Archwing Changes & Fixes:
Rush
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Stasis mine freeze procs will now be removed when outside of the mine radius and when the mine is destroyed.
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Adjusted mission timer to compensate for the above change and for slightly increased difficulty.
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Slightly increased the health of supply ships and orbiters.
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Fixed an issue with mines clipping into level geometry.
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Tweaks for mines, beams, shockwaves, and explosion sound effects.
Pursuit
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Added in a safety time buffer after a host migration occurs so as to allow players to orient themselves properly.
Archwing & Warframe Sale Price Revisions:
Archwing and Warframe items have had their sale points revised to the following:
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Standard Archings and Warframe = 10,000 Credits
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Prime Archwings and Warframes = 25,000 Credits
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Standard Archwing Primary weapons = 500 Credits
Changes:
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The Void Fissure sealing process will be aborted should no players in the squad have a Relic equipped, i.e leaving while only having one equipped Relic will close it out.
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Adjusted the position of the Tenno in the background of the Star Chart.
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Completed nodes will now connection lines to Solar System shortcuts.
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Adjusted the timings and maximum amount of repeats for Void Fissure transmissions.
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Removed the Natah and The Jordas Percept quests from Junctions as these are given out through server rewards.
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Okina now match polarity of Spinning Needle stance.
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Improved the way Void Fissure rewards are replicated for Clients after a host migration has occurred.
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Improved the way the Archwing Pursuit game mode handles host migrations.
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Adjusted the lighting of the Grineer Forest tilesets.
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Tweaked the visuals of Void Traces.
Fixes:
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Fixed a loss of functionality that could occur if a player attempted to change their holster style after changing their weapon skin.
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Fixed an issue with the Vor's Prize Junction task not being properly completed if the player elected to skip it.
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Fixed an issue with older accounts with Kubrow customizations being unable to login correctly.
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Fixed a potential loss of functionality that could be encountered by quickly closing the Market before it fully loaded.
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Fixed an issue with long descriptions of Darvo Deal items preventing their proper purchase.
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Fixed an issue with Clients not properly receiving their Void Trace bonus when their Void Relic reward.
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Fixed an issue with Transmutation not always working correctly.
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Fixed a crash that could occur in the Arsenal.
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Fixed numerous localizations.
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Fixed aspect ratio of credits icon in junction rewards.
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Fixed a display issue that would cause the Star Chart to appear incorrectly when playing with a 21:9 resolution.
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Fixed an issue with players being able to load into Junctions after meeting the requirements but not having completed the previous node.
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Fixed an issue with Landing Craft context actions breaking after quickly hitting ESC while a menu was loading.
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Fixed some incorrect textures found in the Grineer Forest tilesets.
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Fixed the resolution of Prime Access images in the Market.
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Fixed a crash that could occur if a non-replicated avatar (ie. Mirage Clone) was affected by a friendly buff.
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Fixed missing exit button after completing a Mastery Test in the Relay.
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Fixed an issue with Host's being unable to click Start Timer, Clear Vote, or Leave Squad during a Void Fissure lobby setup.
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Fixed an issue with Squad UI becoming unresponsive after declining a Void Fissure mission.
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Fixed a number of lighting issues seen on Dojo art assets.
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Fixed Ambulas range exploit.
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Fixed Kavats being bred with missing body parts.
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Fixed an issue where Kubrows could equip colours to their right leg, causing a script error in the process.
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Fixed a typo in Meso N2 Relic names.
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Corrected the type of Dual Kama awarded in the Neo V1 Relic. Should have been a Prime Blueprint.
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Fixed an issue where you could not sell Archwing suits and weapons.
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Fixed an issue with the Landing Craft ramp closing while poor Kubrows are Kavatrs were still on them.
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Fixed an instance of Glaive weapons causing the game to crash.
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Fixed Conclave offerings not be sortable by type.
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Fixed a UI overlap that could occur if two players in the same lobby selected two different Void Fissure missions.
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Fixed a crash related to the usage of Focus abilities.
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Fixed an issue with players spawning at the starting location of an Archwing mission instead of their last location after a host migration.
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Fixed an issue with matchmaking not properly working for Void Fissure missions.
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Fixed some missing sound effects on Kavat kitten interaction animations.
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Fixed an issue with standard Staff holster animations being paid for and premium holster slots being free.
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Fixed an issue with certain Void Defense missions not having their proper reward tables.
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Fixed an issue with other players mini map player markers appearing very pixilated.
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Fixed an issue with Void Fissure start transmission playing again after a host migration.
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Fixed an issue with Inaros players entering into pre-death and becoming unable to revive during Specter encounters.
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Fixed an issue with players getting stuck on the End of Mission screen if ESC was hit during the loading screen.
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Fixed an issue with Eternal War augment not properly increasing the duration of the buff and also preventing you from recasting.
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Fixed a crash related to switching your holster position.
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Fixed an issue with Chroma Blueprint parts not referencing updated component terminology.
Hotfix:
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Fixed progression blocker due to ramp refusing to budge in Second Dream quest mission
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Reduced the number of Nullifier and Bombard units spawned during Void Fissure sealing process