The Index Preview: Hotfix #4
Changes
- Archwing Part Blueprints (i.e Itzal Harness, etc.) are no longer tradable.
- Removed the unintended Slash Status chance on the Caustacyst projectile. It now deals purely Corrosive damage as intended (not a Slash weapon) and the 3x damage multiplier from the charged attack remains the same.
- Removed a non functioning 'Back' button option when viewing the Second Dream Codex opening cinematic.
- Revised the Ayatan Sculpture icons.
Conclave Changes
- Properly enabled Synapse for Conclave.
- Updated Mortal Conduct Conclave Mod description to accurately represent new Low Health value.
- Fixed a bug with the Conclave Mod Heartseeker not having its -50% Damage Block drawback.
- Increased the Shield steal amount of the Rakta Dark Dagger in Conclave.
Dedicated Server Changes & Fixes
- Improved Dedicated Server matchmaking! This should also help alleviate players being put into empty Dedicated Server sessions.
- Formatted Dedicated Server Leaderboards uptime so that it shows days/hours/m/s (previous version would only show hours and wrap around at 24h).
- Fixed a script error with Mirage's Hall of Mirror clones on Dedicated Servers.
- Fixed a couple Dedicated Server script errors with Volt's Overload and Spira Prime.
- Fixed an issue with the Energy spawners in Dedicated Servers where it would spawn Energy when no players were connected.
- Fixed getting permanently Staggered in a Dedicated Server game session.
The Index Changes & Fixes
- Trinity's Energy Vampire now works on Azoth and Lockjaw in The Index.
- The Index buff/debuff points are now called Financial Stress.
- Reduced the damage of Lockjaw's pet Sol to 5/10/15 (previously 20/20/50) in The Index.
- Reduced the damage reduction by half on the Robotic Technology Division enemies in exchange for slightly toning down their Weakspot damage multipliers in The Index.
- Fixed friendly Mag Specter in The Index from damaging ally players with her Polarize ability.
- Fixed timer discrepancy that can potentially occur when The Index ends directly from the enemy scoring, which made the timer freeze at the pre-time-drop instead of 0.
- Fixed The Index Endurance mode scaling to be based off of enemy deaths, not player-scored Index points.
- Fixed Client sound issues in The Index.
Fixes
- Fixed broken rendering when running DirectX 9 on older AMD GPUs.
- Potential fix for the Caustacyst causing game hitches.
- Fixed Clients being unable to hack lock down panels after using numerous Rhino abilities in a row before attempting to hack.
- Fixed a script error related to Nyx Prime's Chaos ability.
- Fixed players and enemies getting stuck in a net decoration in The Law of Retribution tileset.
- Fixed wonky wall textures in The Law of Retribution tileset.
- Fixed (for real this time) attaining free health by channeling as enemies pass through the Caustacyst goo with Life Strike equipped. Also fixes similar issue with the Zenistar's charge disc.
- Fixed a script error when going back to the Landing Craft if you collected any color pigments in the mission.
- Fixed a crash related to ragdolling enemies.
- Fixed being able to unintentionally scan placed Ayatan Sculptures in the Landing Craft.
- Fixed failing to load into Invasion missions.
- Fixed the last 2 ranks of the Shield Charger Mod having the same strength value.
- Fixed an incorrect texture on the Chroma Drevni TennoGen skin when using Effigy as per: https://forums.warframe.com/topic/709861-chroma-drevni-skin-bug/
- Fixed being able to scan the Ayatan Sculpture spot after you've picked them up. Also fixes seeing the name displayed above the same spot.
- Fixed inconsistent texture on the Officium TennoGen Syandana.
- Fixed the Azimas Alt Fire lasting a fraction of a second.
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Fixed receiving duplicate items in the End of Mission screen when picking up Blueprint drops (Oberon, Ash, etc.).