Fixed unresponsive black screen appearing at end of mission. Back to the drawing board on that one, sorry! :(
Fixed Hud UI breaking when more than 4 players connect in a clan dojo.
Drastically reduced benefit of unintentionally-released Sprint Speed Aura. This mod is still in development until official release.
Fixed a case where player wouldoccasionally be unable to melee/block after being knocked down during melee swings.
Fixed a similar case whereplayer would become stuckin the melee charge animif knocked down while meleeing.
Fixed Sentinel Crowd Dispersion knocking AI out of Bastille causing them to pop.
Reduced difficulty of some mastery challenges, implemented frame-time performance improvements (noticeably for lower-end hardware), and lessened depth-of-field effect.
Restored original Bladestorm functionality where all enemies in the current room are eligible for attack, plus fixed a long-standing issue where subsequent targets weren't prioritized based on proximity to original target.
Fixed missing roots in Orokin Derelicts (DX11-only); these were sometimes needed to advance in the level.
Halloween decorations have been boxed up and put away in the atticuntil next year.