Changes:
- Tweaked the positioning of event badges on the Para and Sprite Sentinel Skin.
- Tweaked the leg armor offsets on the Frost and Frost Prime frames.
- Increased both Kubrow and Den health.
- All nearby Dens will now spawn Kubrows if one Den is attacked, pending a maximum limit on the number of already spawned Kubrows.
- Improved the tintability on the Dragon Nikana.
- Sound Quake effects will now last forever and will only stop once the ability is no longer in use.
Fixes:
- Fixed Power Efficiency mods not decreasing the drain rate of toggle-able powers.
- Fixed multishot mods not allowing for random chance of extra rocket when applied to Angstrum.
- Fixed an issue with only the left limb armor attachments being previewable in the UI.
- Fixed a coloration error which could cause armor accessories to appear pitch black.
- Fixed a number of grammar errors in item descriptions.
- Fixed a number of localization issues.
- Fixed a number of crashes.
- Fixed an issue with Kubrows only spawning from a single Den.
- Fixed a number of map holes in the Shipyards level.
- Fixed a visual issue related to Rhino's Channeling effects.
- Fixed an issue with armor attachments interfering with invisibility type abilities.
- Fixed an issue with players not being teleported back up after falling into a pit in the Forest Tileset.
- Fixed a number of map holes in the Shipyards tileset.
- Fixed an issue with Clients being able to cast abilities while blocking.
- Fixed an issue with clients not properly tracking melee kills, headshots, or finisher kill stats correctly.