quest unlocks the Uranus Proxima - where two new Railjack missions and a new hub called the Pontis Tower resides. 
 

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Image Description: Vena and Ryoku both stare at us with backdrops of their respective Capital Ship interiors behind them. Vena’s red ship has a spotlight shining overhead while Ryoku’s green ship seems full of smoke.

New Railjack Missions

Pick a side, Tenno. Will you team up with Vena or Ryoku?

Two new Railjack missions are available to play from the Uranus Proxima after you complete the Jade Shadows: Constellations quest: Scoria’s Angel and The Kuva Wytch. Take command of Vena or Ryoku’s fully-equipped Railjacks to aid in their objective of breaking into the other’s Capital Ships and dispatching them. 

Each mission is uniquely tied to aiding either Vena or Ryoku in their skirmishes against one another: 

  • The Kuva Wytch: Skirmish Against Vena. Aid Ryoku with his Railjack and crew. 
  • Scoria’s Angel: Skirmish Against Ryoku. Aid Vena with her Railjack and crew. 

How to Access

You can access the new Railjack missions in the following ways:

1. From Navigation 

  • Enter Navigation and select the Railjack toggle in the top right corner 
  • Select Uranus Proxima 
  • Select The Kuva Wytch or Scoria’s Angel mission node (normal or Steel Path) 
    • More information on Steel Path Railjack in the dedicated section below 

2. From Pontis Tower

  • Enter Navigation and select Uranus (appears in both default and Railjack navigation)
  • Select the Pontis Tower node
  • In Pontis Tower walk or fast travel (from pause menu or quick access wheel) to Vena or Ryoku. The fast travel options are: 
    • Skirmish Against Vena (The Kuva Wytch node) 
    • Skirmish Against Ryoku (Scoria’s Angel node) 
  • Proceed through the portal behind Vena and Ryoku to enter their Railjack Dock 
  • Interact with the console to the right to board their Railjack 
    • If matchmaking is set to Solo prior to entering Pontis Tower, you will also see the option to board your personal Railjack. 
  • Select “Begin Mission” from the Navigation console in the Railjack to start the mission
    • Before beginning the mission, you also have the option to toggle the difficulty between normal and Steel Path. 

Gameplay 

Ally with Vena or Ryoku and embark on a treacherous journey in new Railjack missions that combine the Skirmish and Assassinate gamemodes into one. Each mission begins with a Railjack combat sequence to thwart the opposition Protoframe’s operations and gather intel to board their capital ship. 

Once you’ve breached the ship, you and your ally will fight through hazards, traps and special enemy units to go face to face with their rival in a final epic arena battle. Coming out victorious will complete the mission and reward you for your efforts, including special resources for each mission to purchase goods from a secret vendor in Pontis Tower (more on that in the “Rewards” section). 

Mission Features 

Both missions have the following features:  

  • Difficulty: These missions can be played on Normal or Steel Path difficulty. 
    • We’ve also introduced Steel Path for all Railjack missions! Learn more in the dedicated section. 
  • Matchmaking:
    • Playing With A Squad:  While playing with a squad (premade and public matchmaking),  you use Vena and Ryoku’s special Railjacks, not your own. They are styled to each Protoframe’s aesthetics and come fully equipped with their very own personalized loadouts. 
    • Playing Solo: Follow these steps in order to use your personal Railjack: 
      • Set matchmaking to Solo from your Base of Operations 
      • Open Navigation and select Pontis Tower
      • In Pontis Tower, proceed to the boarding console in Vena/Ryoku’s Railjack Dock 
      • Following the above steps will trigger a secondary boarding option “Board Personal Railjack (Solo)” to appear on the console. Select it to board your personal Railjack.
      • From inside your Railjack, select the “Begin Mission” option from the Navigation console. 
      • Important Notes
        • Any changes you wish to make to your personal Railjack before the mission must be done in the Dry Dock. 
        • You must follow the above steps in order to use your personal Railjack. Starting the mission Solo from outside of Pontis Tower will default to Vena/Ryoku’s Railjack. 
  • Crew: 
    • Playing With A Squad: Vena/Ryoku will join you in their respective missions, as well as their own crew if you do not have a full squad. 
      • Like your own crew, each member can be reassigned a role via the Tactical Menu. 
    • Playing Solo: Your own personal crew will be used instead of Vena and Ryoku’s. 
      • Reminder again that any changes you wish to make to your crew must be done from the Dry Dock before loading into Pontis Tower. 
  • Railjack Intrinsics: 
    • Using Vena/Ryoku’s Railjack: Regardless of your personal progress with each Railjack Intrinsics class (Tactical, Piloting, Gunnery, Engineering, Command), when you are playing The Kuva Wytch and Scoria’s Angel missions using Vena/Ryoku’s Railjacks you have access to all the Rank 10 perks.
    • Using Personal Railjack: Your own Railjack Intrinsics ranks are used in these missions. 
      • Intrinsic points can also be earned during Railjack combat. 
  • Archwing Disabled: Since these missions are specifically designed for Railjack and ground combat (once in the capital ships), Archwing is disabled to keep focus on those objectives. 
  • Unlimited Resource Forge: This means that players have unlimited Revolite (for Omni Tool), Ordnance Munitions and Dome Charges. 


 

Scoria’s Angel: Skirmish Against Ryoku  

Vena is out for blood, Ryoku’s to be specific. 

Join her in her Railjack The Marrowbone to sniff out his capital ship by any means necessary, including ramsleeding his ship with blood-infused ice. Locating Ryoku on his home soil means one thing… he and his Bladeswarm units must be taken down! Satisfy Vena’s bloodlust and complete the mission by defeating Ryoku in a final showdown. 

Vena’s Railjack: The Marrowbone

Outfitted for interception and maximum damage, The Marrowbone is as powerful and punishing as the Wytch who commands her. Take flight in this bloody monstrosity and ally with Vena to locate Ryoku and bleed him dry.

It comes pre-equipped with the following:

Plexus Mods (max rank): 

  • Integrated: 
    • Ironclad Matrix 
    • Conic Nozzle
    • Crimson Fugue
    • Forward Artillery 
    • Predator 
    • Cruising Speed 
    • Hyperstrike 
    • Ion Burn 
    • Waveband Disruptor 
  • Tactical:
    • Squad Renew
    • Battle Stations 
    • Flow Burn 
  • Battle:
    • Munitions Vortex
    • Particle Ram 
    • Phoenix Blaze 

Components: 

  • Zetki Shield Array MK III
  • Vidar Engines MK III
  • Lavan Plating MK III
  • Lavan Reactor MK III

Armaments: 

  • Zetki Laith MK III
  • Zetki Pulsar MK III
  • Tycho Seeker MK III

The Marrowbone Crew:

As mentioned above, Vena will join you on the mission, as well as her crew (listed below) who will occupy roles that aren’t filled by squadmates:

  • Slot 1: Corsat Devor 
  • Slot 2: Barnacle
  • Slot 3: Sprigg Khor 

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Image Description: Screenshot of Ryoku’s capital ship, a large dark grey vessel of cylindrical design. Green holographic flags adorn the ship which has blue barrel-like attachments both on its underside and on its right-end.
 

Ryoku’s Capital Ship

You won’t only be dodging Ryoku’s blades here, as he’s fortified his warship with many booby traps. A stealth master won’t let you get very far in his own domain. 

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Image Description: Screenshot of the interior of Ryoku’s capital ship. Green pools of toxic liquid fill the bottom levels of the ship’s interior and give off a faint haze. In the distance we see a familiar sensor bar meant to detect any intruders.

Within the many laser walls and obstacles a secret room resides. Only those who can embody the quick thinking of an assassin can find their way in to receive the Kyzen Signa – ancient assassin techniques meet future technology.

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Image Description: Ryoku poses as if about to punch a foe while wearing the Kyzen Signa aboard his ship. The Signa’s light green energy forms what looks like a scouter or scanner over his right eye.


 

The Kuva Wytch: Skirmish Against Vena

Ryoku is turning the tables, it's Vena’s turn to bleed. 

Join him in his Railjack Santovan’s Oath to take out her operations and put a stop to her for good in her capital ship. Make use of a dangerous weapon Vena has been toying with to break into her ship. Defeat Vena and her Bloodfrenzy units in a final bloody battle to complete the mission. 

Ryoku’s Railjack: Santovan’s Oath

Befitting a master assassin, Santovan's Oath employs cloaking, ranged weapons and regenerative ammunition to strike swiftly with deadly precision. Climb aboard Ryoku's vessel and ally yourself with the Ash Protoframe for the chance to hunt Vena and cut her down to size.

 It comes pre-equipped with the following: 

Plexus Mods (max rank):

  • Integrated:
    • Onslaught Matrix 
    • Ion Burn 
    • Fortifying Fire 
    • Conic Nozzle 
    • Forward Artillery 
    • Predator 
    • Protective Shots
    • Section Density 
    • Cruising Speed
  • Tactical:
    • Intruder Stasis 
    • Death Blossom 
    • Void Cloak 
  • Battle:
    • Blackout Pulse 
    • Tether 
    • Void Hole 

Components: 

  • Lavan Shield Array MK III
  • Vidar Engines MK III
  • Lavan Plating MK III
  • Vidar Reactor MK III 

Armaments: 

  • Zetki Vort MK III
  • Zetki Photor MK III
  • Tycho Seeker MK III 

As mentioned above, Ryoku will join you on the mission, as well as his crew (listed below) who will occupy squad slots that aren’t filled by players:

  • Slot 1: Orphoron 
  • Slot 2: Piliotzi 
  • Slot 3: Domito


 

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Image Description: Screenshot of Vena’s capital ship, a large vessel shaped almost like a tuning fork with thrusters at the base. The ship features a mixture of greys, blacks, and reds as its colors. 
 

Vena’s Capital Ship

Crimson pools run through the Wytch’s capital ship, a bloody sight! A lair fit for bloodfrenzied and a potentially deadly end for all those who enter.  

4472dc1e318991a9c40df9eacce0e59b.png

Image Description: Screenshot of the interior of Vena’s capital ship. Sparks fly overhead as a decapitated statue of Parvus Granum stands in the center of the room. At the base of the statue lies red splatter which also is on the face of the statue.
 

Within its bloodspattered walls a treasure is stowed… and only those who have a keen eye can find the way into a secret room to receive the Karotic Signa – A bloodstained gaze washes all in red.

eab0c8f665596f1dfbb1b6e83698ace2.jpg

Image Description: Vena models the Karotic Signa, a wide-V shaped mask of flowing blood while aboard her ship. The mask covers her entire face leaving only her lips revealed.
 

New Enemies

Vena and Ryoku aren’t operating alone! You’ll encounter new Railjack and ground enemies to fight off in the hunt to find their commanding officer. They can be scanned for Codex entries to learn about their vulnerabilities and reward drops. 

In The Kuva Wytch, you’ll encounter her Bloodfrenzy units. 

In Scoria’s Angel, you’ll encounter his Bladeswarm units.  

 

 

Rewards 

Completing The Kuva Wytch and Scoria’s Angel missions will reward you with the following:  

f914996228bd1e146d7557b31038321e.png

Image Description: The Crimson and Emerald Talents are on display with Vena and Ryoku respectively behind them as darkened backgrounds. Text below them indicate that the Crimson Talent is rewarded from Scoria’s Angel and the Emerald Talent from The Kuva Wytch.

Guaranteed: Crimson and Emerald Talent 

Receive the following tokens of Ryoku and Vena’s favor from aiding them in their respective missions. They are used to purchase items from a secret vendor in Pontis Tower (more on that in the dedicated section).

Emerald Talent 

A heavy token from Sirius’ tortured future. Rewarded from The Kuva Wytch mission.

Crimson Talent 

A weighty token from Orion’s broken future. Rewarded from the Scoria’s Angel mission. 

They are earned in the following ways in their respective missions: 

  •  Guaranteed end of mission reward 
    • Normal: 12-16
    • Steel Path: 18-22 
  • Rewarded during travel to capital ship stage (Orowyrm/Ramsled) based on your success shooting the targets 

 

Drop Table Rewards

You will also have a chance at the following drop table rewards per mission: 

  • Scoria’s Angel: 
    • A guaranteed chance at one of the following Blueprints:
      • Sirius & Orion’s Component Blueprints 
      • Wrath’s Main & Component Blueprints 
    • A guaranteed chance at one of the following new Arcanes (details in the “New Arcanes” section):
      • Primary Compression
      • Arcane Sculptor 
      • Secondary Cryogenic 
      • Melee Assimilation
    • During the Ramsled stage you have a chance at the following depending on your targeting success:
      • Railjack Components 
      • Crimson Talents
      • Railjack Resources 
      • Endo
      • Credits 
  • The Kuva Wytch:
    • A guaranteed chance at one of the following Blueprints:
      • Sirius & Orion’s Component Blueprints 
      • Pride’s Main & Component Blueprints
    • A guaranteed chance at one of the following new Arcanes (details in the “New Arcanes” section):
      • Primary Compression
      • Arcane Sculptor 
      • Secondary Cryogenic 
      • Melee Assimilation
    • During the Orowyrm stage you have a chance at the following depending on your targeting success:
      • Railjack Components 
      • Emerald Talents
      • Railjack Resources 
      • Endo
      • Credits 

 For more information on the drop rates, please see our official drop tables.

 

New Elite Crew For Personal Railjack

You can recruit Vena, Ryoku, Latrox Une and Jarka Lar for your personal Railjack from the secret vendor in Pontis Tower using Crimson and Emerald Talents. 

Note: You must have the Rank 10 Command Intrinsic in order to recruit the new Elite Crew Members. 

Each has their own special traits and pre-set competency points. You can assign more competency points in addition to these from the “Configure Railjack” panel in the Dry Dock. 

Vena

The queen of gore is ready to join the crew. 

  • Trait: Killing an enemy heals all nearby allies by 500 over 10s
  • Competency Points:
    • Piloting: 0
    • Gunnery: 2 
    • Repair: 0
    • Combat: 5
    • Endurance: 5

Ryoku 

Scoria’s most deadly assassin aboard your Railjack is here to serve. 

  • Trait: Increase Critical Damage Multiplier by 300% while Health is below 50%
  • Competency Points:
    • Piloting: 0
    • Gunnery: 2 
    • Repair: 2
    • Combat: 5
    • Endurance: 3 

Latrox Une

Marooned Corpus researcher, unwilling resident on Deimos and ally-of-circumstance to the Entrati. Happy to see a non-Infested face. 

  • Trait: Activates a protective shield when taking near lethal damage. 60s cooldown
  • Competency Points:
    • Piloting: 0
    • Gunnery: 0
    • Repair: 5
    • Combat: 3  
    • Endurance: 4 

Jarka Lar 

Freed from the Grineer Queens, Jarka stands at the ready to join your crew

  • Trait: 150% Critical Chance with Rifles 
  • Competency Points: 
    • Piloting: 0
    • Gunnery: 2 
    • Repair: 0
    • Combat: 5 
    • Endurance: 5 

 

New Hub: Pontis Tower

A place nestled in Uranus of great significance to our characters in the Jade Shadows: Constellations quest. Vena and Ryoku, along with their Railjack Docks, are stationed here, as well as a new secret vendor, who offers you many treasures. 

c429ab801abde3cfd4b6b2a0b6a974c5.png

Image Description: Screenshot of the Navigation UI showing Pontis Tower in the Uranus region of the Star Chart.

 

How To Access

Pontis Tower is located in Uranus (both default and Railjack Navigation). 

You can fast travel to Vena, Ryoku and the secret vendor via the pause menu and quick access wheel. 

Secret Vendor  

The identity of this secret vendor may only be revealed once you’ve completed the Jade Shadows: Constellations Quest, Tenno. 

Once uncovered, visit them in Pontis Tower to trade your Emerald and Crimson Talents for a plethora of items. 

Purchase with both Crimson AND Emerald Talents: 

  • Sirius & Orion’s Main and Component Blueprints 
    • You can purchase all of Sirius & Orion’s Blueprints using either Crimson OR Emerald Talents. Meaning if you choose to play just one of the two new missions, you can still purchase everything you need to craft this new Warframe. In the vendor UI you will see two entries for each blueprints, one set for Crimson Talent and one set for Emerald Talent. 
  • Jade’s Victory Syandana Blueprint
    • Note: While both the Orion and Sirius Swaddle Syandanas (the ones rewarded after completing Jade Shadows: Constellations Quest) are required to craft Jade’s Victory Syandana, rest assured that they will not be removed from your inventory in the process. You get to keep all of them!
  • New Arcanes (details in the “New Arcanes” section):
    • Primary Compression
    • Arcane Sculptor 
    • Secondary Cryogenic 
    • Melee Assimilation 
  • Personal Railjack Crew Recruits: 
    • Latrox Une 
    • Jarka Lar 
  • Hunhow’s Trinket Blueprint
    • The Blueprint for an unidentified item. Perhaps some ancient piece of Old War decor. 
  • Pontis Tower Captura Scene
  • 7,000 Kuva (7 purchase limit per week)


 

73111e5b58902dec4856132604c6c501.png

Image Description: Composite image of Ash wearing the Syndir Ephemera and Garuda wearing the Viserakta Ephemera. The former creates a blurry field of energy around Ash, while the latter coats Garuda in flowing blood.

Purchase with Crimson Talents: 

  • Wrath’s Main and Component Blueprints
  • Recruit Vena as crew for your personal Railjack 
  • Viserakta Ephemera
    • Bathe in the life essence of your enemies.
  • Bloodfrenzy Domestik Drone
    • This drone might leave the Orbiter's floors even more of a mess than it found them.
  • Bloodfrenzy Nagantaka Skin
    • A bloodthirsty Nagantaka skin for those who prefer to use a crossbow at close range.
  • Bloodfrenzy Ballistica Skin
    • This skin for the Ballistica embodies the philosophy that if your weapon is clean, you're not using it properly.
  • Bloodfrenzy Venka Skin
    • Send a gruesome message about the fate of all who encounter these claws with this skin for the Venka.
  • Bloodfrenzy Liset Skin
    • Fly into the next battle covered in what remains of the last.
  • Celestial Clash Somachord Track
    • From the official Jade Shadows: Constellations soundtrack.
  • Kuva Wytch Captura Scene 
  • Relationship Goals Poster 
    • For the expression of extremely normal and measured feelings toward the object of your affection. Faint traces of Efervon imply the artist may have had a mechanical hand.

Purchase with Emerald Talents: 

  • Pride’s Main and Component Blueprints
  • Recruit Ryoku as crew for your personal Railjack
  • Syndir Ephemera
    • Obscure the identity of the killer within with this translucent ephemera. The mark of a Scoria assassin.
  • Bladeswarm Domestik Drone
    • This drone eradicates dust and dirt with quiet efficiency.
  • Bladeswarm Liset Skin
    • Slip into battle like a shadow.
  • Bladeswarm Vectis Skin
    • This Vectis skin’s camouflage is designed for long stakeouts, an essential part of any assassin's toolkit.
  • Bladeswarm Rifle Skin
    • This covert rifle skin is bestowed upon new initiates into the Scoria order as proof they have completed their training.
  • Bladeswarm Kunai Skin
    • Strike silently with this subtle Kunai skin.
  • Bladeswarm Karyst Skin
    • This Karyst skin bears the markings of a long forgotten assassin’s order, the Scoria.
  • Scared Light Somachord Track
    • From the official Jade Shadows: Constellations soundtrack.
  • Scoria’s Angel Captura Scene
  • Cloning 101 Poster
    • Many problems can be solved by the ability to be in two places at once. Many other problems are created this way. Faint traces of Efervon imply the artist may have had a mechanical hand

The vendor also offers new Honoria for other resources:

  • [NAME] Scoria’s Saint
  • [NAME] Keeper of Secrets 
  • [NAME] The Awoken Sword
  • [NAME] Force of Nature 
  • [NAME] Feelin’ Lucky 
  • [NAME] Plague-bearer 
  • [NAME] Strikes Twice 
  • [NAME] As One 

 

Visit Ryoku & Vena

Ryoku and Vena, along with their Railjacks and crew, are stationed at Pontis Tower. You can visit each of them to launch their respective missions and view their Railjack Components and Armaments. 

 

Change Primary Warframe: Sirius & Orion 

You can change which of the two sons is the primary between Sirius & Orion from a special room in Pontis Tower. This change will apply to all of the Sirius & Orions in your inventory, can be done as many times as you like and has no cost associated with it.

Note: The change is not immediate and the new Primary Son will take the lead position after leaving Pontis Tower. 

 

STEEL PATH RAILJACK MISSIONS

With the advent of this update, a challenge emerges for Tenno who have fortified their ships and raised a fine crew - Steel Path for Railjack. You may now embark on Steel Path versions of Railjack missions to face more difficult foes. Like Archwing missions, Steel Path Railjack missions have a reduced mission modifier of +50 Enemy Level (instead of +100). Steel Path Railjack will not feature the increased Mod drop chance but all other modifiers on the Steel Path are unchanged. 

That said, the mission difficulty is expanded in other ways, so expect an increased number of Fighters and Crewships to defeat!

Unlocking Railjack Steel Path

If you already have unlocked The Steel Path in the Star Chart, and have completed a Railjack mission in Normal Path then a new option will be presented to you for Steel Path for that Railjack mission.

Railjack Steel Path Trophy

Since each Proxima has a smaller number of nodes than usual planets, Steel Path Railjack has one combined trophy. Complete all Railjack Nodes (this does not include Free Flight, Adversary Confrontations, or Ryoku’s/Vena’s missions) on the Steel Path to earn the trophy and 50 Steel Essence.

Steel Essence

Acolytes cannot spawn in Railjack, so we are adding Eximus enemies to Steel Path Railjack missions exclusively (i.e. they will not spawn on the Normal Path). Eximus enemies in Steel Path Railjack have a chance to drop Steel Essence when defeated as well as Riven Slivers. Since this is our first foray into adding Steel Essence as a drop from normal enemies, we will be closely monitoring acquisition rates when this launches. For more information about our drop rates please see our official drop table.

 

RAILJACK CHANGES & FIXES

Changes: 

  • Buffed the following Railjack Component’s Unique Traits: 
    • Lavan Shield Array: Increased Energy converted to Shields from +1000% to +1500%. 
    • Vidar Shield Array: Increased the radius that shields apply an Electricity Status to enemies from 50m to 100m. 
    • Zetki Shield Array: Increased Turret Damage from +25% to +100% when Shields are damaged. 
    • Lavan Engines:
      • Increased Top Speed while Shields are depleted from +20% to +50%.
      • Increased Tenno Overshields gained after being launched from Slingshot from 500 to 1200.
    • Vidar Engines:
      • Increased Boost Speed while Shields are depleted from +50% to +100%
      • Increased Intruder’s Armor strip from -10% to -50%. 
    • Zetki Engines: Increased Tenno weapon damage onboard Railjack from +20% to +50%
    • Lavan Reactor: Increased duration of Tenno Damage increase after being launched from Slingshot from 5s to 20s.
    • Vidar Reactor: Increased Tenno Speed Boost duration after deploying Archwing from 5s to 20s. 
  • The Rank 1 Gunnery Intrinsic now grants a +50% damage increase to Dorsal and Ventral Turrets. 
  • Removed the 20% increased overheat from the Rank 10 Gunnery Intrinsic.
  • Casting Railjack Abilities will now display an Ability Banner (if you have the setting enabled).

Fixes: 

  • Fixed pathing issues for Railjack Crew in the Dry Dock if they are assigned as your On-Call Crew.
  • Fixed Railjack Crew Member spinning out of control after double clicking on the Assign Role button.  
  • Fixed the Railjack target lead indicator not adjusting if the target is being slowed by a temporary effect. 
  • Fixed revive input icon being wrong while bleeding out in a Railjack mission. 
  • Fixed Client crash after loading into Railjack mission or after a boarding party arrives. 
  • Fixed spamming Melee inputs while entering a Railjack turret resulting in players continuously meleeing after leaving the turret. 
  • Fixed exiting the Dorsal Railjack Turret placing players near the Navigation console instead of the turret they just exited. 
  • Fixed Yareli being ejected into space if she enters the Railjack’s Forward Artillery while dismounting from Merulina. 
  • Fixed being unable to change Railjack Crew’s Primary Weapon by clicking on the weapon name in the Crew Management screen if they already have a Primary Weapon equipped. 
  • Fixed falling outside of your Railjack and dying if you paused the game at the same time as mounting the Forward Artillery.
  • Fixed being unintentionally pushed in a direction after boarding your Railjack from the side door in the Dry Dock.
  • Fixed using Omni Tool to teleport back to Railjack while using an elevator maintaining upwards motion upon return to Railjack.  
  • Fixed a rare crash if disconnecting on the way from a Railjack mission to the dojo/hub.
  • Fixed the reliquary drive within the Railjack appearing unlit during the activation cinematic.
  • Fixed falling through the map when Host migrates while you are doing back-to-back Railjack missions resulting in a function loss.
  • Fixed wonky player positioning after the Railjack boarding cutscene. 


 

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Image Description: Sirius and Orion float within space staring directly at us with scythes in hand. The glowing green energy ring within Pride, held by Sirius, is mirrored on the opposite side of Wrath, held by Orion.

NEW WARFRAME: SIRIUS & ORION

Wield the power of the stars in a constant battle for supremacy. The dueling sons, Sirius & Orion, occupy the space of a single Warframe, jockeying for position to rain cosmic destruction upon foes.

NOTE: Sirius & Orion are not available in Teshin’s Cave upon launch due to them causing double the trouble in Duviri. Rest assured, we’ll be adding them to the pool of available Warframes in the future once Dominus Thrax learns to handle being outnumbered. 

Swapping Between Sirius and Orion 

Sirius & Orion allow you to swap between two Warframes. Unlike Equinox, who shifts between her Day and Night forms, Sirius & Orion are separate Warframes with their own builds and abilities. Tap to cast your active Warframe’s ability, or Hold to cast the ability of the inactive Son, thereby swapping to him. 

The inactive Son remains on the battlefield, following the Primary Son and attacking enemies in his wake, similar to Wukong’s Celestial Twin or a Specter.

Before we get into their kits, we want to go over how equipment and enhancements are shared between Sirius & Orion so you have a better understanding of how they operate. Please note that this list is not comprehensive, but rather serves as a general overview of their quirks. 

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Image Description: Composite image of two screenshots of the Arsenal UI for Sirius & Orion. In the top screenshot we see Orion in the first slot with options to Swap, Upgrade, Appearance, and Abilities. In the bottom screenshot we can see that Sirius occupies the slot below Orion and has all the aforementioned options.

Shared Enhancements and Equipment: 

  • Sirius & Orion use the same Archon Shards
  • Loadout (equipped weapons, companions, etc.)
  • Focus Lens (installable only on Sirius)
  • Mastery Points
  • Helminth Invigorations

Individual Enhancements and Equipment:

  • Warframe Builds, including Mods* and Arcanes
    • * Note: Auras apply to both Sirius & Orion due to their effects being squad-wide. That said, duplicate Auras will not stack when equipped on both Sirius & Orion. 
  • Polarities (including new ones from installed Forma)
  • Helminth Abilities
    • Helminth Abilities can only be Infused on the Primary Son. Even if you swap Primary Sons and infuse an ability on both, the Secondary Son will only have their default abilities available in-mission. 
    • Note: Helminth Abilities with a Hold/Tap mechanic will override the Hold to Swap mechanic of the Ability it was subsumed over. So if you Infuse Eclipse over Orion’s first Ability, you’ll be able to use both the damage reduction and damage buff mechanic of that Ability, but won’t be able to swap to Sirius by holding that First Ability anymore. 

Primary and Secondary Son Mechanic:

When entering a mission, you’ll always do so as the Primary Son — either Sirius or Orion. You can swap between brothers easily in-mission but the Primary Son has access to a few special qualities that the Secondary Son does not:

  • Only the Primary Son can have a Helminth Ability Infused.
    • Even if you swap Primary Sons and infuse an ability on both, the Secondary Son will only have their default abilities available in-mission. 
  • Only the Primary Son can use items from the Gear Wheel.
    • Activating an item from the Gear Wheel as the Secondary Son will forcibly swap you to the Primary Son.
    • This restriction is considered a bug, not a feature — we intend to give the Secondary Son the ability to use Gear with our next Cert cycle.
  • Only the Primary Son will walk around in Hubs and the Base of Operations.
    • Known Issue: Other players will only see Sirius in Hubs even if Orion is selected as the Primary Warframe.

While these restrictions may seem confusing, think of the Secondary Son as an Exalted Warframe (except maybe don’t tell Sirius or Orion that). The team did their best to give players the most agency when swapping between Sons, but there are ultimately limitations on what we could accomplish.

The Primary Son changes depending on your progress with the Jade Shadows storyline:

  • Sirius the default Primary Son if you haven’t completed the Jade Shadows quest*
  • If you have completed the Jade Shadows quest, the chosen name will become the Primary Son 
  • The Primary Son can be changed at any time in the Pontis Tower (after completing Jade Shadows: Constellations)

* Since Sirius is the default Primary Son — and therefore Orion is the default Secondary Son (aka Exalted Warframe) — only one copy of Orion can be owned. Upgrade and Appearance changes to Orion apply to all Orions if multiple Sirius & Orions are owned.  

Sirius & Orion’s Abilities

Passive

Swapping between Sirius and Orion grants 45% Ability Efficiency for the next 2 casts.


When below 50 energy, Sirius & Orion steal energy from each other.

First Ability

CORONAL EJECTION (SIRIUS)

Hurl Sirius’ Jade Light infused scythe, dealing Heat Damage while collecting any pickups in its path.

GRAVITIC SLASH (ORION)

Repel enemies with Orion’s sinister scythe, dealing Slash Damage and Status Effect while reducing shields and armor.

Second Ability

JADE STARS (SIRIUS)

Sirius conjures Jade Light motes that slowly regenerate over time. Attacking enemies launches the motes, dealing Heat Damage and Status Effect. 

ASTRAL SHELL (ORION) 

Envelop Orion in an Astral Shell. Upon taking damage, the shell becomes a decoy that draws fire until it’s destroyed.

Jade Stars and Astral Shell are Sirius & Orion’s Helminth Ability. When Subsuming this Warframe, you get access to both Abilities as an option to Infuse in another Warframe (but cannot be used to swap Warframes when Infused).  

Third Ability

LIGHT’S SANCTUARY (SIRIUS)

Sirius creates a well of light that heals and revives allies, while reducing incoming damage. The well slowly grows in size and power. 

EVENT HORIZON (ORION)

Orion forms a drifting black hole, trapping enemies within its gravity. Hitting the black hole with Gravitic Slash/Corona Ejection will extend its duration and change its trajectory: Gravitic Slash will direct it away from Orion, and Coronal Ejection will pull it towards Sirius.

Light’s Sanctuary / Event Horizon is Sirius & Orion’s Railjack Ability, depending on which son is Active. 

Fourth Ability: Celestial Clash

Sirius and Orion take to the skies in a cosmic duel. Each attack consumes a Constellation Star to inflict colossal collateral Blast damage. Match the star’s color to the Warframe’s color to gain increased Critical Chance. The color of the next star will be reflected in your UI, which also corresponds to the input needed to attack — Sirius’ icons appear on the left side, which are triggered by either the Left Click or Left Triggers, and Orion on the right. For those with highly-customized bindings, they are assigned to Primary Attack and Aim Down Sights respectively. 

CONSTELLATION STARS

Constellation Stars start appearing once Celestial Clash is unlocked. Generate Constellation Stars by using abilities. No more than two stars of the same color/shape* can be added in a row. 

* Sirius’ abilities generate round-base Stars, and Orion’s generate diamond-base Stars. The Constellation HUD will also match the Star color to each Son’s Energy tint channel (default green for Sirius, and red for Orion). 

How to Acquire Sirius & Orion

  • Sirius & Orion’s Main Blueprint is acquired from completing the Jade Shadows: Constellations quest.
  • Sirius & Orion’s Component Blueprints can be earned from the Railjack missions in the new Uranus Proxima.
  • Exchange Emerald or Crimson Talents for Sirius & Orion’s Main and Component Blueprints via the Secret Vendor in Pontis Tower on Uranus.
  • Purchase Sirius & Orion from the Market individually or as part of Constellations Sirius & Orion Bundle. Learn more in the “Market Additions” section. 

 

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Image Description: Sirius & Orion’s Prex Card show the two sons. On the left and upright is Sirius holding Pride, while upside down to the right is Orion holding Wrath. Both scythes are uniquely melded into one being held by both sons.

Sirius & Orion’s Prex Card

Like two sides of the same coin, Sirius & Orion share a Prex Card. Search for it amongst the Pontis Tower.

 

Maximum Loadout Slot Increase

With the release of Sirius & Orion, the maximum number of purchasable Loadout Slots has been increased from 33 to 34.


 

NEW HEAVY SCYTHES: PRIDE & WRATH 

Pride 

The pride of one that knows their worth. Sirius’ signature Heavy Scythe.

Unique Trait - Coronal Ejection 

Slam attacks grant 15% Status Chance per enemy hit for 10s, stacking up to 10x.

How to Acquire Pride

  • Pride’s Blueprints can be earned from The Kuva Wytch mission in the new Uranus Proxima.
  • Exchange Emerald Talents for Pride’s Blueprints via the Secret Vendor in Pontis Tower on Uranus.
  • Purchase Pride from the Market individually or as part of Constellations Sirius & Orion Bundle. Learn more in the “Market Additions” section. 

Wrath 

The wrath of one who knows revenge is all about timing. Orion’s signature Heavy Scythe.

Unique Trait - Gravitic Slash

Slam attacks grant 15% Critical Change per enemy hit for 10s, stacking up to 10x.

How to Acquire Wrath

  • Wrath’s Blueprints can be earned from the Scoria’s Angel mission in the new Uranus Proxima.
  • Exchange Crimson Talents for Wrath’s Blueprints via the Secret Vendor in Pontis Tower on Uranus.
  • Purchase Wrath from the Market individually or as part of Constellations Sirius & Orion Bundle. Learn more in the “Market Additions” section. 


 

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Image Descriptions: Styanax Prime readies to throw the Afentis Prime midair. His golden chestplate, regal helmet with flowing coin-like attachments, and blue energy contrast against the dust and dirt from where he leapt.

STYANAX PRIME ACCESS

Styanax Prime 

Shield of the innocent. Spear of justice. Styanax Prime holds the line in defiance of tyranny.

*Due to player feedback we have added an alt Styanax Prime Helmet without the dangling coins. The Styanax Prime Bare Helmet will be available once you own Styanax Prime!

Known issue: Styanax Prime's Accessories color channels currently do not match the layout for his base colors. We are looking to fix, but as an early heads up, once the fix is live it will change your accessories colors so follow up fashion framing may be required after the hotfix.


Afentis Prime

The gilded speargun of Styanax Prime shines like a beacon across the battlefield, invigorating allies and stunning enemies.

Athodai Prime

Unleash the song of the righteous warrior with this gilded pistol that goes in Overdrive on headshot kills, maximizing fire rate and ammo efficiency for a short time.


 

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Image Description: Two Styanax Primes model the Prime accessories. On the left, backing the viewer, we can see the Lanex Prime Syandana with white and purple cloth accented with gold. On the right, looking off in the distance, we see the Daurus Prime Armor with iconic coin-like pieces dangling from the chest armor.

Lanex Prime Syandana

A syandana of gold and ethereal glory, for intimidation on the battlefield or celebration in the victory parade.

Daurus Prime Armor

This proud panoply declares the wearer’s bravery on the field of battle.

Styanax Prime Honoria

|NAME| Hoplite

Tharros & Axios Prime Decoration

The exalted armaments of Styanax Prime, ready for place of pride in your Orbiter.

Items Moved To Prime Vault

Now that Styanax Prime Access is available, the following items have been added to the Prime Vault for a future Prime Resurgence rotation. If you have Relics that contain these items they will remain in your Inventory.

  • Sevagoth Prime
  • Epitaph Prime
  • Nautilus Prime

As with each round of Prime Access come updated Riven Disposition numbers — check the full details here: https://forums.warframe.com/topic/1509219-june-2026-riven-dispositions/


 

NEW INCARNON GENESIS 

Cavalero has expanded his wares, Tenno!

The highly anticipated Stug Incarnon Genesis is here! Joining the Stug are the Vectis, Ballistica, Destreza, and Obex Incarnon Geneses. These Incarnon Geneses are available to earn in The Circuit Steel Path reward track - once acquired, head over to Cavalero in the Chrysalith on the Zariman, where he can help install them on their matching weapons. 

NOTE: These weapons will become available in the Steel Path Circuit reward track with the upcoming weekly reset on Monday, June 22nd @ 0:00 UTC. 

They will also become available to purchase from Cavalero’s Incarnon Market (Chrysalith, Zariman) when they are offered in The Circuit on June 22nd @ 0:00 UTC. 

cbbec725fd79f985d652a7a66dc9b36c.png

Image Description: The Vectic takes on a void-touched aesthetic in its Incarnon form. Bright blue void energy hums as it curves across the top and the sides of this weapon.

Vectis Incarnon (Base, Prime)

Awaken this weapon's ability to fire slowing projectiles that explode upon headshots in Incarnon Form. Transforms on Alt Fire while unscoped.
 

960b456e9dbbcc0baae783c9b3535769.png

Image Description: The Stug Incarnon features a stark contrast between its yellow and green colors with that of the pale pewter void-touched coils.

Stug Incarnon (Base)

Awaken this weapon's ability to unleash a chaotic maelstrom of bouncing corrosive blobs in Incarnon Form.
 

0eb9533c2e4ffd0db545ca0d2a7dbb0e.png

Image Description: The Ballistica Incarnon is adorned with new void-touched extensions that appear almost to infuse the crossbow with void energy.

Ballistica Incarnon (Base, Prime, Rakta)

Awaken this weapon's ability to fire cross-shaped projectiles high in Slash Damage in Incarnon Form.
 

682d27f0b55ec6f0af6f65299266654c.png

Image Description: The Destreza Incarnon adds an intricate extension of the hilt. Void energy in the hilt glows palely in comparison to the sheen on the rapier’s blade.

Destreza Incarnon (Base, Prime)

Awaken this weapon's ability to summon ghostly rapiers that fly forth upon Heavy Attacks, while Heavy Attack kills grant Puncture Damage in Incarnon Form.

 

ff29222f7cfadeea21bfa60507269514.png

Image Description: The Obex Incarnon hums with void energy as void-touched tendrils extend from the front of the hand guards. 

Obex Incarnon (Base, Prisma)

Awaken this weapon's ability to perform a large radial attack for each Finisher strike in Incarnon Form.

Here is the updated Offering Rotation Schedule for the Steel Path Circuit with these new additions:

  • Week 1: Braton, Lato, Skana, Paris, Kunai
  • Week 2: Boar, Gammacor, Angstrum, Gorgon, and Anku 
  • Week 3: Bo, Latron, Furis, Furax, Strun 
  • Week 4: Lex, Magistar, Boltor, Bronco, Ceramic Dagger 
  • Week 5: Torid, Dual Toxocyst, Dual Ichor, Miter, Atomos
  • Week 6: Ack & Brunt, Soma, Vasto, Nami Solo, Burston 
  • Week 7: Zylok, Sibear, Dread, Despair, Hate 
  • Week 8: Dera, Sybaris, Cestra, Sicarus, Okina (this week’s offerings)
  • (NEW) Week 9: Vectis, Stug, Ballistica, Destreza, Obex (Monday, June 22nd @ 0:00 UTC)

 

NEW ARCANES 

Enhance your Arsenal with all new Arcanes! A new Arcane for your Warframe, and one for each of your Primary, Secondary, and Melee Weapons!

Stats below are all shown at max rank.

 

Arcane Sculptor (Warframe)

On creating an object with abilities: casts have 175% Ability Efficiency for 12s.

 

Primary Compression (Primary)

On aim: x0.2 explosion radius, +100% damage and +5.5% ammo efficiency for every 1m radius lost.

 

Secondary Cryogenic (Secondary)

On Puncture: Apply 3 Cold stacks on targets within 15m.

 

Melee Assimilation (Melee)

On Shield Break: +150% Melee Damage on Heavy Attack and Heavy Attack Kills restore 30% of max Shields for 20s. 

 

How to acquire these new Arcanes:

  • One Arcane (randomized) is a guaranteed end of mission reward from the Scoria’s Angel or The Kuva Wytch Railjack missions.
  • Purchased from the secret vendor in Pontis Tower on Uranus Proxima, using Emerald and Crimson Talents. 


 

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Image Description: Composite image of four Warframe Augment Mods at max rank. From left to right: Kumihimo Loading (Koumei), Rhythm Guard (Temple), Reroot Rampage (Nokko), and Noctua Swarm (Dante).

NEW WARFRAME AUGMENTS

Four new Augment Mods are available from Faction Syndicates to enhance your Warframes’ capabilities!

Stats below are shown at Max Rank.

 

Noctua Swarm (Dante)

Noctua Augment: Alternate Fire releases Paragrimms that swarm 8m around the point of aim for 15s, silencing enemies and stealing their Energy for allies.

Available in Arbiters of Hexis and Cephalon Suda offerings. 

 

Reroot Rampage (Nokko)

Reroot Augment : Collecting Reroot orbs summons additional Sprodlings inflicting 250 Toxin Damage with increased Critical Chance each hit.

Available in The Perrin Sequence and Red Veil offerings.

 

Kumihimo Loading (Koumei)

Kumihimo Augment: 6 kills with weapons affected by Koumei’s Passive give a loaded die that always rolls 6. Hold to cast empowered Kumihimo and consume dice.

Available in Arbiters of Hexis and New Loka offerings.

 

Rhythm Guard (Temple)

Passive Augment: Gain 100 Overguard when using an Ability on the Backbeat. Amount doubles up to 1600 per Beat, but resets if the Beat is missed.

Available in New Loka and Steel Meridian offerings.


 

01bbcf695a3b17594051bfbe12920327.png

Image Description: Composite image of the Atragraph mods for Ash and Garuda, split across two rows. The top row shows the full color versions of the mods, while the bottom shows the black and white versions. From left to right they are Smoke Shadow, Seeking Shuriken, Blood Forge, and Dread Ward.

New Atragraph Mods: Garuda & Ash Augments 

Chromatic Atramentum can now be applied to the following Garuda and Ash Augment Mods to give them new Atragraph stylings with art created by the extremely talented UpsideDownSmore

Visit Aspirant Zorba just outside of the Arbiters of Hexis’ enclave in Relays (fast travel via quick access wheel also available) to use Chromatic Atramentum to cosmetically upgrade the following Augments: 

  • Dread Ward Garuda Augment
  • Blood Forge Garuda Augment
  • Seeking Shuriken Ash Augment
  • Smoke Shadow Ash Augment 

As a reminder, Atragraph Mods offer a purely cosmetic effect and in order to create them you must already own the Mod you wish to beautify. 

General Atragraph QOL:

  • Players can now access the Create Atragraph Mods screen at Aspirant Zorba even if they don’t have any Chromatic Atramentum.
    • This change allows players to preview the available Atragraph Mods before deciding to purchase Chromatic Atramentum. 

 

MARKET ADDITIONS

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Image Description: Sirius and Orion, equipped with Pride and Wrath respectively, are flanked by their mentors. To the left is Ryoku in a soft green cosmic haze and to the right is Vena in a soft red cosmic haze.

Constellations Complete Collection

Confront the legacy of a doomed future. Is there room for harmony in the present? 

This Complete Collection includes the Constellations Sirius & Orion Bundle and Constellations Gemini Collection

Constellations Sirius & Orion Bundle

What might have been becomes reality with Sirius & Orion. Assume the full might of dueling dark futures and follow the stars to constellations of combined power.

This bundle contains the following items, which can all be purchased separately:

Sirius & Orion

Wield the power of the stars in a constant battle for supremacy. The dueling sons, Sirius & Orion, occupy the space of a single Warframe, jockeying for position to rain cosmic destruction upon foes.

Reminder: The Primary Son changes depending on your progress with the Jade Shadows storyline and will apply when purchased from the Market:

  • Sirius is the default Primary Son if you haven’t completed the Jade Shadows quest 
  • If you have completed the Jade Shadows quest, the chosen name will become the Primary Son 
  • The Primary Son can be changed at any time in the Pontis Tower (after completing Jade Shadows: Constellations)

Pride (Heavy Scythe)

The pride of one that knows their worth. Sirius’ signature Heavy Scythe.

Wrath (Heavy Scythe)

The wrath of one who knows revenge is all about timing. Orion’s signature Heavy Scythe.

Constellations Fusion Display

Reality is merely a point of view in this lenticular display illustrating the conflict between what is and what could have been. Features art from the Jade Shadows: Constellations - Official Animated Short by The Line. 

[SPOILER] Decoration

We’re avoiding spoiling players before they play the prequel and sequel to the Jade Shadows story. 

  • Gifting Bonus: Gift this item to another player and receive this Gifting Bonus in return. 


 

598d52ba1655dfbd4d33dc2cf53b7be8.png

Image Description: Vena and Ryoku strike dynamic poses leaning away from each other. To the left is Vena, four talons on each arm, blood red metal claws for hands, and a sadistic grin. To the right is Ryoku, hooded warrior, green cybernetics throughout his armor, and a killer mask.

Constellations Gemini Collection

Fight an eternal battle for the future with Vena, the blood-loving fanatic, and Ryoku, the cool and calculating killer. Two bitter rivals brought together in this collection of Protoframe Gemini Skins. 

Each skin can switch between Warframe and Protoframe appearances by activating the corresponding Gemini Emote.

This bundle contains the following items, which can all be purchased separately:
 

8d54deae97b7a69c558c8c62d95b6a5c.png

Image Description: Vena poses with her right arm across her chest and her left arm on her hip to showcase her talons. A small gemstone in her forehead and a nosering connected by a chain to her cybernetic armor, complete her ravishing yet deadly look.

Vena Gemini Skin

Vena, the Wytch, emerges from a doomed future to put a sadistic smile on Garuda. Revel in the blood of all those who stand against her.

  • Vena’s Bolero can be equipped/removed via Attachments > Auxiliary in the Arsenal.
  • Vena’s Talons can be equipped/removed via Garuda’s Talons Appearance in the Arsenal. If you own other Garuda Talon skins, they can also be used on Vena’s Gemini Skin. 

Vena Gemini Emote

Switch between Garuda and Vena’s Gemini Skin with the Vena Gemini Emote, even during missions.

 

e2214de41332892a097eb6ea93c6b474.png

Image Description: Ryoku looks beyond us with his brown hood embroidered with light green lines covering his left eye. A futuristic mask, almost oni-like, complements his integrated cybernetics and metal plating across his body.

Ryoku Gemini Skin

The keenest blade is a well-ordered mind. Equal parts killer and mentor, Ryoku gives voice to the silent assassin, Ash.

  • Ryoku's Cowl can be equipped/removed via Attachments > Auxiliary in the Arsenal.

Similar to Roathe, Ryoku has a unique tint split between his base suit (uses base color channels) and armor (uses attachment color channels).

Ryoku Gemini Emote

Switch between Ash and Ryoku’s Gemini Skin with the Ryoku Gemini Emote, even during missions.

 

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Image Description: Two Operators stand to model Ryoku’s and Vena’s hairstyles. Ryoku’s is to the left and is denoted by face-length bangs, a top knot, and a singular extending braid from that knot. Vena’s on the other hand is made up of several long braids beginning from the hairline.

Razor's Edge Salon Pack

The future might be doomed, but style doesn't have to be! 

This collection features the following hairstyles for the Operator and Drifter – which can each be purchased separately: 

Ryoku's Hairstyle

Ryoku's signature hairstyle.

Vena's Hairstyle

Vena's signature hairstyle.


 

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Image Description: Dante Tytonis majestically hovers and looks down upon us in his feathered cloak with purple glowing gems. The Noctua Lophos floats above his right hand, open and shining, with golden script throughout the tome’s pages.

Dante Tytonis Collection 

Choose the path of wisdom with the Dante Tytonis Collection. His dark wings harbor secret knowledge and arcane power.

This bundle contains the following items, which can all be purchased separately:

Dante Tytonis Skin

Knowledge glides on dark wings, silent and sure. Dante Tytonis knows wisdom is power.

Noctua Lophos

The dark feathers of Dante Tytonis’ Exalted Tome lift arcane secrets to the skies.

Gallistrix Warfan Skin

Death soars swiftly closer with Dante Tytonis’ signature feathered Warfan skin.


 

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Image Description: Nidus stares off into the distance with his helmet open while standing among his Ravenous Infestation.

NIDUS RETOUCH

Nidus burst onto the scene in 2016 as the first Warframe to use an alternate cost for Ability casting. While his Mutation Stacks are a cornerstone of his kit, maintaining them has become more and more difficult as Warframe’s gameplay loop has become faster. Our goals with this retouch are to improve his overall rate of Mutation Stack acquisition, and sprinkle in some general quality of life changes as well!

 

Stat Changes:

  • Increased Nidus’ Health from 555 to 675, and Nidus Prime’s Health from 650 to 825.
  • Doubled his innate health regeneration. 

 

Passive

  • Increased the maximum Mutation Stacks from 100 to 200.
  • Improved the Mutation Stack counter’s ability to track rapid Stack growth (as sometimes it would take a while to catch up). 

Abundant Mutation Augment

  •  Increased additional maximum Mutation Stacks from 200 to 300.

 

Ability 1: Virulence

Virulence is often cast over and over to quickly build Mutation Stacks. Our aim with the following changes were to make Virulence more impactful when building Mutation Stacks, while hopefully reducing the need to spam-cast. 

  • Virulence now does damage upon initial hit, and then continues to do damage over time for any enemies touched by Virulence during its duration.
    • This initial damage and the damage over time both contribute towards Mutation Stacks, meaning Virulence won’t have to be spammed to quickly gain Mutation Stacks. 
    • The Energy Refund / Hit still only applies to the initial hit.
  • Virulence’s duration now scales with Ability Duration.
    • Also slightly increased the base Duration of Virulence growths. 
  • Improved Virulence’s ability to move across surfaces of varying heights. 
  • Updated Ability Description to specify damage type (Impact) and clarify Damage done per Mutation Stack. 

Teeming Virulence Augment

  • Increased Primary Weapon Critical Chance from 120% to 150%.

 

Ability 2: Larva

Larva is a crowd control tool that synergizes with Virulence, but it was in need of a slight quality of life lift:

  • Larva’s chance to generate a Mutation Stack now scales with Ability Strength, up to 100% chance.
  • Larva can now be recast, which will remove the previous Larva in the process. 

Larva Burst Augment

  • Now applies one guaranteed Toxin Status Effect for every enemy grabbed.
    • Previously would only apply one Toxin Status Effect to each enemy, but now the number of Effects scales with the number of enemies grabbed.

 

Ability 3: Parasitic Link

The most pressing issue to address with Parasitic Link was its ease of use, especially for controller/mobile players. The goal of these changes is to make Parasitic Link more forgiving to cast and maintain. 

  • Improved the targeting on Parasitic Link, as it would often require too much precision for a fast-moving game.
    • Recasting will also now immediately move the Parasitic Link to the new target.
    • Players can recast Parasitic Link on the same target to refresh duration.
  • Parasitic Link no longer costs Mutation Stacks to cast. It now costs 25 Energy.
  • Added a 3 second grace period before the Link breaks. 
  • Specters and free-moving Companions (like Kavats) can now be targeted. 

Parasitic Vitality Augment

  • Unchanged.

 

Ability 4: Ravenous

Ravenous is a good representation of our technical limitations from 2016 —  and the changes below illustrate how far we’ve come since then. This ability benefits the most in this retouch from our work on other Warframe abilities, namely Uriel, and Vauban’s rework!

  • Ravenous’ radius now scales with Ability Range.
  • Increased Health Regen per second from 20 to 75. 
    • Healing pulses now also cleanse Status Effects. 
  • Maggot improvements:
    • Maggots now trigger Summoner’s Wrath. 
    • Improved Maggot targeting logic and overall speed. 
    • Reduced the Maggot spawn delay.
    • Recasting Ravenous to refresh its duration (while you’re standing on it) will now cause Maggots to explode. 
    • Added damage numbers to Maggots’ attacks. 
  • Fixed newly spawned Maggots not taking Nidus’ updated Mutation Stacks into account for damage scaling.
    • Previously they would use the Stack count when Ravenous was initially cast.

Insatiable Augment

  • Unchanged.

 

QUALITY OF LIFE (QOL) CHANGES

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Image Description: Screenshot of the interior of a Corpus ship with a planet visible through a window to the left and a statue of Parvos Granum in the center of the room to the right. Overhead lights create realistic shadows across different areas of the ship and a slight haze can be seen behind the statue.

Corpus Ship Relight

You may have traversed the hallways of Corpus Ships before but you’ve never seen them like this. Corpus Ship levels have been relit with our new GI volume technology, along with a reworked lighting color palette for better pathing and enhanced quality.

With the new GI volume technology, players can expect to experience:

  • New Froxel-based Volumetric Fog which means more realistic and light-reactive fog and god rays within missions.
  • Greater reflection parity for Warframes which results in more accurate reflections on surfaces as you explore the tilesets.
  • Improved visual fidelity for both characters and environments in relit cinematics for the Sisters of Parvos Quest.

Prepare to immerse yourself in our upgraded environments as you squash the Corpus’ means for profit.
 

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Image Description: On the left, a Liset flies towards a Junction in space with an azure trail following from its thrusters. A column of energy can be seen throughout the center of the Junction, culminating in a massive energy orb firing a beam out into the distance.

Junction Specter Changes

  • The Venus, Saturn, and Eris Junction bosses have received a refresh — the Volt, Ember, and Mesa Specters have been updated with mechanics from their Prime Vanguard counterparts. 
    • Our goal with this change is to make these fights compelling, while being mindful of difficulty concerns since defeating them is critical for player progression. 
  • Other Specter-specific changes:
    • Halved the damage bonus of the Saryn Specter's Toxic Lash.
    • Valkyr Specter now casts Abilities more consistently.
  • Junction-wide changes:
    • Added Ammo and Energy Pickup generators to all Junction Specter arenas.
    • Standardized damage resistances for Junction Specters to match that of the Primed Vanguard.
    • Removed Shields from Junction Specters, and increased their Health to compensate.

53cc5969a36e5731b1ffa64f48a272ae.png 

Image Description: Screenshot with visual representation of the different positions for the Side and Far Presets. From the Side Preset denoted by a yellow silhouette, Rhino is slightly to the left vs the default position. From the Far Preset denoted by a green silhouette, Rhino is slightly smaller in proportion than the default position and is shifted to the right.

New Camera Position Setting

Added the Camera Position feature to User Interface settings, which allows players to customize their camera offset. This new setting comes with three options:

  • Default: The standard Camera position (what you’re used to with Warframe currently)
  • Side Offset: The Camera is further to the side (this setting also respects your chosen “side” of the screen, if you use the Reverse Camera input)
  • Far Offset: The Camera is further back and higher up, giving you the greatest visibility of the three.

 

Knockdown System Improvements

  • Knockdowns from enemies now use the same animations as the self-stagger system — meaning you’ll no longer be knocked straight on your back from a Grineer Heavy Gunner’s slam.
  • Increased the Knockdown recovery window from 70ms to 433ms.
    • Jumping or rolling during this window will allow you to recover from the knockdown more quickly. 
  • Warframes will now flash briefly if they have successfully recovered from a knockdown.

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Image Description: Koumei aims at a burning enemy who is afflicted with several statuses. The enemy’s health bar is split into three segments, orange, green, and grey where green represents the new damage over time portion.

Damage Over Time Preview

Damage Over Time (DOT) Status Effects are now reflected by a new “Damage Over Time Preview” indicator on healthbars, showcasing the exact amount of damage they will deal over their duration.

  • This new indicator will display the damage that will be dealt across Health, Shields, and/or Overguard.
  • Damage Over Time that applies lethal damage will result in a black outline around the health bar. 
  • This indicator only applies to DOT from Status Effects, not Abilities that deal damage over time.
    • Ex: Damage from Saryn’s Spores will not be reflected in this new indicator, but damage from the Status Effects dealt by Koumei’s Bunraku will. 
  • Players can change the color of this indicator via the Customize Hud Colors screen in the Accessibility settings. 

 

Other Quality of Life Changes

  • Reworked the level design of the rotating Defense (and Interception variant) tile in Grineer Sealab tileset to improve pathing and overall gameplay flow.
    • The path between objectives is now much clearer, and features easy-to-access ziplines between Defense (or Interception) targets.
    • This reworked tile also features improved lighting and environment art. 
  • Vendors with rotating or purchase limit wares have an updated “Wares Refresh In” description above the ware rotation timer.
    • Previously, the text would say “Time Left to Trade” for all Vendors with a timer, but that was leading to confusion that the store would expire instead. 
  • Introduced a more aggressive Stuck Detection system in Defense, Netracell, and Survival missions to address cases of enemies "idling" outside of active gameplay areas.
  • Added the ability to customize Reticule Enemy Highlight color via the Customize HUD Colors menu in the Accessibility Settings.
    • This allows players to change the tint of the reticule (the current default is red) when an enemy is within its sights.
  • Added drag-to-swap and randomize functionality to individual tint channels in the Appearance tab in the Arsenal.
    • This functionality existed in other appearance screens, but now applies to Warframe and other equipment customization. 
  • Garuda’s Talons Appearance changes:
    • Garuda TennoGen Skins can now be applied to her Prime Talons independent from the equipped skin. 
    • Selecting the “none” option will default her Talons to match the currently equipped skin. 
    • Also fixed Garuda’s Talons playing their open/close animation when customizing colors in Arsenal. 
  • Captura QOL: 
    • Added a “Use original level Post FX” Toggle to Captura settings
      • Toggle on to enable the post VFX from the original gameplay tile instead of the Captura Scene.
    • Added “Spawn At Aim Point” toggle for spawning enemies in Captura. 
      •  Enemies will spawn in facing where your reticle is located. This is enabled by default but can be checked off in the spawn menu. 
  • Removed the randomization on locked/unlocked doors in one the Corpus Outpost objective tiles (ex: Sao, Neptune). 
    • The route to enter this room was randomized based on what doors were open/closed, which also confused the waypoint system and thus the player on how to access it. 
  • Warframes and Companions now will share full affinity for a kill if they dealt damage to the enemy shortly before it was killed by the other party.
    • i.e. if you dealt damage to a Corpus Crewman and then your Kavat killed him a moment later, you would both earn full affinity for that kill.
  • Improve Gas City tile generation to prevent long tiles spawning ahead of the Defense target so players don’t have to run a long distance to get to the objective. 
  • You can now sort by base Parazon mods in the Parazon upgrade screen. 
  • You can now mute the music in the launcher from the speaker icon in the top right corner. 

 

ADDITIONS

  • Added 50 new Höllvania-themed Dojo decorations! 
    • This is the final batch of the Höllvania decorations that were originally shown on Devstream 184. 
  • Added new SFX when a player uses the context action to Stealth kill. 
  • Added new Honoria for completing various activities, such as Eidolon Hunting, Conservation, Archimedea missions, and more.
  • Added the new “Dream Catcher” Honoria for referring a friend, as part of our Refer a Friend refresh.
  • Added new waypoint icons for those placed by Clanmates, Friends in your Clan, and Friends.
    36da5aed57debbb2b252869d697c504f.png
    Image Description: From left to right are three icons used to depict waypoints, the first being a shield with Clan Members written below. The second is a silhouette of a shield as a face and a person as the body with Clan Friends written below. The final icon is the silhouette of a person with Friends written below.
  • Added the Yareli Prime Theme “Waverider” Somachord track to Varzia’s Wares for Aya. 
  • Added the Strong United Emote – it changes based on the number of Clan members who use it together (max 4).
    • This emote alongside the Clan Glyph Prism will be delivered by Inbox Message to all existing Tenno in Clans and whenever a person joins a Clan.

 

HOLDFASTS VISUAL UPDATES

The Holdfasts have received a visual refresh featuring new suit materials, updated skin shaders, and improved lighting! 

bd00dff767b63af552076247e719e1a7.png Image Description: Screenshot of a before and after of Archimedean Yonta with visual updates to suit materials, skin shaders, and lighting.

f020695949fd22ca061453e3df672333.png Image Description: Screenshot of a before and after of Cavalero with visual updates to suit materials, skin shaders, and lighting.

8a095cdbfc5a3f058cf4b5565ff1e3d6.png Image Description: Screenshot of a before and after of Hombask with visual updates to suit materials, skin shaders, and lighting.

37703afffd039af5a3736f8da9a81139.png Image Description: Screenshot of a before and after of Quinn with visual updates to suit materials, skin shaders, and lighting.

 

CHANGES

  • Updated the name of the “Pride” Color Palette to “Colors of Pride”. 
    • This palette was originally released for Pride back in 2021 that featured the rainbow stripes from the Pride flag. We then released the Pride Celebrations palette the following year with the addition of the Progress Flag colors. Since then we have not returned that original Pride palette until… today! It will be available shortly in the in-game Market for 1 Credit alongside the other Pride items for the remainder of Pride month. Don’t miss out on this stunning palette. Happy Pride, Tenno! 
  • Updated the Stug to improve ease of use with the following changes:
    • Projectiles have improved stacking collision to make stacking easier.
    • Blobs which reach 10 stacks now immediately explode.
    • Improved the charge speed of the Alt Fire and increased the number of stacks shot at maximum charge (Now 10, from 6).
    • Updated the visuals of the projectiles and projectile explosions.
  • Improved the appearance of the waterfall in The Awakening quest.
  • “Choose Primary/Secondary/Melee” waypoints now disappear once players choose a weapon in the Awakening quest.
    • Previously they would disappear once players approached the weapon cache, meaning players may have been able to miss selecting a weapon. 
  • Updated Quanta’s unique trait description to give specific stats on what it does.
    • Now reads: "Alternate Fire launches energy cubes that explode after 8 seconds, or when hitting enemies. Shoot a cube to cause chain detonation with x4 Damage Bonus and 6m Radius.”
  • Sentient Summulyst now has animations for Mag’s Crush, Sleep and Electric Stuns. 
  • Clan members and Friends’ Honoria will no longer appear in the Clan and Friends screens to prevent confusion.
    • Players can still see their Friend or Clan member’s equipped Honoria by hovering over their name. 
  • Remastered the mission load-in SFX across various missions.
  • Updated the description of Gear Embargo in Archimedea missions to better explain how it applies to specific gear with the change in Hotfix 42.0.11:
    • Now reads: “All gear restricted except for Archguns, Atomicycles and Necramechs” 
  • Updated teeth material to avoid metallic and/or washed-out looking chompers.
  • Changed the default text size from small to medium. 
    • Chat scale and text size can be adjusted to your liking from the Accessibility settings . 
  • Made small adjustments to camera movement when mantling so you can see better.
  • Updated the icon for Vauban Heirloom Sigil.
  • Creator mode will now hide the IP address in the Strict NAT popup. 
  • The Gauss Moto Skin will now play the entirety of the Gauss Prime “Redline” theme while in Redline, and will start at different points in the song whenever the ability is activated.
  • Removed the outdated “Inspect” feature from the leaderboards. You can still view player profiles in many other ways (chat list, friends list, recent players list, etc.).
  • Moved the UI Cursor Sensitivity, UI Cursor Acceleration, and UI Cursor Magnetism settings from the Interface settings to the Controller settings as they are Controller-specific.  

 

VRAM Utilization Improvements

Historically Warframe was overly conservative with VRAM on Windows and would often leave multiple gigabytes unused on even mid-tier systems. Now, where possible, Warframe will take advantage of unused VRAM on Windows to improve the performance of texture and mesh streaming.

While there shouldn't be much of a difference on arrival, after exploring a mission you are likely to see an increase in VRAM usage (visible either in the in-game FPS display or through some external tool) and in return you might see less micro-stutters due to streaming. This change may also improve stability on older systems with less VRAM to begin with or systems being forced to share VRAM with another program left running.

 

PERFORMANCE & OPTIMIZATIONS

  • Optimized visibility and lighting checks throughout the whole game. 
  • Improved performance of our color correction. 
  • Improved performance issues caused by Oxylus’ Scan Matter Precept. 
  • Improved performance issues related to the Anarch Gladius’ melee attacks. 
  • Improved performance issues caused by Reconnect the Power Lines objective in Duviri. 
  • Improved network support for systems with dormant network interfaces.
  • Made optimizations to level-streaming and memory footprint in some missions.
  • Made optimizations to the Texture Quality setting on Windows, especially for the Low setting.
  • Made small optimizations to some Höllvania tiles. 
  • Made small optimizations to level loading. 
  • Made small optimization to the memory footprint for most platforms.
  • Made systemic micro-optimizations to VFX memory footprint. 
  • Made systemic micro-optimizations to rendering performance particularly for Open Landscapes. 
  • Made systemic micro-optimizations to the CPU performance. 
  • Made systemic micro-optimizations to level loading and streaming. 
  • Made systemic micro-optimizations to mesh section memory. 
  • Made systemic micro-optimizations to mesh streaming.
  • Made micro-optimizations to navigation setup on level load. 
  • Made micro-optimizations to level loading and streaming. 
  • Made micro-optimizations to the game stats system. 
  • Made micro-optimization to memory footprint for Duviri.
  • Fixed spot-loading related to enemy Warframe Specters (ex: Junction Specters and Spectralysts in the Sisters of Parvos fight). 
  • Fixed spot-loading issues caused by Adversaries. 
  • Fixed a small leak in mesh streaming that could cause it to spend memory beyond the given budget.
  • Fixed a small hitch when activating Oraxia’s Silken Stride.
  • Fixed a potential hitch when harvesting a mushroom in the Deepmines Bounties.
  • Fixed performance issues caused by Styanax’s Axios Javelin. 

 

FIXES

Top Fixes

  • Fixed Jade’s Glory on High and Hildryn’s Balefire being unable to damage the following: 
    • Arctic Eximus Bubbles 
    • Hives on Railjack in the Technocyte Coda Showdown 
    • Techrot spores on Hellscrubbers 
  • Fixed Coaction Drift’s Aura Strength increase not applying to Power Donation.
  • Fixed Coaction Drift not applying to Summoner’s Wrath. 
  • Fixed being unable to circumvent Truth’s Flame self-inflicting Heat damage with Status Effect negation abilities (ex: Qorvex’s Disometric Guard). 
  • Fixed Gemini Emotes triggering buffs from Arcanes across Loadouts. 
  • Fixed Helminth’s Voracious Metastasis not granting Energy to allies. 
  • Fixed players not being rewarded the Awakening Somachord after completing the Awakening Quest. 
    • You should now see it in your Somachord to play! 
  • Fixed various transmission VO (notably Cephalon Simaris and Maroo) and Somachord previews being cut off.  
  • Fixed various cases of Warframes not benefitting from Companion Mods (notably for Sevagoth's Shadow and for Yareli while on Merulina).
  • Fixed being unable to matchmake in Void Fissures for the Zariman or Entrati Labs between hub and Navigation.
  • Fixed the default sprint setting on controllers being hold to sprint instead of toggle. 
  • Fixed metal tint channel inconsistencies for the following cosmetics:
    • Attachments on Marie and Roathe's Gemini Skins (metals are now on the accent tint).
    • Grand Carnus Regalia not using Suit Lining for the metal tint.
  • Fixed various cases of Clients sometimes not having access to their Focus abilities, including but not limited to in Circuit missions.
  • Fixed a large delay after the first use of Transference in a Hub.
  • Fixed using Last Gasp causing your bleedout location to stop updating in the UI for other players. 
  • Fixed more cases of hidden Tauron Nodes causing "Focus Upgrade Available" notifications appearing for players with maxed out Focus Schools (but who hadn't yet acquired a Tektolyst Artifact to unlock them) after completing The Old Peace quest.

Equipment Fixes 

  • Fixed Mesa getting stuck in Peacemaker if repeated lethal damage is taken with the Quick Thinking Mod equipped. 
  • Fixed Antimatter Drop lagging behind Nova when playing as Client. 
  • Fixed Vesper 77’s Gas cloud bonus damage from Leaded Gas disappearing when the enemy that triggered the Augment dies.
  • Fixed the attack VFX on the Falcor and Xoris being exceedingly bright if High Shader Quality is toggled off. 
  • Fixed Arcane Secondary Enervate and Secondary Irradiate’s buffs becoming locked when Yareli rides Merulina. 
    • Now, your actions will cause the Arcane’s effects to properly stack and reset as expected. 
  • Fixed Voruna Prime being unable to bullet jump while using Ulfrun’s Descent.
  • Fixed Nokko falling endlessly outside of the map if you fall out of the map in his Sprodling form during Reroot.
  • Fixed the Vinquibus being auto-equipped if it is the last melee weapon owned after selling all others.
  • Fixed the Cantare incorrectly exploding on recall while equipped with the Monitivus Throw Weapon Skin.
  • Fixed the Tenet Quanta incorrectly showing 100% status chance on its radial attack instead of 26%.
  • Fixed Lavos’ Status Duration not showing the correct value when in a hub (e.g. Cetus) unless you switch Configurations.
  • Fixed Molt Augmented not stacking when kills are not directly made by the Warframe such as Nokko while in Reroot or Inaros and Sevagoth while in their death passives.
  • Fixed unintentionally being able to pick up energy orbs when at max energy with both Arcane Blessing and Equilibrium equipped.
  • Fixed some Mods (most notably the Augur series) causing Mirage’s clones in Hall of Mirrors to not fade from view when aiming near the clones.
  • Fixed the VFX on your Sentinel in The Descendia obstructing your view after receiving an Eximus aura via Marie’s Triumphant Bounty Blessing.
  • Fixed Evade’s ability duration not extending on weakpoint kill when it is subsumed over Doom on Dagath and Spectral Spirit is equipped.
  • Fixed Grendel retaining the roll physics of Pulverize form if Nourish is used to absorb an enemy and Pulverize is immediately canceled.
  • Fixed Uriel’s Brimstone missing lava VFX on lower-end systems.
  • Fixed Desiccation’s Curse augment only spawning 2 Sand Kavats if Desiccation was Infused over the Fourth Ability slot. 
  • Fixed Valkyr being unable to perform Finishers on non-humanoid enemies while Hysteria is active. 
  • Fixed Follie’s Shadowgraph Power Cells not working on Descendia Excavators. 
  • Fixed the Stalker Specter’s bow floating in front of him when he switches weapons.

Mission Fixes 

  • Fixed NPC defense targets no longer following players after Transference from Operator to Warframe or getting off an Atomicycle, as they are stuck waiting for their original target to return. 
  • Fixed Grineer Kavor Defectors getting stuck on an edge and being unable to follow you in Defection missions. 
  • Fixed Clients not triggering alarms from touching the moving lasers in a Lua Spy Vault. 
  • Fixed Facsimiles being immune to Melee damage in Follie’s Hunt. 
  • Fixed Efervon puddles in the H-09 Efervon Tank fight not damaging Clients and Hosts the same way. 
  • Fixed Scaldra Ti-92 APC turrets not targeting players in the Höllvania tileset.
  • Fixed Mesa Prime’s hazard VFX remaining permanently for the rest of The Guilty fight. 
  • Fixed Diploid enemies not performing their melee attacks. 
  • Fixed Ancient Disruptors being able to swat Octavia’s Mallet in the air, preventing enemies from targeting it. 
  • Fixed enemies ignoring Clients in Ascension if the Host is far away. 
  • Fixed Clients seeing a black screen upon returning from a Host Migration if one occurred right after a Technocyte Coda cinematic in the Technocyte Coda Showdown.
  • Fixed missing VFX from the thrown discs that are a part of the Enigma Puzzles in Duviri.
  • Fixed rare case of mission level increasing while idling with the Bounty screen up. 
  • Fixed an occasional function loss when attempting to switch teams in Lunaro if already in a squad prior to matchmaking.
  • Fixed Clients being able to be kicked out of a squad but still load into Bounties in open landscapes.
  • Fixed unintentionally taking damage and dying from a Velocipod after it has been put to sleep through an ability near a slope, ledge, or exocrine. 
  • Fixed a function loss that occurs when trying to mount a Velocipod after putting it to sleep through an ability.
  • Fixed Impact Kuva Liches’ leash attacks knocking Grendel out of the map while in Pulverize form.
  • Fixed Narmer Deacons being counted as enemies in Shrine Defense missions in The Descendia. 
  • Fixed Last Gasp not functioning after a Necramech Floor in Descendia. 
  • Fixed Clients being unable to use Security Bypasses during a Survival mission if they tried to activate one while landing. 
  • Fixed the Tenens XI Phloios challenge not completing for Host if the mission was started via streaming tunnel vs. from Navigation. 
  • Fixed the Capit XIII Sporoi challenge not accounting for the Survival Bypass mechanic, making it difficult to complete. 
  • Fixed Acolyte Malice teleporting players out of bounds in Stage Defense missions. 
  • Fixed various issues related to Kullervo’s teleport in the Confront Kullervo objective in Duviri.

Cosmetic Fixes 

  • Fixed the Revenant Mephisto Skin missing his coat tail spikes.
  • Fixed some attachments not being covered correctly with ink by the Primatura Ephemera. 
  • Fixed cases of VFX missing from Armor and Syandana when combined with certain Ephemeras and other cosmetics. 
  • Fixed Warframe Signa position changing after opening Operator/Drifter Appearance menu. 
  • Fixed offset issues with the Aspirant Syandana on multiple Warframes. 
  • Fixed collision issues with Styanax’s shoulderpads. 
  • Fixed the Operator Atmosphor causing Drifter to end up on the floor after picking up Decree in Duviri while riding Kaithe. 
  • Fixed the Hanteler Prime Syandana not reappearing after it is hidden while aiming down sights. 
  • Fixed Master’s Font statue showing base skin instead of equipped Dex or TennoGen Skins. 
  • Fixed arrow staying attached to bow with Follie’s agile animation set. 
  • Fixed Gyre Prime’s Arcsphere not using her Prime mesh when enhanced. 
  • Fixed Gyre’s Coil Horizon not fully taking tints.
  • Fixed the Triodic Prime Syandana and Kestrel Prime not properly taking energy tints. 
  • Fixed Venari Prime’s prime details not being hidden with the Venari skin equipped. 
  • Fixed Kubrows becoming boneless (i.e. its mesh doesn’t fully load) after entering mission hubs (ex: Cetus) from your Base of Operations. 
  • Fixed Khora Prime’s helmet missing its veil in-mission.
  • Fixed Operator/Drifter using the equipped Warframe’s animation set in Captura after accessing the Operator menu with your Warframe active. 
  • Fixed the offsets of the Syam when sheathed.
  • Fixes towards certain cloth attachments clipping through various Operator/Drifter suits. 
  • Fixed magazines not dropping from Secondaries with Protokol skins equipped while dual-wielded with a Glaive. 
  • Fixed the clear coat on the Archimedean Diadem’s crystal not tinting when changing primary color. 
  • Fixed Clan Sigils overriding Drifter hair color. 
  • Fixed cloth issues on the Lyon Gemini Skin’s skirt.
  • Fixed the Hunhullus Ephemera blocking the pause menu. 
  • Fixed Sigils equipped on the Drifter not appearing in Duviri. 

UI Fixes

  • Fixed cases of minimap waypoint markers bouncing around erratically. 
  • Fixed header overlapping Junction rewards when previewed in the Junction task screen. 
  • Fixed cases where the binding prompt to switch to the next Warframe ability tip is incorrect on controllers. 
  • Fixed being able to select on weapon stats in the Upgrades UI even when they aren’t visible below the search bar. 
  • Fixed picking up Datamass while riding Merulina causing the UI to flicker. 
  • Fixed cases of the end of mission/last mission results screens not showing rewards. 
  • Fixed secondary context actions overlapping over the primary (ex: Dark Refractory’s Perita and Descendia context actions). 
  • Fixed opening Follie’s Shadowgraph wheel right after using the Gear Wheel causing it to pop up again.
  • Fixed UI slider to select multiples reverting to single digits when slid above 1000. 
  • Fixed using the chat settings gear causing overlap with whatever window is open. 
  • Fixed the number on the Void Fissures tab not updating properly when swapping between the Normal Path and Steel Path in the Navigation Screen. 
  • Fixed Tome Mods’ backing escaping containment when swapping between the Tome Mod category and other Mod categories in the Mods Menu.
  • Fixed the channelled ability HUD effect carrying over to the Operator/Drifter HUD after using Transference. 
  • Fixed the Operator/Drifter’s voice changing per appearance configuration. 
    • Now, the chosen voice applies to all Configurations as intended. 
  • Fixed Umbral and Sacrificial Mods not showing their set bonuses when using the Upgrade UI from Navigation.
  • Fixed View Augments button not showing for Vauban while in the Ability menu.
  • Fixed the minimap not following the controlled fired projectile from Ivara’s Navigator ability.
  • Fixed the Relic equip menu from Navigation always displaying as Lith instead of the correlating era listed for the Void Fissure mission. 
  • Fixed incorrectly being able to select a window size that does not correspond to your aspect ratio in the Settings menu.
  • Fixed the “A Halted Excavator Needs A Power Cell” tip sometimes using a Controller input icon instead of the Power Cell icon. 
  • Fixed the Show Base Stats button sometimes overlapping with the 4th ability text in the Arsenal UI.
  • Fixed the Kuva Fortress appearing black and unlit while in Navigation.
  • Fixed Noctua not being counted as a Tome weapon when previewing Tome Skins (resulting in a “this cosmetic is for a weapon you don’t own” tooltip). 
  • Fixed being unable to select the secondary Emissive or Energy channel if the cursor is hovering on the primary channel.
  • Fixed the Helminth Segment Bundle tooltip incorrectly showing both segments as owned in the Market when unowned by the player.
  • Fixed the main Duviri nodes on Navigation not being centered.
  • Fixed Rhino’s Iron Skin Overguard values being different in the chat link window depending on your equipped Warframe.
  • Fixed swapping Customization Slots in the Arsenal breaking the position of the “!” icon.   
  • Fixed the number of remaining imprints saying 2/3 instead of 2/2 after creating a Vulpaphyla.
  • Fixed missing icons for the Copy Suit Colors option in the Operator/Drifter Clothing UI.
  • Fixed various icons not matching the color of the text theme in the Customization UI for Railjack, Atomicycle, and Crew.
  • Fixed the incorrect button callout to Revive after dying in Archwing during a Railjack mission. 
  • Fixed Nora Night appearing extra small when opening the Nightwave menu after viewing an inbox message with a transmission attached. 
  • Fixed a rare case of the Assign Role UI lingering if quickly double-clicking on the selected role for Crew and then exiting that menu.

Quest Fixes

  • Fixed needing to relog in order for the Chains of Harrow quest to properly complete.
    • This was preventing players from receiving the quest complete inbox and being able to begin Quests that require Chains of Harrow to be completed. 
  • Fixed activating and deactivating Hildryn’s Balefire allowing use of Secondary weapons in the Family Reunion stage of The New War Quest (intended to be restricted to the Paracesis). 
  • Fixed freed Ostrons using incorrect animations in The New War quest. 
  • Fixed Techrot Babau being highlighted during The Hex Finale quest cutscenes. 
  • Fixed Landing Craft staying in frame during ending cutscene of The Awakening Quest. 
  • Fixed the hacking minigame in the Awakening Quest mentioning Ciphers despite them not being available to players at this stage. 
  • Fixed some confusing phrasing in Vor’s message to the Grineer Queens in the Vor’s Prize quest complete screen. 
  • Fixed Warframes appearing doubled when viewing the Warframe statues during the Duviri Paradox Quest.
  • Fixed the Features header clipping in the Customization UI when in the Duviri Paradox Quest.
  • Fixed a map hole in a Chains of Harrow quest mission. 
  • Fixed the third investigation spot in the Chains of Harrow quest being hard to see due to the flashlight reflection. 
  • Fixed a redundant waypoint at the start of the Saya’s Vigil quest.
  • Fixed a loss of function in the navigation screen when swapping from The Teacher to the A Man Of Few Words as your Active Quest, and then back to The Teacher.
  • Fixed motion blur being enabled on a decoration in the first stage of The Old Peace Quest. 
  • Fixed being able to escape map boundaries after Void Slinging onto an invisible platform in The War Within quest. 
  • Fixed animation desync issues with the Tomb Protector entering their sarcophagus when affected by Cold Status in the Sands of Inaros quest. 

Level Design & Environment Fixes

  • Fixed the elevator wall being permanently motion blurred in Zariman missions. 
  • Fixed The Golden Cradle Defense target floating in The Descendia.  
  • Fixed the corals on “land” (not submerged) in the Grineer Sealab tileset having blue pollen VFX and emissives. 
  • Fixed issue with a bleeding decal in the Deepmines tileset. 
  • Fixed tables in the Höllvania tileset not being destructible. Commence the table flipping, Tenno. 
  • Fixed a gap in the ceiling of the Orokin Derelict tileset that allowed players to go out of bounds. 
  • Fixed a vertical shaft that doesn’t lead anywhere in one of the Lua puzzle rooms. 
  • Fixed multiple cases of the incorrect materials on Grineer consoles in the Kuva Fortress tileset. 
  • Fixed ending up out of bounds after grappling onto a dropship in the Perita Rebellion. 
  • Fixed tree root clipping through crate in the Grineer Forest tileset.
  • Fixed incomplete and irregular textures at one of the Grineer Outposts in the Plains of Eidolon. 
  • Fixed flickering textures in The King’s Palace area of Duviri. 
  • Fixed crates spawning on top of a water plane in the Grineer Forest tileset. 
  • Fixed texture missing on the floor in the Orokin Derelict tileset. 
  • Fixed crates in the Corpus Outpost tileset being buried in the terrain. 
  • Fixed cases of Survival Bypasses being able to spawn into the ground in the Lua tileset.
  • Fixed material issues on various panels, including Survival Bypass panels, and Co-op doors in the Kuva Fortress.
  • Fixed a large texture seam in the Orb Vallis.
  • Fixed the spikes on top of the Necralisk popping in and out of view in the Cambion Drift depending on player position. 
  • Fixed a flickering texture in the Grineer Sealab tileset. 
  • Fixed unlit Landing Crafts in the Hijack extraction cinematic.
  • Fixed various artifacts with the skybox in the Corpus Outpost tileset. 
  • Fixed the electrical zap from a puzzle in the Albrecht’s Laboratories tileset not appearing for Clients.
  • Fixed the Techrot Matmas getting stuck on a store shutter in an underground tile in the Höllvania tileset. 
  • Fixed a rogue extraction marker remaining on-screen in the Grineer Sealabs tileset. 
  • Fixed pathing issues for Solaris workers in Fortuna.
  • Fixed a rare case on the Zariman where grates appear to float after loading into a mission.
  • Fixed a container in Fortuna having an invisible collision that pushes you unexpectedly when standing on top of it.
  • Fixed an area of The Perita Rebellion map that had a gap allowing players to fall outside of the map.
  • Fixed broken skybox elements and textures in the Corpus Outpost tileset.       
  • Fixed the Arboretum tile incorrectly having loot containers when in Sanctuary Onslaught.
  • Fixed instances where loot crates were floating in the Zariman.
  • Fixed a metal rebar grid at a tunnel entrance on Corpus Ice Planet tilesets having a flickering shadows effect and low resolution.
  • Fixed the terrain in the Corpus Ice Planet tilesets having uneven snow textures.
  • Fixed a small gap in a cave in the Orb Vallis where players could fall out of the map.
  • Fixed some wires clipping through walls and into pipes within the Zariman tileset.
  • Fixed floating decorations after breaking destructible elements in the Marie’s Room Captura Scene. 
  • Fixed broken lighting on several vine clumps in the Orokin Derelict tileset.  
  • Fixed some distracting artifacts in mirror reflections on glass materials. 
  • Fixed several tileset generating issues in the Kuva Fortress and many quests (Whispers in the Walls, Duviri Paradox, Sands of Inaros, The Hex).
  • Fixed the Dog Days and Dog Days Night Scenes being permanently rainy. 

KIM Fixes

  • Fixed unintentionally being loved by both Eleanor and Aoi.
  • Fixed cases where KIM rank and dating status were not aligned such as dating a Protoframe but the rank was reflected as Best Friends or Loved when no longer dating.
  • Fixed Best Friends conversation history with Amir appearing incorrectly after selecting the “Amir, what is this?” dialogue option multiple times. 
  • Fixed players getting the wrong conversation with Roathe after resetting The Devil’s Triad memories and not reloading into one of your Base of Operations. 

Misc. Fixes

  • Fixed multiple issues with Character Highlighting:
    • Uriel’s Gulphagor being affected by enemy highlighting after lunging at an enemy. 
    • Warframe being highlighted after riding Atomicycle/K-Drive even when Self Highlighting is disabled. 
  • Fixed an issue where Garuda's claws could spin like a helicopter when adjusting customization. 
  • Fixed Self Highlighting not working for Clients. 
  • Fixed Ally Highlighting not working on Companions for Clients. 
  • Fixed loss of function when backing out of the Shadowgraph screen. 
  • Fixed changing Focus School in Simulacrum activating the new School but retaining the previous one’s abilities. 
  • Fixed the Insign I Sporoi Challenge “Equip an Honoria” completing immediately after exiting the Arsenal if an Honoria is already equipped and not receiving the Insign II Kalika until after returning from a mission. 
  • Fixed Sirocco offset issues when swapping between Drifter to Operator in the Focus School menu while in the Simulacrum. 
  • Fixed entering loading tunnel to return to hub (ex: Cetus) while in Last Gasp causing you to die once loaded after using Transference. 
  • Fixed spamming or holding the Fire Weapon button playing one attack animation instead of the entire attack animation chain on controller. 
  • Fixed the Broadsword Past/Future Sigil missing capitalization on “Future”. 
  • Fixed the Fend-RX Chest Armor missing capitalization in some menus. 
  • Fixed the Malice Acolyte missing textures on their chest armor.  
  • Fixed Drifter pose breaking when customizing Melee weapon in the Dormizone mirror. 
  • Fixed the Grineer Floor Conduit Dojo decoration missing part of its texture. 
  • Fixed being unable to donate the Roathe and Uriel Community Display to the Dojo. 
  • Fixed the Operator borrowing the Drifter’s skeleton in various situations:
    • When recovering from a teleport volume, resulting in them becoming uncomfortably tall for a brief moment. 
    • When accessing the Navigation during a Quest replay that forces players to use the Operator.
  • Fixed the Operator’s teeth lingering too long during the Transference animation. 
  • Fixed Drifter being off-center when in the Customization UI while in the Dormizone.
  • Fixed a brief camera pop when exiting Minerva or Velimir’s wares in the Höllvania Central Mall. 
  • Fixed the squad disbanding in the Relay if the Host invites another player to their Orbiter.
  • Fixed the Scaldra TI-92’s Codex diorama being zoomed in on the turret.
  • Fixed not receiving Nora’s Mix: Time Tempest Creds if you already owned the Naimore Armor Bundle.
    • Players in this state who unlocked Rank 23 prior to Jade Shadows: Constellations should have the missing Nightwave Creds added to their account via script in the coming days. 
  • Fixed Tyro Battalysts missing their arms.
  • Fixed some tabs in the launcher being too zoomed in and not animating. 
  • Fixed being unable to Vanquish Adversary that was generated from Stalker (rare bug that was fixed originating from Belly of the Beast’s “A Shared Purpose?” mode). 
  • Fixed the “Spawn Enemies” option being disabled in some Captura Scenes. 
  • Fixed positioning of the Fibonacci Floof in his market diorama. 
  • Fixed the Platinum’s color being affected by the equipped Warframe’s tertiary tint channel in the Platinum Purchase screen. 
  • Fixed the Archimedean Eye Sumdali creating a blocking volume around Landing Crafts in the Chrysalith. 
  • Fixed the Nightwave Season pop-up appearing on top of The Teacher quest completion inbox. 
    • Now Nora will wait for you to close your inbox before telling you about Nightwave. 
  • Fixed the Nightwave Landing Craft causing the camera to clip to Warframe while in Junction.
  • Fixed Nora’s Orbiter Radio music overriding diorama music. 

Localization Fixes

  • Fixed syntax errors for Lith [Exceptional] Relics in Thai. 
  • Fixed some Asian characters not displaying correctly in the Search Clan menu UI and for Clan Ads.
  • Fixed some player’s stats showing as 0 in the UI when language is set to Turkish. 
  • Fixed title case error in the error messages notification when playing in German. 

Crashes & Script Error Fixes 

  • Fixes towards script leak caused by Saryn’s Spores. 
  • Fixes towards script error when returning from Technocyte Coda Showdown mission. 
  • Fixed crash from opening Drifter Intrinsics in Teshin’s Cave. 
  • Fixed crash while idling in the Orbiter. 
  • Fixed crash caused by Follie’s Plein Air ability. 
  • Fixed various script errors related to the Confront Kullervo encounter in Duviri.
  • Fixed a script error when a Client loads into a mission with the Hunhullus Ephemera equipped. 
  • Fixed script error when using Follie’s Self Portrait while holding a Coolant Canister. 
  • Fixed script error in Void Armageddon mission. 
  • Fixed a rare script error related to the Stolen Dreams Quest.
  • Fixed a script error caused by closing the game while loading into the backrooms.
  • Fixed a script error caused by logging into the POM-2.
  • Fixed script error in the Sacrifice quest. 
  • Fixed a script error when needing to buy additional Companion slots to then create a Vulpaphyla.
  • Fixed a script error when needing to buy additional Railjack Components & Armaments slots after rushing a repair on a Railjack weapon.

Nintendo Switch Specific Fixes

  • Improved performance of the Techrot Babau’s Rolling Rot ability.
  • Added support for the Polish language on the Nintendo Switch 2.
  • Fixed mouse mode causing spinnable dioramas to spin erratically when the cursor moves over them, regardless of actual input. 
  • Fixed various menu UI incorrectly showing R instead of ZR to cycle tabs when mouse mode is active on the Nintendo Switch 2.
  • Fixed being unable to remove Mod in Arsenal when hovering over it while in mouse mode on the Nintendo Switch 2.
  • Optimized the balance between texture and mesh caching on Nintendo Switch. 
  • Fixed some tabs on the Nintendo Switch launcher being too zoomed in.
  • Fixed the Nintendo Switch launcher missing characters in Traditional/Simplified Chinese, Japanese, and Korean languages.

 

For list of known issues that are on our radar, visit our dedicated thread: https://forums.warframe.com/topic/1509550-known-issues-jade-shadows-constellations/