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Hotfix

Update 11.3.0

pc
Hotfix 11.3.3
Dec 13, 2013

Hotfix 11.3.3

Changes:

- First steps of cleaning up Invasion Progress bars: amalgamate outbreaks into 1 progress bar per region affected, show tooltip listing all affected nodes when hovering over label.

- Rollback much of minimap changes - back to clear and minimalist!

- Reduced bleed proc/Status chance on Grineer Butchers.

- You can now use mouse "Thumb 1" button to navigate backwards in UI (simulates pressing ESC).

- Changes to Penta aiming reticule - firing trajectory should better align with reticule.

Fixes:

- Fixed armor resistances stacking onto health - armor resists are applied the armor value instead. Tone down infested resistances a bit.

- Fixed in-game stats for weapons that fire continuously (Flux, Synapse etc). Made fire-rate mods actually increase damage output and ammo consumption rate for these weapons (not only is this intuitively what you would expect it's important to maintain the balance for corrupted mods like Critical Delay).

- Fixed incorrect chat timezone timestamps appearing for some users.

- Fixed Infested Defense missions running as 15-wave countdown instead of normal defense flow.

- Fixed enemies spawning and dropping to the floor (spawn point too high).

- Fixed the Operations list popping back to the first element when it resyncs, but the scroll still being in the same position.

- Fixed the Operations list occasionally being redraw at an incorrect offset (it would be too high up, would intersect with the Operations title) when it resyncs.

- Fixed missing Lotus DSP lines for Orokin Assassinate mission.

- Fixed the tint-ablity of the white section of the Dakra Prime.

- Fixed floating helmets when killing Corpus enemies in Orokin Void.

- Text corrections for Orokin Cells, Dread, Despair & Hate .