
Lunaro: Hotfix 2
Lunaro & Conclave Fixes and Changes
¢ Tweaked Teshin's VO to prevent overlapping transmissions.
¢ Removed the FX and sound on the end of shoulder checking.
¢ Lunaro Game sessions can no longer be joined once they reach Half Time.
¢ Increased the force from which you can throw a curveball.
¢ Increased the visual glowing FX when you catch the Lunaro to better assist in indicating when you are a ball carrier..
¢ Swapped LT and RT binds on controllers for Lunaro (RT is now throw). Only those who have the 'Default Controls' will notice this change.
¢ Fixed pressing X on controllers conflicting between 'Practice Lunaro' and 'Play Now'.
¢ Fixed players sometime loading into the wrong Lunaro level - an old development map somehow made its way in! There is only one arena at this time.
¢ Fixed Clients spawning in the sky after Half Time in Lunaro.
Changes
¢ Increased size of "Lunaro" text on Launcher.
¢ Swapped Vodyanoi and Yemaja nodes on Sedna to allow Kela to be more accessible to new players.
¢ The Rubico is now an 'Alarming' type weapon.
Fixes
¢ Fixed an issue with Warframe movement speed multipliers not working outside of the Conclave. The normalization of speeds for Lunaro was improperly being inherited in PvE.
¢ Fixed the search feature in the equip page of the Arsenal not functioning when first entering. Also fixed an issue with being unable to Search on controllers.
¢ Find the proper item count of equipped gear when populating the gear wheel.
¢ Fixed Rescue Targets & Companions not performing parkour moves to follow the player's line of parkour. (wall run, bullet jump, etc)
¢ Fixed the Second Dream opening Cinematic breaking when initiating it from the Codex.
¢ Fixed a crash when battling a Sentient.
**Please note: In Update Lunaro we listed an incorrect fix. Valkyr's Hysteria was not draining twice the amount of Energy, it was actually applying efficiency mods twice. The fix should read as: Fixed Valkyr's Hysteria applying efficiency Mods twice.