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Update 7.8.0

pc
Apr 19, 2013

Update 7.8.0

Fixes, UI improvements, credit exploits reduced, credit rewards boosted, a freakishly fast Machinegun and skull-crushing Gauntlets!

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ADDITIONS

- New weapon: The Grineer GRAKATA assault rifle.

- New weapon: ANKYROS Tenno power gauntlets

- New Sentinel attachments including custom masks, wings, and tail pieces.

- Added up/down arrows to objectives on the minimap if objective is above or below the player's current level

CHANGES

- Mission completion credit rewards now scale up based on the AI level

- Aborting missions now forfeits any obtained credits, mods, resources or blueprints, earned XP is still rewarded

- Dojo targeting challenge now rotates player camera to the first target, and made timer more forgiving

- Sniper ammo now drops from containers during Jackal fight

- Grineer Lancers are now deployed with the Grakata assault rifle

- Cronus blueprint now only a guaranteed drop the first time Tolstoj is completed, % chance to drop continues to decrease on additional runs

- Prevent fusing/selling critical ability/precept mods when no duplicates are present

- Animation tweaks to some weapon positions, and JumpDiveAim poses for Rifle and Dual Pistol grips

- Improved Moa, Osprey and Jackal models

FIXES

- Fixed Sentinels not activating Regen if they took damage from multiple sources in the same frame

- Fixed an issue with multiple XP sources having trouble displaying on the screen at the same time

- Fixed an issue where more than 4 players could be in a match at once

- Fixed an issue where enemies would hang back in Defense

- Fixed leaping infested not moving towards targets

- Fixed Stalker sound not being affected by in game audio settings

- Fixed Dagger Axe blueprint being incorrectly linked to Paris

- Fixed Banshee 'Push' power not working against Chargers

- Fixed players being able to run out of ammo in Dojo tests that force a specific weapon

- Fixed an issue where failing the wall run dojo would still count as a success

- Fixed Darksword blueprint, it can now be crafted

- Fixed large number of spots that AI would get stuck

- Fixed some material types to display proper hit effects

- Fixed additional cases of old accounts missing fusion cores

- Fix scroll wheel on large contact/clan list

- Fix cases where Reach, Focus, and Continuity Mods were not affecting many Warframe abilities

Edit:

- Fix elemental Mods not stacking properly on projectile weapons (e.g. Bolt/Arrow)

- Fix slide exploit: velocity boost from slide is on a cool down to prevent macroing.

HOT-HOT-FIX:

- Rewards of "0" Credits should be fixed!