Hotfix 18.0.4

Prime Vault: Frost Prime
Note: Latron Prime Stock is not included in the Frost Prime drop tables - it is available as a special Alert that will be up from now until January 5th. Everyone can run it once to get their Latron Prime Stock.
The Prime Vault has Unsealed. Frost Prime makes a chilling return in the very first cracking of the Prime Vault
Frost Prime, Titan Extractor Prime, Latron Prime, Reaper Prime and the Misa Prime Syandana will all be available for a limited time through our Prime Access Program. Additionally, the following drops have been made available in the Void for a limited time:
- Frost Prime Parts
- Latron Prime Parts
- Reaper Prime Parts

Sortie Changes
- 20 Wave Defense Sorties have now been reduced to 15 Waves.
- Excavation Sorties now require 1200 Cryotic instead of 1500.
- Enemies will now prioritize killing the Rescue target in Rescue Missions.
- Sortie Missions will now display a countdown indicating the number of resources required to complete the mission in Defense and Excavation game modes.
Conclave Changes
- Reduced the effectiveness of Rhino's Iron Skin in PvP.
- Reduced the damage of the Snipetron series in PvP.
- Energy no longer drops on kills, and players will now retain the energy they had prior to death when respawning.
- Silence weapon Mods have been removed from Conclave End of Mission drop tables.
- Increased buff/debuff values of health/shields for the Rising Skill, Adept Surge, Calculated Spring and Tempered Bound Conclave Mods.
- Stagger effects have been removed from offhand Melee attacks in PvP.
Changes
- Removed Navigation and Conclave options from Maroo's Bazaar.
- Enemies slain within 5 seconds of spawning will no longer count towards stealth kills.
- Various Operator customization options have been expanded.
- Made slight adjustments to the Stalker and Hunhow's VO FX in the Second Dream.
- Updated various audio FX that occur during the Second Dream's cinematics.
- Players can now use controllers / game pads to navigate the Focus System's menu.
- Focus Upgrades will now better display their stat improvements, including duration and range.
Fixes
- Fixed our most common crash that would occur when booting up Warframe through Steam with Razer Comms overlay active.
- Fixed Archwing information displaying in the Warframe's Equipment category in the Profile stats page.
- Fixed the Agile Aim Conclave Mod showing 2% as its buff value instead of 20%.
- Fixed the Gineer Shipyards extraction cinematic displaying default Liset visuals instead of showing the player's Landing Craft customization.
- Fixed Oxium Ospreys constantly ragdolling, instead of possibly exploding on occasion.
- Fixed War's channeling FX trail originating from an improper location on the blade.
- Fixed an incorrect texture appearing on rocks in the Grineer Settlement tileset.
- Fixed a duplicate Follow Through Mod appearing in Teshins Conclave Offerings.
- Fixed Ivara's ziplines not always being flush with the walls they end on.
- Fixed a crash that would occur when a zipline is destroyed while players are on it.
- Fixed Saryn's Molt displaying as in a t-pose for other players if created away from their view.
- Fixed several Animation Sets missing their icons in the Arsenal.
- Fixed improper visual FX playing over Sentinels and Kubrows when hit by Radiation while playing Missions in the second half of The Second Dream.
- Fixed some areas of Maroo's Bazaar that would not properly allow players to trade.
- Fixed Rescue targets constantly running to cover instead of following players to Extraction.
- Fixed some clipping issues on character models in the Second Dream Codex diorama.
- Fixed Host Migration not properly resetting teams before Conclave Missions.
- Fixed End of Mission 'team has won' messages not always properly displaying.
- Fixed players being unable to install the Landing Craft segment.
- Fixed Equinox's Mend & Maim visual FX not properly displaying if the player is stealthed while the Ability is active.
- Fixed Arsenal and Mod screens not appearing properly in Maroo's Bazaar.
- Fixed the Coaction Drift Mod not properly increasing Aura strength or effectiveness.
- Fixed repetitive Transmissions that would occur during the first Mission in The Jordas Verdict.
- Fixed players getting stuck on the Mod Fusion screen when zooming into a Mod.
- Fixed the Power Drift Mod not properly increasing knockdown recovery.
- Fixed automatic weapons automatically ceasing to fire when jumping directly up.
- Fixed some login rewards missing from the Login 2.0 reward system.
- Fixed Transmissions in the Jordas Verdict playing on the player's loading screen instead of during the Mission start.
- Fixed an error preventing players for receiving their inbox reward for completing the Natah Quest. Accounts that did not properly receive their reward have been reimbursed with this hotfix.
- Fixed an error that would occur in Maroo's Bazaar that would prevent players from being able to Trade after opening their Trade menu.
- Fixed bonus experience given on the End of Mission screen displaying as '#ERROR!'
- Fixed the End of Mission screen sometimes improperly displaying an unranked Excalibur icon.
- Fixed some of Ivara's Ability FX playing too loudly.
- Fixed players not being properly vented from the 'button tunnel' in the first stage of the Jordas Verdict Trial.
- Fixed some icons in the Market not properly having the correct aspect ratio.
- Fixed excessive spot loading that would occur as a result of pre-Mission Trial dioramas.
- Fixed the final Sortie Mission becoming available for play after the first Mission was completed.
- Fixed an issue causing Hydroid's Pilfering Swarm Mod to prevent Defense or Excavation Waves from ending.
- Fixed the Lotus' VO at the End of Mission screen not properly playing.
- Fixed Mirage's Prism not properly blinding Clients in Conclave.
- Fixed Chroma's Effigy not correctly targeting enemy players correctly in Conclave's Annihilation game mode.
- Fixed players getting damaged by illusions summoned by Mirage's Hall of Mirrors in Conclave.
- Fixed an incorrect description in the Deft Tempo Conclave Mod.
- Fixed several upgrades in the Focus system that were not scaling up in effectiveness as they should.
- Fixed the Unairu Focus displaying incorrect Focus gained at the End of Missions screen.
- Fixed an error that could occur during Operator customization.
- Fixed an error that would cause the Host's default language to appear for clients on the Orokin Moon tileset.
- Fixed fire/ice damage related Lotus Transmissions playing on the Orokin Moon tileset.
- Fixed Transmissions displaying the name of the Operator, instead of the appropriate NPC.
- Fixed enemies not spawning with the correct level in the last Mission of The Second Dream Quest.
- Fixed Madurai and Unairu beam attacks being blocked by pickups and Sentinels as per: https://forums.warframe.com/index.php?/topic/572970-marudai-focus-beam-blocked-by-loot-when-using-carrier/
- Fixed Focus Abilities not having a proper keybind on the Steam Controller.
- Fixed the Zenurik's energy bubble visual FX not being visible to Clients.
- Fixed the Unairu`s Focus Ability displaying a `flamethrower`type effect, where there should be none.
- Fixed the Unairu's Medusa Touch description not clearly stating that enemy melee attacks will cause them to become petrified.
- Fixed the Lasting Judgement option text in the Unairu Focus tree appearing off screen when highlighted.
- Fixed various localization issues.