Update 7.8.0
Fixes, UI improvements, credit exploits reduced, credit rewards boosted, a freakishly fast Machinegun and skull-crushing Gauntlets!
ADDITIONS
- New weapon: The Grineer GRAKATA assault rifle.
- New weapon: ANKYROS Tenno power gauntlets
- New Sentinel attachments including custom masks, wings, and tail pieces.
- Added up/down arrows to objectives on the minimap if objective is above or below the player's current level
CHANGES
- Mission completion credit rewards now scale up based on the AI level
- Aborting missions now forfeits any obtained credits, mods, resources or blueprints, earned XP is still rewarded
- Dojo targeting challenge now rotates player camera to the first target, and made timer more forgiving
- Sniper ammo now drops from containers during Jackal fight
- Grineer Lancers are now deployed with the Grakata assault rifle
- Cronus blueprint now only a guaranteed drop the first time Tolstoj is completed, % chance to drop continues to decrease on additional runs
- Prevent fusing/selling critical ability/precept mods when no duplicates are present
- Animation tweaks to some weapon positions, and JumpDiveAim poses for Rifle and Dual Pistol grips
- Improved Moa, Osprey and Jackal models
FIXES
- Fixed Sentinels not activating Regen if they took damage from multiple sources in the same frame
- Fixed an issue with multiple XP sources having trouble displaying on the screen at the same time
- Fixed an issue where more than 4 players could be in a match at once
- Fixed an issue where enemies would hang back in Defense
- Fixed leaping infested not moving towards targets
- Fixed Stalker sound not being affected by in game audio settings
- Fixed Dagger Axe blueprint being incorrectly linked to Paris
- Fixed Banshee 'Push' power not working against Chargers
- Fixed players being able to run out of ammo in Dojo tests that force a specific weapon
- Fixed an issue where failing the wall run dojo would still count as a success
- Fixed Darksword blueprint, it can now be crafted
- Fixed large number of spots that AI would get stuck
- Fixed some material types to display proper hit effects
- Fixed additional cases of old accounts missing fusion cores
- Fix scroll wheel on large contact/clan list
- Fix cases where Reach, Focus, and Continuity Mods were not affecting many Warframe abilities
Edit:
- Fix elemental Mods not stacking properly on projectile weapons (e.g. Bolt/Arrow)
- Fix slide exploit: velocity boost from slide is on a cool down to prevent macroing.
HOT-HOT-FIX:
- Rewards of "0" Credits should be fixed!