New Warframe
Nezha - A petite and playful facade conceals this Warframe's immense power.
- Fire Walker - Blaze a trail of flames, scorching enemies and cleansing allies.
- Blazing Chakram - Hurl a flaming ring that burns enemies and causes them to emit a healing blast on death. Reactivate to instantly travel to the ring's location.
- Warding Halo - Create a protective ring of fire that also stuns and damage enemies who get too close.
- Divine Spears - Impale nearby enemies on spears that erupt from the ground.
Please Note: Nezha parts obtained from Sorties are tradeable, and will be a permanent reward from Sorties in the future.
New Weapon
- Shaku - With these blazing fast nunchaku, the enemy will never know what hit them.
New Customizations
- Loki Knave Skin + Knave Helmet - A new guise for an old trickster.
- Hulta Leg Guards - Loki Knave's looted armor. Only available in the Loki Deluxe Skin bundle.
- Hulta Chest Guard - Loki Knave's looted armor. Only available in the Loki Deluxe Skin bundle.
- Hulta Arm Guard - Loki Knave's looted armor. Only available in the Loki Deluxe Skin bundle.
- Dual Kamas Nari & Vali Skin - Turn the Dual Kamas into a stylish sword and dagger combo with this skin. Only available in the Loki Deluxe Skin bundle.
- Loki Knave Profile Icon - A profile icon depicting Loki Knave.
- Scimitar Magus Skin -A unique skin for the Scimitar landing craft. Only available in the Loki Deluxe Skin bundle.
- Loki Deluxe Skin Bundle - Strike from the shadows with this collection of ill-gotten garb.
- Loxley Helmet - A uniquely-styled helmet for Ivara.
- Foxglove Syandana - Envelope a Warframe in this silky nature inspired Syandana.
- Bombyx Syandana - Envelope a Warframe in this silky nature inspired Syandana.
- Samia Syandana - Envelope a Warframe in this silky nature inspired Syandana.
- Moth Syandana Pack - Three colorful silken capes inspired by nature.
Holiday Customizations
New holiday customizations join returning festive décor to bring the holiday spirit straight to the warriors of the Lotus.
- Little Helper Hat - A festive hat for your Kubrow.
- Crimson Nose Pattern - A festive pattern for your Kubrow.
- Nart-Deer Pattern - A festive pattern for your Kubrow.
- Nistlebrush Pattern - A festive pattern for your Kubrow.
- Sonicor Festive Skin - A festive skin for the Sonicor.
- Ringers - Jingle all the way with this festive skin for any fist weapon.
- Spearmint Scythe - celebrate the festive season by unleashing sweet minty death on all your favorite foes.
Sentient Changes
- Sentient enemies will now be granted immunity to physical damage types separately (i.e. Puncture, Slash, Impact).
- Shadow Stalker will now be granted immunity to physical damage types separately (i.e. Puncture, Slash, Impact).
- Sentients now have a unique visual FX for a short period after becoming immune to a damage type.
- Made various visual / audio FX adjustments to Sentient enemies.
- Adjusted the spawn points of Sentient Oculysts.
Conclave Changes
- The following Warframes can no longer gain energy while certain Abilities are active:
- Chroma - Vex Armor and Effigy
- Ember - World on Fire
- Excalibur - Exalted Blade
- Ivara - Artemis Bow
- Limbo - Rift Walk
- Rhino - Iron Skin
- Valkyr - Hysteria
- Wukong - Defy and Primal Fury
- Nova - Null Star
- All Warframes now have Conclave specific Health, Shield and Armour values.
- Warframe Conclave Mobility stats and Mods have been adjusted adjusted to match new Effective Hit Point values.
- Primary and Secondary weapon damage has been adjusted to match new Conclave EHP values.
- Warframe Ability damage has been adjusted to match new Conclave EHP values.
- Elemental Mobility Mods no longer work with Mirage's clones until she is at full Energy.
- Automatic weapons and shotguns now have a 1.2x damage modifier for headshots in Conclave.
- Burst and semi-automatic weapons now have a 1.5x damage modifier for headshots in Conclave.
- Kill X with Primary/Secondary weapon Challenges have been removed from the Capture the Cephalon game type.
- Despair, the Hikou series and the AkStiletto are now available for use in Conclave.
Sortie Changes
Sortie Season 2 is now live! Keep an eye on the Sortie menu in the World State Window to observe changes made to the Sortie Reward Pool. We realize this is 2 days ahead of schedule, but we wanted to give everyone a chance to get Nezha starting today!
Changes
- Adjusted audio FX on the Grineer Toxin Injector.
- Adjusted Landing Craft docking audio FX on Corpus Archwing Trench Run Tilesets.
- Reduced the visual FX on Corrosive / Radiation proc's green glow.
- Adjusted the audio FX of Rhino's Roar.
- Made adjustments to the visual FX in Operator Transmissions.
- Improved audio FX on Void Portals.
- Made some terrain adjustments to the Orokin Moon tileset.
- Made slight adjustments to the trials within the Orokin Moon tileset.
- Reduced the number of large group spawns occurring in Exterminate Missions.
- Reaper Prime has been given a PBR update!
- Wukong's Iron Jab will now increase the melee combo counter on hit.
- Self-damage will no longer increase Rhino's Iron Skin damage buffer.
Fixes
- Fixed environmental lasers hitting players that are inside of Limbo's Rift.
- Fixed an error causing the Capture target to die instantly when entering water in the Grineer Underwater Sealab tileset.
- Fixed Clients not properly seeing visual FX created by Ivara's Sleep Arrow.
- Fixed Sentient immunity visual FX not showing a proper color change.
- Fixed Ember's World on Fire explosive impacts not properly displaying.
- Fixed a piece of pipe players could get caught on in the Orokin Moon tileset.
- Fixed Rank 3 Fusion Cores being represented in the UI of Sortie Rewards instead of Rank 5 Fusion Cores. This was a UI bug only.
- Fixed the player's Warframe blocking the Mod UI in a Relay when the Mod UI is accessed directly, instead of through the Arsenal.
- Fixed Mesa Specters being able to use Peacemaker while moving, allowing them to indefinitely shoot everything.
- Fixed Conclave Challenges not showing they are complete when they have been completed.
- Fixed an error causing a black screen when players enter the Arsenal after using the Conclave Console.
- Fixed Clients seeing duplicate visual FX trails from the Elytron's exhaust.
- Fixed innate punchthrough not functioning properly for the Drakgoon.
- Fixed the Daily Reward not properly showing a 'unlock' animation.
- Fixed the Arsenal not properly displaying a Warframe when previewing a selection.
- Fixed enemies Banished by Limbo still being able to affect other non-Banished enemies with their auras. For example, Ancient Healer Auras still affected other Infested even if the Ancient Healer was Banished.
- Fixed Atlas' Rumblers repeating their spawn animation when being shot at while being created.
- Fixed an error that would occur when notifying players that their gift has been received.
- Fixed Ivara's Agile idle animation using her Artemis Bow as a prop, causing other Warframes using the animation to look a bit unusual.
- Fixed the HUD not showing up for Hosts when playing a Mission with a pre-assembled Squad.
- Fixed overlapping text that would occur when a Spy Mission becomes an Exterminate.
- Fixed an error in the Jordas Verdict Trial causing players using a Vaporizers to lose the ability to reload when used with no Antiserum.
- Fixed objects on conveyor belts moving in the wrong direction on the Grineer Galleon tileset.
- Fixed some Warframe skins not being properly viewable after previewing a Deluxe skin in the Market.
- Fixed the Natah Quest not being flagged as completed even after the player receives their reward.
- Fixed players being able to unintentionally create multiple trade windows while in vendor mode in Maroo's Bazaar.
- Fixed a rare error that would cause players to experience a menu that would freeze on screen after a respawn.
- Fixed sword whip melee weapons having a slightly off center camera when viewed in the Arsenal.
- Fixed an error caused by the in-game VOIP that would cause hangups when trying to test a microphone or when switching an audio device.
- Fixed buffs in the player's HUD being removed prematurely.
- Fixed a loss of mobility players would experience when using the Pause Menu while kneeling in a Relay.
- Fixed Conclave 'Player Slain' messages sometimes providing incorrect information.
- Fixed Ivara's Artemis Bow HUD appearing while Ivara is carrying the Operator in the Second Dream Quest.
- Fixed enemy markers not appearing in Archwing Defense Missions, making it difficult to locate surviving enemies.
- Fixed Steam's Big Picture button not properly showing the correct icons.
- Fixed various localization issues.