The Tiberon! Forged by a master gunsmith, this burst action rifle will take down the most fearsome foes!
Nova's Slipstream and Loki's Enigma alt helmets are here!
Changes
Capitalized Aura names in the squad panel loadout for consistency.
Improved performance on the visual effects of Vauban's Bastille for longer durations in an effort to reduce crashes.
Removed the [satisfied Grunt] subtitle from the tutorial.
Made improvements to host/client loading screen wait times.
Changed the Dead Eye Aura mod. Dead Eye is restricted to snipers and now offers a maximum of 35% damage increase.
Chat fixes and improvements:
Fixed player Alias's being 1 pixel offset on the y-axis from its corresponding message.
Fixed the chat window closing the wrong tab when closing a tab through the right click context menu.
Fixed chat getting the wrong user when right clicking on a private conversation tab.
Fixes
Fixed an issue where Alerts could disappear from the Solar chart after returning from missions.
Fixed an issue with a large hitch that could occur when accessing the Codex or mods screen.
Fixed an issue with Sonar's energy colour not appearing correctly if player cast as Client.
Fixed an issue where a player's Kubrow performing finisher on Jackal could cause the Jackal to cease operations.
Fixed an issue with Kubrow size discrepancies between host and client.
Fixed Frost's Snowglobe countdown timer not going away if the shield is destroyed from damage.
Fixed Melee channeling mods having a much higher penalty to channeling efficiency for Clients.
Fixed Mirage's Prism lasers not targeting Orokin Drones.
Fixed an issue in the Dojo where players are told to build a Grand Hall despite Great Hall being the next Hall in order.
Fixed Mirage's Prism saying it used 100 power to activate when it only uses 50.
Fixed cases of Mirage's Prism lasting forever/not using any energy, and being able to launch a second Prism.
Fixed Mirage's Prism prematurely detonating if it hits a defense target.
Fixed an issue where players could not leave or finish Interception or Defense missions if the Grustrag Three appeared.
Fixed issue where swapping shoulders with the Buzlok resulted in the projectile embedding to the right of the reticule, where the unswapped reticule was aiming.
Fixed Corpus security cameras sometimes being blind to a Mirage with Eclipse active.
Fixes reported cases of clients not being able to damage enemies caught in Vortex when using the Ogris, Torid, etc.
Fixed script error with Smite in PvP.
Fixed an issue with the weekly kill leaderboards not always reflecting the correct field.
Fixed an issue where the Mutalist Quanta could be completely reloaded at the start of the animation, the animation must now complete before all ammo is reloaded.
Fixed some melee weapons not dealing finisher damager after you switch from a different melee weapon (e.g. Hysteria ending).