Breeding Grounds Trophy Statues have been added in and have been awarded to the winning Clans!
Changes:
Changed Cache Sharing to hide extension names so as to prevent any netnanny programs from getting caught on bad words in the program name.
Tweaked the Venka offsets on all Warframes to address clipping and unappealing placement.
Ash's Shuriken is now registered as a silent projectile.
Stamina is no longer consumed and can regenerate when the sprint button is held down but the player's avatar is in the air or in a non-mobile animation.
Changed several mod/item descriptions to reflect updated content (English now, more coming later):
Brokk Hammer Skin changed to remove "Charge Speed" for "Channeling Efficiency".
Banshee's Silence now includes new Aura and stun properties.
Frost's Snowglobe now indicates brief invulnerability window.
Nova's Antimatter Drop now indicates damage increased if targeted by weapons.
Mag's Shield Polarize now indicates enemy shields explode.
Ash's Teleport now indicates enemies are vulnerable to finishers.
Fixes:
Fixed an issue with the Chat servers booting everyone during hotfix deployment.
Fixed an issue with Rank 0 Rare Fusion cores being rewards in several Void mission types.
Fixed an issue with Nova's Null Star ability will deal no damage when cast in Conclave matches.
Fixed an issue with Mag's Crush ability doing no damage to other players in Conclave matches.
Fixed an issue with Client's getting stuck in Nyx's Absorb pose while in pre-death.
Fixed an issue with Crawlers spawned by Nekros's Shadows of the Dead not being 'auto-killed' and rendering Exterminate and Defense missions uncompletable.
Fixed an issue with player's being unable to cast any powers if they attempt to use Tentacle Swarm while standing on a Void Freeze trap panel.
Fixed an issue with Ash's Blade Storm that could potentially lead to a loss of Warframe functionality.
Fixed an issue with Shadow of the Dead clones spawning with no weapons if they were originally killed after being disarmed by Loki.
Fixed an issue with Vor in the Void spawning at erroneous locations.
Fixed an issue with Sound Quake getting stuck as continually active but ineffectual against enemy AI.
Fixed clients seeing 0 damage number spam when shooting a ragdolled enemy with a continuous fire weapon.
Fixed a number of missing sound effects for the Venka.
Fixed edge case of Glaive type weapons not being immediately throwable when holding Melee if you were in a Primary/Secondary weapon grip.