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Update 38.6: Yareli Prime

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May 21, 2025

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UPDATE 38.6.0: YARELI PRIME

Update 38.6.0 is an interim Mainline Update! 

Meaning that everything the team has been working on since the launch of Techrot Encore is in this interim update (with the obvious exception of content that is not ready to be released). It is very likely, as it is with all Mainline updates, that things slip through the cracks so we will be watching for bug reports to address in follow-up Hotfixes.

If any of the terms above are new to you, visit The Warframe Lexicon for Updates to learn more about Warframe’s development cycle. 

Update Download Size: ~ 1.20 GB

 

 

YARELI PRIME ACCESS

Yareli Prime 

The Waverider arises, reborn from the ocean foam. In her original Orokin-era splendour she embodies the undying vigor of youth.

Merulina Prime

Yareli Prime’s living board is the epitome of elegance and style.

Daikyu Prime

Long believed lost, the mighty Daikyu Prime was the pride of many a Tenno dojo. The strength demanded to draw it is repaid in added range and power.

Kompressa Prime

Glinting like a golden dawn, Yareli Prime’s signature pistol engulfs foes in a cascade of virulent, explosive, water globules. None can escape the sea.

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Yareli Prime Accessories

Merulina Prime Syandana

Yareli Prime’s faithful water-glider is happy to adorn her body as an additional ornament.

Thalassa Prime Ephemera

Creatures of the deep circle and play in your wake. Yareli Prime’s signature ephemera.

Merulina Prime Domestik Drone

Merulina’s tiny spawn are used to foraging on the sea bed, and adapt easily to nibbling up dirt from an Orbiter floor.

Items Moved To Prime Vault:

Now that Yareli Prime Access is available, the following items have been added to the Prime Vault for a future Prime Resurgence rotation. If you have Relics that contain these items they will remain in your Inventory.

  • Wisp Prime 
  • Fulmin Prime
  • Gunsen Prime

Riven Disposition Changes:

As with each round of Prime Access come updated Riven Disposition numbers - check the full details here: https://forums.warframe.com/topic/1454769-may-2025-riven-dispositions/

Yareli Changes & Fixes: 

  • Fixed Yareli losing functionality after riding Merulina into a Possessed Exolizer bubble in Void Cascade. 
  • Fixed Aerial Bond’s Companion Cold field not activating while Yareli is airborne on Merulina.
  • Fixed subsumed Evade not gaining duration from headshots for Yareli while on Merulina. 
  • Fixed brief function loss and animation break for Yareli when picking up a Thermian RPG while on Merulina.
  • Fixed Yareli not receiving buffs from dodge-based Mods and Arcanes while riding Merulina (e.g., Deadly Maneuvers or Cascadia Accuracy).
  • Fixed Yareli being able to use both a Primary Weapon and a weapon pick-up (e.g., Thermian RPG) at the same time while riding Merulina.
  • Fixed Yareli holding Throwing Weapons as if they were Pistols while riding Merulina.
  • Fixed the Cascadia Flare, Conjunction Voltage and Primary Frostbite Arcanes not triggering from Companion attacks while riding Merulina.
  • Fixed Azima’s alt-fire not dealing its intended damage while riding Merulina. 
  • Fixed missing Faceoff UI while Yareli is riding Merulina. 
  • Fixed Yareli holding a duplicate Coolant Canister after sealing a Thermia Fracture while on Merulina. Also fixed a partially filled Canister disappearing if picked up while on Merulina. 
  • Fixed the Ghoul Purge Grokdrul Injection Bounty Stage not progressing if Yareli holds a Power Cell while she’s on Merulina. 
  • Fixed Yareli holding an invisible Grimoire after holstering it while riding Merulina.
  • Fixed Yareli’s Passive staying longer than intended for Clients while continuously shooting while it decays. 

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KULLERVO APOSTATE COLLECTION

Transform the captive Warframe’s burden of blame into a smoldering mark of pride with this collection of Apostate skins and items. The collection includes: 

 

Kullervo Apostate Skin

The eternal outcast has nothing left to fear.  Kullervo embodies rebellion and the will to endure whatever the oppressor can dish out.

Kullervo Apostate Baneful Blades 

Kullervo Apostate’s signature adornment. These blades can be equipped/unequipped via the Auxiliary option. They can also be equipped on other Kullervo skins. You can also use the default Baneful Blades on the Kullervo Apostate Skin. 

Kullervo Apostate Shoulder Spikes

Kullervo Apostate’s signature pauldrons. These Shoulder Spikes can be equipped/unequipped via the Attachments option. 

 

Piacle Sparring Skin

Incarcerated, with his sword Vaenn hidden away, Kullervo learned to fight with fists and feet. This sparring weapon skin pays homage to the sacrifices he made in captivity.

 

Culpa Syandana

Kullervo took the chains of guilt that had once bound him and twisted their links into an ornament.

 

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GUNBLADE BATTLEKIT

Take on the dangers of the Origin System in style with the Pyra Opula Syandana and Sugatra. Back it up with the deadly Redeemer gunblade and High Noon Stance. 

NOTE: This is a real world currency pack only, but the Pyra Opula Syandana and Sugatra are available to obtain from Varzia’s Offerings for Aya. 

Pyra Opula Syandana

Full spectrum flames dance around this evolved Syandana.

Pyra Opula Sugatra

Every eye will be drawn to this iridescent sugatra.

Redeemer

Striking with massive twin blades, the Redeemer fires the killing blow with its built-in shotgun. 

High Noon Stance (Gunblade) 

Bullets spray between wicked slash attacks. 

3-Day Affinity Booster

Doubles the rate at which you earn affinity. Upgrade your weapons and Warframes faster.


 

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NIGHTWAVE: NORA’S MIX VOL. 9 (LIVE @ ~2:15 PM ET)

Nightwave is transmitting a new signal that’s calling you to uncover rare and ever-so-mysterious goods! Nora’s Mix Vol. 9 starts at ~2:15 PM ET today with fresh and returning Rewards that will leave you utterly starstruck.

Stats below for Augment Mods are at Max Rank. 

New Tier Rewards

Raya Orbitus Sigil

Display the elegant lines of the cosmos with this Raya series Sigil.

Arca Titron Raya Skin

Elevate the Arca Titron with glowing line work reminiscent of calligraphy.

Parallax Raya Skin

The light and dark of the cosmos are etched into the skin for the Parallax Landing Craft.

Pain Points (Athodai Augment)

On Weak Point hits with Primary Fire: +60% Weak Point Damage for 5s. Stacks up to 10x.

Epitaph Raya Skin

This skin for Sevagoth’s signature pistol balances light and darkness, beauty and death.

Raya Sigma Syandana

Flash across the battlefield with this Syandana that elevates the original design of House Sigma.

Burston Raya Skin

Etched with golden light, the Raya series brings a cosmic sophistication to the Burston.

Spontaneous Singularity (Simulor Augment)

Orbs that strike targets will explode immediately with 90% Bonus Damage and a 18% chance of Singularity that pulls in more targets. Orbs do not bounce or combine. 

Raya Aurora Ephemera

Evoke the awe and beauty of solar winds with this delicate ephemera.

Xaku Raya Skin

The light of the lost shines with shared purpose from the depths of Xaku Raya.

  • The Xaku Raya Illume Helmet is also included as part of this reward tier! 

 

New Cred Offerings

Earn Nora’s Mix Vol. 9 Nightwave Creds by completing Reward Tiers and exchange them for these new Cred Offerings – These offerings are permanent additions to the store and have been added to the rotations.  

  • Saturn Six Chest Plate
  • Saturn Six Knee Plates 
  • Saturn Six Shoulder Plates 
  • Saturn Six Syandana 
  • Temple Rockett Helmet Blueprint 
  • Noggle Statue - The Wolf 
  • Gamma Color Palette 
  • Contrathermal Companion Glyph 
  • Nora Night Glyph Pack 
  • Critical Mutation Mod (Catabolyst) 
  • Volatile Variant Mod (Sporothrix) 

 

Nightwave Changes 

  • Added the following new acts:
    • “Ollie Oop!” Weekly Act: Play Ollie's Crash Course and complete a race.
    • “Tanked” Elite Weekly Act: Defeat an H-09 Efervon Tank.
    • “Test Subject” Elite Weekly Act: Complete a run of Deep Archimedea or Temporal Archimedea.
  • Removed the “Flying High” Elite Weekly Challenge.

 

ADDITIONS 

  • Added the “Universal Gemini Emote” that automatically uses the corresponding Gemini transformation emote for the Gemini skin you have equipped!
    • If you own a Gemini Skin, this emote is readily available to equip onto your Emote Wheel. 
    • One of the Gemini Emotes will be randomly selected to play if used with a Warframe that does not have a Gemini Skin.  
  • Added a new Auxiliary option to Minerva’s Gemini Skin that’ll allow you to put her sunglasses on her face!
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  • Added a “Temple and the Rippers Poster” to Flare Varleon’s wares.
    • This was missed in Techrot Encore’s initial launch, so we’ve snuck it in now!
  • You can now change your Loadout from the Temporal and Deep Archimedea screens.
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  • Arbitration rotation rewards (excluding Omni Forma) have been added to the Arbitration store (Arbiters of Hexis in the Relay) to provide players an easier path to these items via Vitus Essence: 
    • Arcanes
      • Arcane Pistoleer
      • Arcane Tanker
      • Arcane Bodyguard
      • Arcane Blade Charger
      • Arcane Primary Charger
    • Mods
      • Combat Discipline
      • Adaptation
      • Aerodynamic
      • Shepherd
      • Melee Guidance
      • Swift Momentum
    • Seeding Step Ephemera Blueprint
  • Added a “!” notification icon to the News Segment to indicate when something new has been added to the News and Community tabs.
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  • Added the Tonkkatt and Tak & Lug Blueprints and Components to the Grineer Ghoul drop tables. 
    • If you missed out on the Galleon of Ghouls event, you can now earn these weapons by encountering them in the Plains of Eidolon, during regularly scheduled Ghoul Purge and in Olympus, Mars. 
      • Our next Ghoul Purge kicks off this weekend! (May 24th)
    • For drop rates visit the official Warframe drop tables
  • The Kullervo Noggle has also been added to the in-game Market for Platinum!c34d24d3b1a5bc1f5f72c120894f43a3.jpg

 

CHANGES

Arsenal QOL

  • Added the ability to curate Warframes and Weapons in the Arsenal using category tabs. These categories are not perfectly exhaustive across all Warframe/Weapon types but use general qualities for the purposes of improving search. The “Miscellaneous” category covers Weapon types that fall outside of the other categories, which includes modular weapons (Kitgun & Zaws).
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    • Warframe Categories:
      • Note: Certain Warframes will appear in multiple categories (example: Ash is listed in both Damage and Stealth) 
      • Damage
      • Crowd Control
      • Support
      • Survival
      • Stealth 
    • Primary Categories: 
      • Rifle
      • Machine Gun
      • Precision Rifle
      • Shotgun 
      • Beam
      • Bow / Crossbow
      • Launcher
      • Miscellaneous 
    • Secondary Categories: 
      • Pistol
      • Submachine Gun 
      • Shotgun
      • Beam
      • Throwable 
      • Miscellaneous 
    • Melee Categories:
      • Light Blade
      • Fist / Fans
      • Two Handed Blades
      • Scythe 
      • Staff / Polearm 
      • Hammer
      • Ranged Melee
      • Miscellaneous 
  • Added the ability to sort Mod inventory by selecting Stats in the Upgrade UI. 
    • Selecting a stat will auto-fill the search bar with the term. For example, selecting the “Health” stat in the UI will add the term to the search bar and sort Mods that include Health stats. 
    • To reset, simply select the x on the search bar to restore the full list of Mods. 
  • Improved the search functionality in the Arsenal to more reliably bring up associated Weapons based on the search term. 
    • There were instances prior to these improvements where (for example) if you searched “Rifle” several weapons would appear that do not fit into that category. This was due to the fact that some used Rifle Ammo but were not inherently Rifles themselves, which was erroneously included as part of the search logic. While there were also instances where searching a term (such as “Warfans”) would not bring up any results, something we’ve resolved in this update! 
      • Similarly, we  removed “Sniper” in the Ambassador’s description so that it doesn’t appear when searching “Sniper”, it also didn’t make sense given the weapon’s function. Now reads: “Bring negotiations to an instance conclusion with this Corpus assault rifle. Switch effortlessly between charged explosive shots and rapid-fire electrical assault mode.”
    • While we believe to have fixed the majority of these issues, there may still be some edge cases where weapons are pulled up that aren’t associated with the term – please let us know if you come across these inconsistencies, thank you!
  • Updated the description for the “Cloaked Appearance” Accessibility setting to also mention "invisible". Now reads: “Modifies how allies appear while cloaked or invisible. This does not affect enemy perception, or the appearance of cloaked foes.” 
    • You can also now search for this accessibility option by typing “Invisible” in the settings search bar! 

Enemy Unit Changes

  • The following enemies have received new mechanics to add more gameplay diversity with new players in mind:
    • Bailiffs have been added to Grineer missions as a mini-boss unit. These units have been reskinned and act as tanky slow-moving enemies with a Necramech-like charge and telegraphed hammer slam (in addition to their normal melee attacks). 
      • Also reduced their health from 700 to 450. 
    • Ballistas will now lock onto players and release a charged shot. We’ve updated the VFX on their beam to telegraph when they are about to shoot and have spruced up the shot to give it an extra oomph as well!
    • Eviscerators have a new area-denial mechanic where they shoot a volley of grenades in a line pattern. These grenades have a staggered explosion to keep Tenno on their toes and out of their way. 

Archon Shard Removal Changes

  • Each Archon Shard type now uses a different Secretion instead of all Bile in its removal cost. 
    • Crimson: Oxides
    • Azure: Synthetics 
    • Amber: Bile
    • Topaz: Pheromones 
    • Emerald: Biotics 
    • Violet: Calx
  • Reduced the Secretion cost of base Archon Shard removal by half from 30% to 15% (Tauforged Shards are unchanged at 30%).

Captura Changes

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  • Added a Captura “Quick Access” menu to the Gear Wheel while in  Captura Scenes. Upon opening the Gear Wheel, players will be presented with these options:
    • Camera: Opens the Camera section of Captura settings 
    • Text: Opens the Text section of Captura settings
    • Spawn Enemies: Opens the Spawn Enemies menu 
    • Kill Enemies: Kills all spawned enemies in the Scene
    • Select Scene: Opens the “Select Captura Scene” menu
    • Lighting: Opens the Lighting section of Captura settings
    • Game Speed: Opens the Game Speed section of Captura settings
  • Added a “Show Advanced Controls” toggle to the Captura settings. For players who want to jump into Captura to take a quick screenshot, scrolling through the large amount of settings can be overwhelming. We’ve separated out the core features of Captura to always be visible, and hidden the following mechanics behind the Advanced Controls toggle:
    • Camera:
      • Look at Character
      • Detach Camera
      • Advanced Camera Controls
      • Show Post-Capture Dialog
    • Game Speed:
      • Game Speed
      • Game Speed Multiplier
    • All Filter Settings
    • Combat: 
      • Enable Self-Knockdown
      • Enable Friendly Fire
    • Lighting:
      • Enable 3 Light Setup (and associated settings)
      • Time of Day
  • Moved the “Select Scene” options from the list of settings and put it beside the “Defaults” and “Back” buttons so it is more easily accessible.
  • Removed the “Take a Screenshot” Captura string from the menu when using a controller on PC, as other platforms have their specific controller button to use for taking a screenshot.

 

General Changes 

  • You can now replay the Heart of Deimos quest, Chimera Prologue, and Erra within the Prelude to War Quest.  Back to the drawing board on this one - we're looking into a fix!
  • You can now customize HUD colors for Reload/Charge and Cooldown HUD elements in the Accessibility settings > Interface > Customize HUD colors > Scroll down to “Combat Feedback” section. 
  • Made the following changes to Ivara’s Concentrated Arrow Augment with the goal of making it a stronger single-target killer and Status Effect dispenser:
  • Now deals 50% Critical Chance on a fully charged shot.
  • Additional 50% Critical Chance on Weak Point hits, including headshots.
  • The AoE explosion now applies Status Effects (20% base chance).
  • The AoE explosion now has a Line of Sight check within the first 5 meters of the center.
  • This is to bring it in line with other Warframe abilities, while also balancing with the above adjustments!
  • Exalted Weapons can now equip Energizing Shot (excluding Jade’s Glory, Hildryn’s Balefire and Dante’s Noctua since they are AOE weapons).
  • Athodai’s unique trait now triggers on weakpoint kill, instead of only on headshot kill!
  • Reduced the Dedicant's health by ~30% following community feedback.
  • Kaya’s shoes are now tintable on her Gemini Skin!
  • Removed the Railjack Look Sensitivity setting for controllers as it did nothing. 
  • Wild Kubrows will no longer attack players unless the player attacks a Kubrow or Kubrow Den first.
    • To accommodate this change, Companions will no longer target Neutral wildlife (Wild Kubrows, Desert Skates, or Feral Kavats) even if players have attacked them. 
  • Live Heartcells dropped from the Quick Correct Potency mod now have an in-mission marker.
  • The rate that Reactant drops in Void Fissure missions will now increase when enemy spawn rates are being affected by Host’s platform. 
  • Made general improvements to NPC pathing. 
  • Increased the size of Varzia’s item grid. 
    • 16:9 ratio screens will now show 4 items per row rather than 5 to improve readability of the text and icons.
  • Updated the SFX of Temple’s Backbeat when cast on beat with a “guitar chug” sound. 
  • Changed Burgerfest Peely Pix description to remove mention of the 10% healing on allies and defense targets as it was misleading since it heals differently between the two. 
    • Now reads: “Enemies have a 15% chance of dropping Argon Burger Boxes that can be picked up to heal nearby allies and defense targets."
  • Improved Temple’s left hand positioning on Lizzie while casting abilities. 
  • Improved skinning of the Chymerist coat to reduce deformations.
  • New cosmetics will now be marked with the “new” icon in the Appearance Screen.
    • We initially applied this to new equipment with Techrot Encore, and we’ve extended to another part of your Arsenal!
  • Removed the 1999 Demo from the Update Screen.
    • Now that Warframe: 1999 has been in player hands for many months now, our focus is getting players to play 1999 instead of the Demo itself.
  • Account Binding and Auto Login is now available for players who use the Epic Games Launcher! Learn how to set it up and more here: https://forums.warframe.com/topic/1454388-epic-games-account-binding-auto-login/
  • Disabled the ability to use Gemini Emotes while in Archwing. 
    • Transforming in Archwing caused issues like the Skin appearing invisible after completing the animation. Due to technical complexities, we’ve disabled for the time being to prevent further issues. 
  • Turned down the volume of the Techrot Encore log in music. 
  • Restored Rhino Rubedo Plated Skin’s material color to its original rusty tint. 
    • This was inadvertently changed when the skin was converted to PBR.
    •  Also fixed the shoulder armor appearing grey.
  • Added hovering movement to the Liset in the Awakening Quest, instead of remaining stationary. 
  • Made improvements towards how Auto-Install functions on pseudo-exalted weapons.
  • Potency Mods can now be Sold, Dissolved, and Transmuted!
    • This functionality was temporarily removed shortly after Techrot Encore launch due to them giving more Endo than intended.
  • The following bundles can now be purchased either with real world currency or Platinum from the same Market page. We experimented with this “one page two purchase options” in the Techrot Encore update with a test that only made it available to certain players. We have now implemented it for all players and will be applying it to future eligible bundles that are offered for both real world currency and Platinum. 
    • Rhino Heirloom Steel Collection 
    • 1999 Gemini Oath Collection 
    • 1999 Cyte-09 Bullseye Bundle 
    • Encore Gemini Collection 
    • Encore Temple Bundle 
  • We have retired support of “Action Sets” in the Steam Input configs while using third party controllers on PC Steam and Steam Deck. The default Warframe controller config will now be used exclusively. This decision was made to create a more stable experience for players by reducing the amount of issues associated with Steam Input configs overlapping with Warframe’s default config. This is also a preventative measure to help reduce issues when introducing new bindings to the game. Expand the spoilers below for full details on the change, what to expect and how to troubleshoot if issues are occurring:  

 


The controller config should automatically update in Steam to use the Warframe default when you start and exit the game once. We suggest avoiding changing the configs themselves in Steam to avoid further issues. Any config changes should be done through the "Customize Controller” settings in the game. 

If you experience issues with Steam Input configs not updating, you can attempt to reset the configs with the following steps: 

PC + Third Party Controller (Steam Input enabled)

  1. If using an older custom config or an outdated official layout, connect a controller
  2. Launch Warframe (the game, not the launcher)
  3. Open the Steam overlay
  4. Select your current layout and a list of config options will appear
  5. In the "Recommended” tab select the "Official layout for Warframe"
  6. Apply the layout, and close Warframe
  7. Fully close Steam (main Steam window > Steam button top left > Exit)
  8. Reopen Steam
  9. Connect the controller
  10. Open Warframe

Steam Deck (Steam input is enabled by default):

  1. If using an older custom config or an outdated official layout, launch the game
  2. Press the Steam button
  3. Scroll up to Warframe
  4. Select controller settings
  5. Select controller settings again in the bottom middle of the page
  6. Select your current layout and a list of configs should appear
  7. In the "recommended tab" select the "Official layout for Warframe"
  8. Apply the layout, and close Warframe
  9. Restart the Steam Deck
  10. Open Warframe again

Steam Deck + Third Party Controller (Steam Input enabled):

  1. If using an older custom config or outdated official layout, launch the game
  2. Press the Steam button
  3. Scroll up to Warframe
  4. Select controller settings
  5. Select controller settings again in the bottom middle of the page
  6. Select your current controller and layout
  7. In the recommended tab select the "Official layout for Warframe"
  8. Apply the layout, and close Warframe
  9. Restart the Steam Deck
  10. Connect your controller
  11. Open Warframe

Depending on whether you are on PC Steam or Steam Deck, the following details will help you adjust your settings to make the most of this change: 

PC Steam: Whether Steam Input is enabled or disabled, any binding customizations made in the in-game Warframe “Customize Controller” settings will take priority. 

  • You can access these settings by opening up the Pause Menu in-game > Options > select “Controller” tab > select “Customize Controller”. 
  • Note for Xbox/PlayStation controllers: These controllers have Steam Input disabled by default, however, if you had enabled Steam Input prior to this update and the controller is connected at launch, a popup will occur in-game informing you that Steam Input is enabled and that we recommend swapping to the Warframe default for the following reasons:
    • Xbox: To prevent potential binding functionality issues, we recommend you change the controller override in Steam to “Use Default Settings” (steps below). 
    • PlayStation: Certain bindings (i.e. touchpad) will not function unless the controller override in Steam is swapped to “Use Default Settings”. 
    • How to change controller override to Default Settings:  
  1. Open Steam
  2. Find Warframe in your Steam Library
  3. Click the Gear Wheel on the right side of the page
  4. Select Properties
  5. Select Controller
  6. Select “Use Default Settings” and close Warframe.
  7. Fully close Steam to ensure changes take effect before re-launching Warframe
  • Note for Nintendo Switch & Generic Controllers: We made a change that toggles them to automatically use the defaults. They were previously set to “disabled”, which required players to have to manually enable them. 
     

Steam Deck: Steam Input is enabled by default on Steam Deck. However, if you experience any issues with your controller, you have the option to manually disable it using these steps:

  • Find Warframe in your Steam Library > Click the Gear Wheel > Properties > Controller > Select “Disable Steam Input”.









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  • TennoGuard (2FA) is now required to be enabled in order to trade after adding an email to your bound Steam/Epic Games and Warframe account. For more information and how to enable TennoGuard, visit our FAQ: https://www.warframe.com/2fa-faq
  • Full keyboard & mouse support is now enabled on Steam Deck and Steam Big Picture mode! 
    • This addresses multiple issues such as being unable to select from the Gear Wheel and pause menu, and UI soft locking issues. 
  • Changed the confirmation text to visit a Syndicate from your Base of Operations when you have not met the representative yet. Now reads: “You have not met the Syndicate representative yet. Are you sure you want to travel to this faction’s hub or relay to visit their representative?” 
  • Updated the image in the Communicator Nightwave Act’s “How To” popup from a marked resource deposit to a marked dropped resource to clarify the Act’s requirements. 

 

PERFORMANCE & OPTIMIZATIONS

  • Fixed performance issues caused by ammo pickups in Höllvania missions. 
  • Made small optimizations to Cyte-09’s Seek and Resupply abilities. 
  • Made systemic micro-optimizations to memory usage on all platforms.
  • Made small optimizations related to sound volume settings.
  • Made improvements to performance issues caused by Purgator 1.
  • Optimized Somachord Tones when they are loaded up to play.  
  • Fixed Stalker Specter causing hitches for Clients when spawned by Host. 
  • Fixed screen stuttering when equipping the Wirematrix Ephemera.
  • Made systemic micro-optimizations to level loading and streaming. 
  • Made micro-optimizations to serialization.
  • Made optimizations to volumetric fog memory. 
  • Fixed hitch when opening Look Links that have Gemini Skins equipped. 
  • Optimized ragdoll and Warframe collision meshes. 
  • Minor optimizations for UI and rendering. 
  • Made small optimizations to destroying a lot of destructible items.
  • Fixed performance issues while fighting the Hydrolyst Eidolon.
  • Fixed performance issues at the start of The New War’s “She Gives, We Live” mission.
  • Improved performance issues related to Kullervo’s Recompense.
  • Fixed performance issues caused by Kuva Ogris’ SFX while Adhesive Blast is equipped.  

 

FIXES

Top Fixes 

  • Fixed Warframe Augment Mods that buff Element Damage (e.g., Volt’s Shock Trooper, Lavos’ Valence Formation, Gyre’s Conductive Sphere) not buffing Status Effect damage (e.g., Electricity ticks).
  • Fixed certain Abilities (notably Atlas’ Landslide) being unable to target Techrot Babau.
  • Fixed Archguns (and other gear that is not equipped upon mission, like Necramechs) not registering Mods equipped in certain slots due to an error in Mod Capacity calculations.
  • Fixed Mind Controlled and Enthralled enemies remaining above ground after the floor collapses in Stage Defense missions and then Host Migration occurs, causing a halt in mission progression. 
  • Fixed Coda Motovore inheriting physical damage Mods from Exalted Melee Weapons with Melee Doughty equipped. 
  • Fixed cases of Ash's Blade Storm clones being permanently visible.
  • Fixed Melee Crescendo stacks vanishing after Host migration if collected using Ash’s Blade Storm. 
  • Fixed loss of function after casting Ash’s Blade Storm right before being knocked down.
  • Fixed Ash’s Blade Storm ability breaking until all marked enemies have been killed after entering a Nullifier field.
  • Fixed Volt’s Electric Shield critical multiplier applying twice per Shield to various hitscan weapons (ex: Opticor, Ferrox, Onos’ Incarnon Mode, etc.), resulting in unintentionally high and inconsistent damage numbers. 
  • Fixed base and Coda Catabolyst’s Primary fire ignoring player’s screen shake setting when disabled.
  • Fixed newly unveiled Rivens that are still equipped on the weapon used to unveil it not appearing in the Trade inventory UI when the “Hide Equipped” option is enabled. 
    • Rivens that are incompatible with the weapon they are equipped to are no longer considered to be installed on the weapon and will appear as Trade eligible in the UI. 
  • Fixed Initial Combo (from Corrupt Charge, Covert Lethality, etc.) not triggering while Mesa’s or Jade’s Exalted ability is active. 
  • Fixed the Conductive Sphere Augment causing enemy fire to inflict Electricity Status Effects onto Gyre.
  • Fixed Arcane Rise not triggering for Clients when reloading using Cyte-09’s Resupply. 
  • Fixed enemies in Simulacrum being able to damage and even down players while they are in the Arsenal. Players are now immune to damage when they are in the Simulacrum’s Arsenal. 
  • Fixed failing a Technocyte Coda showdown causing instant fails on subsequent runs if the player died mid-mission. 
  • Fixed cases of Violence causing function loss if they use Silence on a Warframe with an Exalted Weapon active.
  • Fixed cases of cloth physics breaking on Grendel Prime, Wisp Prime, Mesa Prime, Inaros Prime, Revenant Mephisto, Mirage Oneiro and Dante.
    • We are aware of various other cloth physics issues and are addressing them on a per-Warframe basis. 
  • Fixed being unable to progress in Legacyte Harvest mission after Host Migration causes Kalymos to disappear. 
  • Fixed Clients getting stuck in the Railjack loading tunnel after Host aborts from a Technocyte Coda Showdown mission.
  • Fixed Open World Bounties not counting towards the Agent Nightwave Daily Act and Mission Complete Nightwave Weekly Act.
  • Fixed instances of Nourish missing its timer in the Ability icon
  • Fixed weaker casts of Nourish overriding stronger casts when in a mission with multiple players using Nourish (who have it modded differently).
    •  The “weaker” cast will no longer override the stronger values of the existing cast, but it will extend its duration.
  • Fixed Grendel’s Pulverize having sluggish acceleration while Nourish is active.
  • Fixed functionality loss during Kullervo’s Wrathful Advance when an emote is played during the Ability’s animation.
    • To fix this issue, emotes and vehicles cannot be used during Wrathful Advance’s animation.
  • Fixed Titania’s Ironclad Flight Augment not disabling Vacuum, per the Augment’s description, and unintentionally also receiving Razorwing Blitz’s buffs.
  • Fixed Host loss of function (unable to attack, broken animations, etc.) after entering the Technocyte Coda Vanquish/Convert sequence with Archgun equipped. 
  • Fixed Armor gained from Nyx’s Psychic Bolts resetting after hitting 700 points instead of the intended 1000. 
  • Fixed Exploiter Orb not shooting at players during the Deck 12 portion of the fight. 
  • Fixed Toggle Sprint deactivating when Qorvex’s Fused Crucible Augment expires. 
  • Fixed players attempting to join Faceoff missions from Backrooms getting stuck in the loading screen. 
  • Fixed Mobile Defense Datamass not respawning in Gas City tileset after dropping it off a ledge, causing the mission to be incompletable. 

 

General Loadout Fixes 

  • Fixed Heavy Attack mods not being triggered by Exalted Blade’s energy blades for Clients. 
  • Fixed Burst Laser causing strobing light effects in dark tiles.
  • Fixed Cloaked Appearance not applying to players in Archwing or Railjack.
    • Also fixed Void Cloak’s color correction not re-applying when exiting and re-entering the ship. 
  • Fixed enemies lying on the ground instead of cowering when affected by the Malicious Code Parazon Mod. 
    • Certain enemies with weird shapes may still lie on the ground to prevent clipping issues, but most humanoid and bipedal enemies will now properly cower! 
  • Fixed a delay when casting Drifter’s Guiding Hand Duviri ability while on a Kaithe.
  • Fixed Warframes with sleep abilities (e.g., Ivara’s Sleep Arrow, Baruuk’s Lull) allowing Duviri creatures to be captured as if they were open landscape conservation targets.
  • Fixed Prize Kill’s Shield Recharge delay reduction not working in Conclave missions. 
    • We also made a change that allows for the delay reduction to continuously apply for its duration instead of only kicking in on the next instance of damage taken to Shields. 
  • Fixed rare cases of Incarnons being able to skip multiple Evolutions at once.  
  • Fixed the Lex Incarnon Evolution Hoplite Virtue not increasing the Lex’s base damage.
  • Fixed Mesa’s Regulators disappearing from her arms after deactivating Peacemaker. 
  • Fixed the Nagantaka and Nagantaka Prime’s alt-fire alerting enemies despite having a Silent noise level.
  • Fixes towards Dual Torxica’s spores causing enemies to get yeeted into the air.  
  • Fixed Temple’s Pyrotechnics not hitting enemies caught in Koumei's Bunraku. 
  • Fixed inability to deploy Vauban’s Bastille on moving platforms. 
  • Fixed Gara's Spectrorage being unusable on the Elevator in the Ascension game mode.
  • Fixed Melee Doughty applying the crit damage bonus to the portion of the weapon that does not have any Puncture damage (Corufell’s Heavy Attack behaviour, etc).

 

UI Fixes 

  • Fixed Amp Fire Mode stats overlapping when comparing Amps in the Ukrainian-language Game Client.
  • Fixed all equipped Antivirus Mods appearing to deplete on the final stab of a Technocyte Coda, instead of only the correct Antivirus Mod.
    • This was only a UI issue, the incorrect Mods would not actually be depleted.
  • Fixed Orvius Blades appearing in the UI reward popup when fighting Kuva Guardians in The War Within Quest. 
    • This was a UI-only issue, as the blades only drop from Kuva Guardians after the quest.
  • Fixed Syndicate weapon buffs (e.g., Rakta Cernos’ Blight) tooltip appearing in the host’s language if client is playing in a different language.
  • Fixed item names text extending outside the UI box in the Navigation Arsenal screen.
  • Fixed Quest tracker, notification and currency UI disappearing when re-entering Backrooms.
  • Fixed the bottom of the Cavalero’s Evolve Incarnon window being cut off.  
  • Fixed Inaros’ Scarab Shell HUD element disappearing upon entering Archwing. 
  • Fixed Alchemy objective UI lingering on screen during Excavation mission in The Circuit after Host extracts. 
  • Fixes towards the Technocyte Coda spawn UI appearing during the loading and end of mission screens after aborting a mission. 
  • Fixed HUD buff timers sometimes missing decimals. 
  • Fixed Antivirus Mods appearing faded in the Codex even if you own them. 
  • Fixed the Main Quests header in the Codex not showing the most recent Quest. 
  • Fixed Cross Platform Save players not seeing “Linked Accounts” when viewing their own Profile. 
    • Also fixed “Linked Accounts” tooltip not appearing when viewing Clanmates or Recent Players if you are not friends. 
  • Fixed offline Protoframe's birthday messages being unplayable if the birthday message is preceded by a Calendar reward. 
  • Fixed a rare case of a Requiem Relic becoming unselectable after refining Requiem Relics to two different levels of refinement a player didn’t own before.
  • Fixed positioning of the Capacity UI pop-up in the Upgrade screen. 
  • Fixed the Chat Link list having a large empty space above the Chat Linked items listed. 
  • Fixed the new item “!” icon in the Arsenal lingering on screen while editing Gear/Emote wheel.
  • Fixed Adversary weapons showing as Mastered in the Arsenal UI after Polarizing once. 
  • Fixed UI elements from the Conclave Mission Progress and End of Mission screen overlapping.  
  • Fixed missing Conservation UI elements (i.e., Tranquillizer Rifle, Echo-Lure and Pheromones) if the player swaps to an Echo-Lure while wielding a Tranquillizer Rifle.
  • Fixed the Legacytes missing their boss health bar in the Temporal Archimedea Legacyte Harvest mission with the Mitosis Deviation. 
  • Fixed scroll bar menus in multiple areas being incorrectly sized.
  • Fixed Faceoff Hindrance and Boost UI disappearing while on Merulina or vehicles (e.g., Atomicycles).
  • Fixed missing “Player Migrated” Accolades on eligible profiles.
  • Fixed mission nodes disappearing after opening the Loadout select screen from the Navigation UI. 
  • Fixed previewing multiple Helmets in the Arsenal causing them to overlap on top of one another. 
  • Fixed pause menu binding losing function after repeatedly using it while talking to the Protoframe you are dating in the Backrooms. 
  • Fixed case where the language select dropdown couldn’t be opened in the SteamDeck launcher. 

 

Environment/Tileset Fixes 

  • Fixed Somachord Tones and Frame Fighter Fragments appearing pure black in certain areas.
  • Fixed an environment element bouncing around in the extraction zone in a certain section of The War Within quest. 
  • Fixed Uranus Grineer Defense tilesets missing the minimap.
  • Fixed issues with subway tiles in Höllvania to help prevent NPCs from getting stuck. 
  • Fixed enemy pathing issues in the Grineer Sealab Defense tile. 
  • Fixed ally pathing issues in Veso’s segment of The New War quest.
  • Made fixes towards the doors in Orokin tilesets doors appearing super blown out. 
  • Fixed Clients seeing vehicles in Höllvania tilesets missing their body and appearing only as doors and wheels. 
  • Fixed an issue with one of the rock walls in the zoo Höllvania tileset disappearing. 
  • Fixed broken pathing in certain tiles in the Höllvania tileset.  
  • Fixed a floating TV in the Höllvania tileset. 
  • Fixed loss of function if you’ve been knocked out of submersible Archwing via a geyser in a Grineer Sealab Tile.
  • Fixed being thrown out of bounds when using Transference just as you’re about to be teleported out of the Undercroft. 
    • Transference is now disabled during this teleport sequence to prevent further issues. 
  • Fixed instances of Kalymos being unable to jump up to certain areas in Legacyte Harvest.
  • Fixed the paratrooper squadron alarms not playing for Clients in the Höllvania tileset. 
  • Fixed Host seeing extraction popup if Client passes through a specific section in the Höllvania tileset. 
  • Fixed Clients being unable to pass through a breakable grate in the Höllvania tileset. 
  • Fixed the console you need to defend in Grineer Settlement Sabotage missions being unlit. 
  • Fixed being unable to progress past the crouching tutorial in the Awakening Quest due to broken geometry hindering player movement.
  • Fixed lighting issues in an Orokin Tower tile.
  • Fixed spawning in the Necralisk instead of the Sanctum Anatomica if you were previously in a Dojo or Maroo’s Bazaar. 
  • Fixed Faceoff: Single Squad missions not being in the right season as indicated in the 1999 Calendar.
  • Fixed Citrine’s Remnants appearing on top of the Vosphene Glyphs in the Munio, Mirror Defense mission. 
  • More fixes towards Technocyte Coda Duets being able to spawn behind the doors in the Höllvania loading tunnel.
  • Fixed being able to get on stage in the Technocyte Coda Concert using Nova’s Wormhole. 

 

Misc. Fixes 

  • Fixed rare cases of Legacyte Capture being progression stopped if Kalymos is ragdolled. 
  • Fixed the abandon penalty for leaving too many Faceoff: Squad vs Squad missions counting Squad vs Squad missions that swapped to AI.
  • Fixed rare cases of players being stuck in the Railjack loading screen if a Client leaves the session if the squad is aborting a mission.
  • Fixed loss of function if the Host enters the Railjack navigation screen while a vote is active, and the Railjack mission starts. 
  • Fixed Operator face selections not updating dynamically.
  • Fixed flickering in previews of various Kubrow cosmetics in Baro Ki’Teer’s offerings.
  • Tentative fix for a rare crash when extracting from The Plains of Eidolon. 
  • Fixed being unable to rotate Adversary dioramas in the Codex when using a controller. 
  • Fixed cases of Legacytes getting stuck on elevators. 
  • Fixed various Interior Decorations not being visible when visiting another player’s Orbiter.
    • Also fixed Interior Decorations not saving across platforms for Cross Platform Save accounts. 
    • Also fixed Interior Decorations and Interior Colors not updating for visiting Clients as the Host makes changes to their Orbiter.
  • Fixed ragdolling enemies obstructing the camera while directly in front of them.
  • Fixed Protoframe and Drifter deforming after ragdolling off a K-Drive.
  • Fixed a dialogue typo in the Limbo Theorem Quest.
  • Fixed the Elder Queen missing her hat in the opening cinematic of The War Within.
  • Fixed Eleanor’s missing belt attachments in hubs (e.g., Höllvania Central Mall, Backrooms) and cinematics.
  • Fixed Gemini heads appearing transparent when attached to a Sister of Parvos Hound.
  • Fixed the Techrot Encore Gemini heads (e.g., Kaya, Flare) showing only their hair when mounted as a Kuva Lich shoulder progenitor decoration.
  • Fixed Velimir’s Gemini Skin speaking too quickly while using Transference between Operator/Drifter and Frost. 
  • Fixed Client functionality loss when capturing a target during a Host Migration.
  • Fixed rain splash VFX missing from ground after being revived. 
  • Fixed a crash when attempting to enter the Technocyte Coda Concert Stadium.
  • Fixed certain Operator/Drifter hairstyles with purple highlights (ie. Loid’s Hairstyle, Jillian’s Locks, Lettie’s Hairstyle, etc.) appearing grey when changing its color in the Arsenal. 
  • Fixed rare script error when selecting Peely Pix in the Temporal Archimedea UI. 
  • Fixed Articula not saving custom scaling sizes set by player after reloading into Orbiter. 
  • Fixed instances where enemy Articulas are missing their weapons. 
  • Fixed Railjack Forward Artillery not doing as much damage to Speakers in the Coda Technocyte Concert mission when used by Clients compared to Host. 
  • Fixed the Video Resolution option being grayed out and reading “ColorPickerPaletteLocked” after enabling the Power Saving Mode from the launcher. 
  • Fixed several Syandana offset issues when equipped on the Chymerist Uniform and Grunge Outfit. 
  • Fixed physics issues with the Drifter Rusalka Hairstyle and various other Drifter Cuts.
  • Fixed offset issues with the Brazontik Armor set. 
  • Fixed Warframe flickering in and out of visibility in the Backroom’s Syndicate screen. 
  • Fixed some of the Companion Mod ability SFX not playing. 
  • Fixed a broken texture on Gauss’ lower back.
  • Fixed energy colors on the EFV-8 Mars pistol.
  • Fixed the wrong animations being used when aiming while wall-latching and in melee-only mode. 
  • Fixed previously used weapons not being auto-equipped after stabbing an Adversary for the final time.
  • Fixed both Legacytes fleeing when only one Legacyte has low health in Temporal Archimedea when the Mitosis Deviation is active.
  • Fixed Excalibur not performing a deflection animation while blocking with the Melee weapon chosen during the Awakening Quest.
  • Fixed a crash following a Host Migration during the Ropalolyst fight after a Client generates Melee Crescendo stacks with Ash.
  • Fixed Clients losing functionality due to desyncing from the Host following a seamless transition.
  • Fixed Gemini Skins missing their military-esque straps and detailing while viewed in the Conclave Arsenal screen.
  • Fixed unintended SFX when opening the Arsenal with the Tonkkatt equipped.
  • Fixed cases of color pickers appearing twice in Heirloom collection descriptions in the Market.
  • Fixed missing Coda Cyst offsets on Equinox Prime. 
  • Fixed cases of duplicate “goodbye” dialogue when talking to your Hex partner in the Backroom.
  • Fixed players being immune to Void Angels’ impale attack while riding Atomicycle. 
  • Fixed several Syandana offset issues on the Velimir Gemini Skin. 
  • Fixed Excalibur’s Exalted Blade remaining visible after using Arthur’s Gemini Emote. 
  • Fixed script error in Inaros’ passive. 
  • Fixed script error after Polarizing a Coda Weapon and then swapping to another weapon in the Arsenal. 
  • Fixed recently customized Warframe Articulas becoming unselectable while decorating The Backrooms.
  • Fixed Kahl’s face deforming after using a Gemini Emote in Captura. 
  • Fixed Volt’s Raijin Skin’s Auxiliary Sleeves disappearing while equipped on Volt’s Prominence Skin.
  • Fixed Eleanor’s eyes having an underlying purple hue. 
  • Fixed Vintage Tech (Peely Pix) non-death Necramech summon cooldown to be 10s.
    • If you summon the Necramech from the wheel, the cooldown is 10s, so you don't have to go far back in the map to retrieve it.
    • If your Necramech dies, the cooldown before using it again is (60/120/180).
  • Fixed incorrect weapon trail VFX on numerous Fist subclass Melee weapons.
  • Fixed Warframe not pausing in menus during the Awakening Quest.
  • Fixed Sentient Battalysts missing their arms in the Simulacrum.
  • Fixed Garuda's Talons and Mesa's Regulators appearing invisible on their respective Warframe when unequipped.
  • Fixed a rare case of a romanced Protoframe being in the background of certain Hex Quest moments.
  • Fixed Predasite and Vulpaphyla previews in Inventory are broken if another Companion is roaming the Orbiter. 
  • Fixed Energy Color preview in the Backroom not previewing with the background VFX like it does in the Orbiter.
  • Fixed the Bleeding Body Ephemera colour not matching the preview icon.
  • Fixed Trinity's Passive remaining for other players even if she leaves the squad mid-mission.
  • Fixed Prod Crewmen struggling to hit Defense pods in Corpus Outpost Defense missions. 
  • Fixed various objects appearing massive when orbiting around Titania during Razorwing.

For a list of known issues following this update that require future code changes and cannot be addressed in a Hotfix, visit our dedicated thread: https://forums.warframe.com/topic/1454789-known-issues-yareli-prime/