Hotfix 14.7.2
Changes
- Buzlok Homing Beacon is now a silent projectile.
- Introduced damage scaling for Sprag and Ven'kra's charge & melee attacks; amount of damage dealt is now in line with enemy levels for the selected mission.
- Energy colour is now customizable on the Rakta Syandana.
- Increased the size of the Gate Crash badge by 17% (Bigger badge ahoy).
- Made several audio tweaks to Atterax, the Liset engine and Sprag & Ven'kra.
- Adjusted equipped position of Buzlok.
- To avoid confusion on Grineer caches and event goals, Corrupted Vaults have been removed from the Gate Crash event levels
Fixes
- Fixed Gate Crash extraction room activating before Torsion Beam Device had been destroyed.
- Fixed several localization issues.
- Fixed an issue where Atterax would continue to spin/play idle sounds while on the players back if it was interrupted when using quick melee.
- Fixed several crashes and game freezes.
- Fixed an issue where Buzlok can cause player to do diving jump animation when not zoomed in.
- Fixed an issue with Sprag and Ven'kra transmission portraits not having proper colours.
- Fixed an issue with Void portal sound becoming choppy at low FPS.
- Fixed a Buzlok issue where beacons would not always destroy when target died.
- Fixed the Buzlok homing beacon not replicating properly on Client.
- Fixed blue "team mate glow" persisting for unobstructed players, also fixes glow applying to player after reviving.
- Fixed filepath appearing in UI when receiving invitations to Gate Crash mission.
- Fixed unranked fusion cores being awarded from Grineer Caches.
- Fixed an issue with Gate Crash portal effects being incorrect on Clients.
- Fixed issue with overlapping minimap and navigation confusion in the Gate Crash event tileset.
- Fixed issue in Vor's Prize where the objective marker would not appear in tutorial when reaching Vor.
- Fixed issue with new inline PM option not saving.
- Fixed UI issue where additional and unfunctional Stasis Slots were appearing in player's Genetic Foundry.