Update 18.7.0
New Customizations
OBERON FEYARCH COLLECTION
Embody the power of life with the new Oberon Feyarch Collection. This forest-inspired collection features new Skins for Oberon, Paris and the Ack & Brunt.
¢ OBERON FEYARCH SKIN - Emerge from the darkened forest with this gnarled old soul.
¢ ACK & BRUNT DANAUS SKIN - The unique sword and shield combo of forest warrior Oberon Feyarch.
¢ PARIS DRYAD SKIN - Oberon Feyarch's signature bow.
Conclave Changes & Fixes
¢ Recruit Conditioning will now give a more specific message indicating it's being disabled.
¢ Reduced the damage of the Dex Sybaris in Conclave.
¢ The Ogris can now be used in Conclave.
¢ The Deft Tempo Mod can no longer be used with the Opticor or Miter.
¢ Fixed Mag's Pull stagger not properly being affected by stagger immunity Mods in Conclave.
¢ Fixed an error in the Sudden Justice Conclave Mod's localization.
Additions
¢ The final Sortie Mission now has a chance to be an Assassination Mission against a level 100 boss!
¢ You can now move around in Maroo's Bazaar while in Vendor mode! Please note that a message will prompt that you've been kicked out of Vendor mode if you leave the trading area.
¢ Added preparatory content for Sortie Season 6 Rewards. Please note that Season 6 will begin tomorrow, March 31st, at the Sortie Rollover Time.
Changes
¢ Add some new death animations to the Grineer.
¢ Toned down the bright visual FX on Oberon's Hallowed Ground.
¢ Improved the visual FX of the 'Trade' button in Maroo's Bazaar.
¢ Reduced the Sapping Ospreys base damage and removed Proc chance.
¢ Balanced the Juggernaut to be more manageable in high-level Infested missions, particularly Infested Sorties. The Juggernaut's level will never exceed 80, and there is now a cap on the number of reinforcements that the Juggernaut can spawn during the stomp attack. The Juggernaut is also limited to one spawn per mission.
Fixes
¢ Fixed arrow ammo count depleting by two instead of one for Clients when using a bow.
¢ Fixed declined Squad invites sending a 'Failed to Join' error message to the sender.
¢ Fixed an issue causing tags in Relays to not appear over players.
¢ Fixed some positioning issues on the Sevati Sekhara badge.
¢ Fixed some confusing wording on Sortie Mission prerequisites as per: https://forums.warframe.com/topic/622579-sortie-missions-locked/#comment-6979061
¢ Fixed an issue causing cloth shading to not use the proper FX.
¢ Fixed some terrain in the Orokin Moon Spy Mission tileset that players could pass through to access a Vault without completing the trial.
¢ Fixed the 'Repeat Last Mission' button not properly taking players to the Navigation menu.
¢ Fixed some objects clipping through terrain on the Orokin Moon Spy Mission tileset.
¢ Fixed Chroma's Effigy not taking the proper helmet customization.
¢ Fixed the Sands of Inaros' Sacred Vessel diorama becoming stuck on screen, preventing progress in the Quest.
¢ Fixed Kubrow imprints appearing as brighter in the imprint preview UI compared to when in normal lighting due to adaptive exposure.
¢ Fixed Synthesis target scan points not being properly scannable in some instances.
¢ Fixed some hitching caused by deploying Kinetic Siphon Traps.
¢ Fixed the collision in the Orokin Derelict's collapsed hallway that would cause players to become trapped under debris.
¢ Fixed the minimap not working properly on a dead end tile in the Void.
¢ Fixed the laser traps not properly turning on and off for Clients in the Grineer Underwater Sealab tileset Spy Vaults.
¢ Fixed performance issues for Hosts caused by using Ash's Bladestorm.
¢ Fixed an error causing Infested Runners to appear in all Missions.
¢ Fixed an issue where certain lower-end PCs would see T-Poses instead of proper animations.
¢ Fixed a visual issue that would occur when ships appear outside your landing craft.
¢ Fixed Relays showing multiple empty instances. Relays will now show only a single unpopulated instance.
¢ Fixed the middle ship flying too close to the Landing Craft's window.
¢ Fixed not being able to hear the Lotus at the end of a Hijack mission.
¢ Fixed Lech Kril being associated with Phobos instead of Ceres in Sortie missions.
¢ Fixed Lisets flying too close to each other when entering a mission.
¢ Fixed the Liset's warp sound not playing when leaving various tilesets.
¢ Fixed incorrect ships appearing on fly-in for Derelict missions.
¢ Fixed Clients not being able to pass through open doors in the Moon tileset after a console has been activated.
¢ Fixed buff icons not displaying for Systemic Override (Zenurik) and New Moon (Vazarin) abilities.
¢ Fixed Mastery Sigils displaying incorrectly on Operators.
¢ Fixed doors in the Grineer Galleon tileset appearing white/black.
¢ Fixed performance issues caused by projectile weapons with high fire rate as per: https://forums.warframe.com/topic/620472-any-projectile-weapons-with-high-enough-firerate-will-stick-to-water/
¢ Fixed Red Veil Marks (Medallions) not glowing red in missions.
¢ Fixed Context action prompts displaying inside consoles.
¢ Fixed the Hyekka Master, Crawlers, Eximus', and Corpus Scrambus' affecting Limbo while in the Rift.
¢ Fixed being unable to consistently move during bleedout state as per: https://forums.warframe.com/topic/603821-quality-of-life-ideas-bleed-out-knowing-what-mods-on-what-ect/
¢ Fixed capturing a Corpus target resulting in a crash.
¢ Fixed the Azima continuously firing as if the trigger was stuck.
¢ Fixed mantling an edge breaking Ivara's Prowl ability.
¢ Fixed the Staticor consuming ammo but not firing projectiles.
¢ Fixed badge placements on Excalibur, Chroma, Mirage, Saryn and Atlas.
¢ Fixed duplicate titles in the Market banner.
¢ Fixed Clients seeing generators in Sabotage missions as active after being destroyed.
¢ Fixed various localization issues.