ADDITIONS:
- Added a new options in the Gameplay sections of Settings called "Chat Message Timestamps", which is set turned off by default
CHANGES:
- Simplification of damage table - bonuses reduced to 3 per type. Resistances reduced to 2 per type. Resistances decreased.
- Social menu now has two saved X&Y positions, one for in game, and one for in menus.
- Armour resistances don't make enemies entirely immune to damage.
- UI - bumped visible invasions list to 4 entries.
- Added "Critical" and "Reload" stats to Market item descriptions (these already appear in Codex).
- Tweaks to Penta 2D sounds.
- Modified forces applied on loot from containers to prevent pickups from scattering too far.
- Tweaks to fog mesh from Ember's World on Fire ability.
- Rebalanced Alad V and Zanuka difficulty (slight nerf)
- Lens flare added to Penta projectiles.
- Penta now supports energy color customization.
- Reduced master volume on Lotus by 2dB.
- Reduced Lotus chatter frequency for detecting enemies.
- Removed 30 second delay in Mission Objective Reminder Transmission for Rescue missions.
FIXES:
- Fixed alert not taking priority over invasion when both occur at same node (leading to UI freeze when attempting to select it).
- Fixed damage against armored enemies with resistances (e.g. fixes Mag doing 1 point of damage to Elite Lancers)
- Fixed "OBJECTS" to be in upper case in the Codex for consistency.
- Fixed some teleport volumes in Gas City Defense to prevent players from escaping the level boundaries.
- Fixed the objectives from showing when the HUD is off.
- Fixed one-way portal appearing in Grineer Galleon missions - aka the black wall of doom on infested invasion missions.
- Fixed inability to unlock star chart nodes that are under invasion.
- Fixed reversed elevator direction indicators.
- Fixed a number of reported crashes.