Plains of Eidolon Remaster: Hotfix 24.7.3
General Additions:
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The Ventkids Clubhouse Scene that slipped through the Mainline cracks has been added to the Ventkids Offerings!
Changes:
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A Clan Dojo Map Legend can now be accessed by pressing the \ key when viewing the Map (can be changed under 'Customize Key Bindings')!
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Removed unreleased Ephemera from being Chat linkable...shhhhh.
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Tweaks to bring Limbo's Rift FX to a happy medium between different levels of environment exposure.
Fixes:
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Fixed bugs caused by prototype code that could corrupt input bindings and break menu input as described here: https://forums.warframe.com/topic/1081881-mouse-buttons-isnt-working-after-resetting-to-default-keybinding/
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Fixed a script error that could result in a Defense mission progression stopper.
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Fixed a script error in timed Nightmare missions.
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Fixed Submersible enemies not spawning in the Grineer Sealab tileset due to a script error.
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Fixed inability to damage the Juggernaut with Hildryn's Balefire.
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Fixed dying as Operator while using Guardian Shell causing players to be unable to Transfer back to Operator.
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Further fixes towards Assassin type enemies (Wolf of Saturn Six, Stalker, Syndicate, etc) choosing to appear as you're extracting.
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Fixed having no Shields in Archwing if Inaros or Nidus are equipped.
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Fixed doing a double Melee slam attack when Dual Wielding with a Glaive.
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Fixed perpetually spinning when Dual Wielding with a Glaive.
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Fixed the Synth Mod Set Bonus resulting in your weapon reload stopping and Synth icon stuck for a Client players after Operator mode.
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Fixed Clients being able to hear switching sounds for the Stradavar.
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Fixed a script error that occurred when an objective was triggered.
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Fixed the player Notes positioning not matching if Menu Scale is not 100%.