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Update 12.3.0: The Grustrag Three

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Feb 27, 2014

Update 12.3.0: The Grustrag Three

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Additions:

Vem Tabook, Shik Tal and Leekter. Remember their names, Tenno. They may be coming for you!

Vay Hek has warned that any Tenno supporting the Corpus during invasions will face consequences; we now know what those consequences are. Riddled with mutation, violent tendencies and the urge to kill, these Grineer defects - otherwise known as The Grustrag Three - pose a high level threat. They have been detected in the Solar System and have been taking notice of Tenno support for Corpus during invasions. If it is the Brakk you seek, the Grustrag Three you must defeat.

Tenno Reinforcement:

- Marelok! Grineer Lever Action Secondary weapon! Find it in Clan Tech or the Market today.

- Forest Level expansion!

Cosmetic Additions:

- 4x Immortal Skins: Nekros, Valkyr, Oberon, and Ember!
- Twilight Colour Picker!

Other Additions:

- New Hyena information hooked up in Codex.
- New ambient sounds added to the Forest Levels!
- Level up effect now uses energy colour!

- Changed Focus mod name to "Intensify"

Changes:

- Adjusted Timing to show Castanas in hand sooner after reload is complete.
- Show "The Void", "The Derelicts" and "Dojo" in the Star Chart if players have the required keys.
- Tweaked the depth cue on energy projectile's flares so they aren't so large in the distance (Detron Projectile feedback changes).
- Weapon and Mod conclave tweaks - increased the ratings on the Synapse, Heavy Caliber, and Toxin Damage mods.
- Revised name of Zoren Dagger Axe skin, so that we don't have duplicate names (Dagger Axe).
- Changed Frost's Ability Sounds to align with new casting times.


Fixes:

- Fixed Burston Prime Blueprint not being tradeable.
- Fixed problem where players could get stuck in a state where they can't roll or melee if they were not completely knocked down by an enemy.
- Fixed another instance of permanent end of mission black screen .
- Fixed remaining issues with Zephyr's Turbulence letting most shots through.
- Fixed issue where Players can trade in progress Prime Blueprints which caused loss of resources.
- Fixed missing Japanese Characters (font) in game. Further fixes are needed!
- Fixed issue where player attempts to fuse certain mods result in errors.
- Fixed issues with day/night fog on Earth.
- Fixed music not restarting after Stalker/Harvester appears.
- Fixed issues where Warframes that were Harvested while wearing Immortal skins weren't showing proper FX in Aresenal.
- Fixed issue 9 from here, issues with mesh cuts in Forest: https://forums.warframe.com/index.php?/topic/151081-grineer-jungle-explorafun-feedback-suggestion-glitch-report/
- Fixed issue where Sniper Rifle enemies would rapid-fire when blind-firing.
- Fixed Ignis not using energy colour.
- Fixed Supra/Boltor not using energy colour.
- Fixed Amphis not using energy colour.
- Fixed issue where Capture target would get stuck on Earth missions.
- Fixed enemies throwing grenades while/after running instead of in proper Grenade throwing ways sequence.
- Fixed progression stopping issue if playing Earth's Sabotage mission with Nightmare mode 'timer' permutation.

- Fixed issues with Jat Kittag animations.

12.3.1 Hotfix:

https://forums.warframe.com/index.php?/topic/186309-hotfix-1231/

- Broken loot lockers on clients

- Typo in the market