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Hotfix

Update 10.6.0: The Vectis!

pc
Hotfix 10.6.1 + 10.6.1.1
Nov 1, 2013

Hotfix 10.6.1

  • Fixed unresponsive black screen appearing at end of mission. Back to the drawing board on that one, sorry! :(
  • Fixed Hud UI breaking when more than 4 players connect in a clan dojo.
  • Drastically reduced benefit of unintentionally-released Sprint Speed Aura. This mod is still in development until official release.
  • Fixed a case where player wouldoccasionally be unable to melee/block after being knocked down during melee swings.
  • Fixed a similar case whereplayer would become stuckin the melee charge animif knocked down while meleeing.
  • Fixed Sentinel Crowd Dispersion knocking AI out of Bastille causing them to pop.
  • Reduced difficulty of some mastery challenges, implemented frame-time performance improvements (noticeably for lower-end hardware), and lessened depth-of-field effect.
  • Restored original Bladestorm functionality where all enemies in the current room are eligible for attack, plus fixed a long-standing issue where subsequent targets weren't prioritized based on proximity to original target.
  • Fixed missing roots in Orokin Derelicts (DX11-only); these were sometimes needed to advance in the level.
  • Halloween decorations have been boxed up and put away in the atticuntil next year.

Hotfix 10.6.1.1

  • Small Hotfix to remove an unreleased weapon skin.