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Update 15.2.0

pc
Hotfix 15.2.1 +15.2.2
Nov 14, 2014

Syndicate Changes

  • Added standing multiplier to Sigils - the higher the tier of Sigil, the higher the multiplier.
  • Added sigil multiplier to Syndicate mission bonus if sigil matches the Syndicate hosting the mission.
  • Syndicate Standing gain per day now capped at 2000 + (2000 x Mastery Rank Number).
    • For example, I am a Mastery Rank 15 player.
    • My personal Syndicate Reputation Cap is 2000 + (2000 x 15)
    • Using BEDMAS: 2000 + 30000
    • 32000 is my Daily Syndicate Standing cap as a Mastery Rank 15 player.
  • (Coming in next build, missed build cutoff!) Base Syndicate standing gain is now ten times faster than before

Warframe Changes

  • Removed LOS checks for Radial Javelin, Energy Vampire, and Shield Polarize (reverted the 15.2.0 change).

Archwing Changes

  • Reduced AI 'sprint' acceleration and max 'sprint' speed to make enemies easier to target.
  • Updated Velocitus firing sounds.
  • Reduced lens flare effect on Velocitus.
  • Bigger hit effect on the Velocitus' projectile.
  • Small buff to Velocitus' damage, included ability to sweep a sphere giving some 'slack' on the shot.
  • Enemy spawns will be staggered so enemies are not as bunched together.
  • Small optimization made to AI pathing in Archwing.

Changes

  • Adjusted holster position for staff weapons on Hydroid.
  • Relocated capture and spawn points on Viver, Interception missions.
  • Improved the weapon trail on the Fragor/Brokk attack animations.
  • Viver, Eris is now a Infested Hive mission to return Eris to a purely Infested region.

Fixes

  • Fixed Flappy Zephyr missing from leaderboards.
  • Fixed Rathbone requiring two handles to craft, now reduced to one handle.
  • Fixed Sigils not showing their proper selected color.
  • Fixed Rathbone having 9 Mod slots, reduced to 8.
  • Made improvements to Archwing enemy navigation, should no longer get stuck in asteroids when being fired at.
  • Fixed Gilded Truth Mod giving higher fire rate than intended, now gives up to 80% when fully maxed.
  • Fixed issue that caused Zephyr suddenly stopping mid air due to physics bug.
  • Fixed VIP not spawning in quest defense missions.
  • Fixed World State Window not accessing a Syndicate Mission on a planet you haven't unlocked.
  • Fixed script error that would stop progress on Capture missions.
  • Fixed portions of Ice Planet tileset near crashed ship where players could fall out of map.
  • Various localization fixes and updates.
  • Fixed Interception point D on Corpus Ship, no longer floating off the ground.
  • Fixed issue regarding host-migration, items will no longer be lost during host-migration mid Defense or Interception missions.
  • Joining an Archwing mission that's already in progress will no longer mute Archwing sounds.
  • Fixed inaccurate collision on crashed ship on Ice Planet tileset.
  • Fixed players not receiving Archwing during space extraction cinematic on Archwing quest mission.

15.2.2

Changes

  • Base standing gain now ten times faster than before (for real this time!)

Fixes

  • Fixed instance when Molt's decoy would not properly die at the end of the ability.
  • Fixed unintentional cap on Syndicate bonus standing gain. (This fix will manifest after login resets at 7PM EST).