Octavia's Anthem: Hotfix 20.5.2
Changes:
- Optimized memory used by UI elements to improve stability on 32-bit systems.
- Made several Chat optimizations for scrolling and icon loading.
- Refreshing Chat text now only processes the last 200 visible lines (based on the size of the Chat area) instead of the last 200 messages. This improves performance whenever a message takes up more than one line.
- Inclusive Chat filters will now display messages based on individual filters instead of all filters. Previously, messages would only be displayed if both filters A AND B were present. Now messages are displayed based on whether they are filter A OR B.
- You can now hit "enter" to add to your Chat filters!
- Reduced icon loading delay. Icons are only drawn when they come into scroll range instead of every element in range being redrawn after scrolling.
Fixes:
- Fixed double initial Chat messages when a new tab is created.
- Fixed Mirage's Hall of Mirrors causing some explosives to detonate immediately.
- Fixed launcher projectiles auto-detonating on the Mirage's Hall of Mirror clones.
- Fixed Transference not working in Captura.
- Fixed Hosts/Clients in Captura not having unlimited Operator power.
- Fixed Hosts/Clients having to wait for Focus to cool down in Captura.
- Fixed Clients being able to enter Captura alone.
- Fixed a case where you can be stuck in the Chat resize mode due to the mouse being seen as off-screen for a moment.
- Fixed Nezha's Blazing Chakram getting stuck in the terrain resulting in a perpetual 'Power In Use'.
- Fixed Ash getting perpetually stuck when teleporting to a Death Orb.
- Fixed a script error when viewing time played in a Survival mission in the End Of Mission screen.
- Fixed being able to Ignore yourself in Chat.
- Fixed missing fade FX from Market icons.
- Fixed smooth scrolling lists losing focus in Leaderboard screen when skipping category elements (ie. WEEKLY).
- Fixed Chat linked item that are linkable only when owned not showing up as links to anyone who doesn't own it.
- Fixed the Operator customization menu remaining/overlapping the UI when viewing Navigation.
- Fixed an issue with the Kunai entry diorama being too zoomed in.
- Fix a script error when going into Foundry > Components.
- Fixed Uppercase and Lowercase Clan names appearing when linked in Chat.
- Restored the loading screen tips that had been broken by the addition of new entries.
- Fixed the Sharpened Claws Kavat Mod giving Armor removed by 4 Corrosive Projections back to enemies. Bad kitty!
- Fixed interrupting Hydroid's Tempest Barrage animation causing the FX to repeat.
- Fixed Solo players sometimes unable to launch Captura.