
Long time no see, Tenno! It’s been a while since we had a Devstream, but the team sure made it worth the wait. Episode 90 was jam-packed with content, so keep on reading to get all the dirt on the next Warframe, new enemies, a coming feature and more!
Forgot what the Devs sound like? You can see (and hear) all their goofs and gaffs in the full stream here:
Housekeeping
· We’ll be revealing more TennoCon details later this month, don’t forget to buy your Digital Pack or Physical Ticket here!
· Don’t miss the usual Gift of the Lotus Alert after the stream, but also a second Gift of the Lotus Alert designed by our Design Council!
· Leap of the Lotus is live! Get your Lepus Headgear, Easter Color Palette, and Double Credits all weekend long.
· Octavia’s Anthem has been submitted to Cert!
The Thirty-third Warframe
Our thirty-third Warframe is coming. Instead of traditional concept art, we decided to do something a little different. The above piece was drawn by the renowned community artist, Kevin Glint!
While currently nameless, we can tell you that he is a support frame that relies on high precision shooting. He is always ready to protect his squad, and sacrifice for them if necessary.
Like with Titania, Nidus, and Octavia, “Bobo” (as Pablo and Rebecca have so called him) is coming with another Syndicate-linked Quest. In it you will learn more about Red Veil, its Deacons, and perhaps some more Warframe lore.
Here is an in-game Render:
Ambulas
We spoke about the Ambulas Rework in Devstream 87, but now we have even more details to share! The new boss fight will debut in a Clan Event soon, so be sure to get your Clan sorted in the next few weeks/months.
This new battle includes phases, a timer, and a fail-state – but no invulnerability phases! Instead of one solitary enemy to fight, players will need to take on multiple waves of Ambulases to take down the looming threat in the sky. Your mission is not to defeat the Ambulas, but to hack them in order to sabotage the Corpus mothership. If the Corpus Drop Ship picks up 5 unhacked Ambulases, then it’s game over!
See the full segment here.
Corpus Spider Enemies
The Corpus is expanding yet again! We are introducing a new enemy type with new features to keep the gameplay fresh. Like with the Moas and Ospreys, there are different variants of this arachnoid that come in all different sizes and colours!
Large and in-charge with a sticky gun.
Tiny with the potential to turn into a razor copter.
Same size as Red.
New Grineer Enemy
The Grineer are getting new recruits as well! This piece was concepted by Keith Thompson, an artist who designed some of the original characters in-game, including Loki, the Lotus and more.
We are working with him more this year and are so excited to make his vision a reality in-game.
Multi-wielding
If you can’t pick between your secondary and your melee weapon – and quick melee isn’t doing it for you – then you should be excited to hear of a new equip state coming to Warframe!
Above is a super basic prototype – a lot of the animations and features are still being worked on – but the premise is simple: you will be able to have a secondary weapon in one hand, and a blade or Glaive in the other.
Oberon Rework
Yes – Oberon is getting a rework! His powers aren’t necessarily changing; instead, Scott is looking at his existing abilities and working to make them more synergistic and scalable. He will also be given a new Passive.
We won’t be giving any more details until it is ready to demo.
Warframe Changes
· Oberon: confirmed rework coming. His powers aren’t necessarily changing; looking at existing abilities and making them synergistic and working better with scaling.
· Limbo: His Cataclysm is being looked at. Stay tuned for a detailed post on what changes to expect.
· Chroma: We’re aware of the Vex Armour bug and are working on a fix. It’s quite complicated, but we want it get it working properly ASAP!
· Nyx: Discussion has been going on in regards to the Assimilate change. A possible side-grade might be coming instead of a direct reversal of recent changes.
Iam8bit
If you haven’t heard, we’re collaborating with iam8bit to produce some exclusive Warframe merch! On top of the amazing 2x LP and enamel pins that are available, they have created an incredible collection of art prints for us. All 32 Warframe were revealed on our Instagram page, but below are the 3 NPCs, which are only available if you purchase the whole set.
Learn more about our partnership here!
Immortal Skins
Hydroid and Zephyr are the next in line to get Immortal Skins!
Zephyr’s skin will let you color the previously un-tintable black sections.
New Machete Stance
Earth Remaster
This remaster has been shown many times before, but it is just too beautiful to not share again.
In the video below, keep an eye out for new foliage. There might be some new lifeforms skittering and flapping around (coughcoughratsandvultures) but there’s no guarantee that they’ll be released with this remaster.
Other Tidbits:
· We’re looking at giving Heavy Attacks some love, but we’re still trying to figure out how to do that.
· No word yet on when the Tenno Shotgun revealed in past Devstreams is coming.
· Melee Rivens are coming, we promise!
· Wall Run might make a comeback if we can smooth out some technical issues.
· Relay Reconstruction is coming over the next 2 – 3 months, starting hopefully at the end of May.
· Stay tuned for Nidus Augments.
· We are looking at the Focus system and ways to expand it.
· Zephyr is also in line for a rework.
The Remove Observer, Vol 2.5
Sometimes our update notes turn out to be update novellas, which means a lot of the changes our team works hard on can get overlooked! With the Remote Observer, we take a look back at what hidden gems came in our releases during the week, so you don’t have to.
Below is highlights from this week’s PC updates. Consoles didn’t have any releases in lieu of getting Update 20 to Cert, so expect a large section next week!
UI Changes
· Menu Scale has been added under Options > Interface (was previously HUD).
· ‘Full’ Menu Scale scales to match your resolution.
· ‘Legacy’ Menu Scale is similar to pre-U20, except diegetic screens (Mods, Foundry, etc) now scale as well. You will only see the difference in resolutions larger than 1080p.
· ‘Custom’ Menu Scale is set and determined by you.
In-Mission:
· Locked doors will now appear as ‘off’ (no color) to mitigate any confusion for colorblind players.
Captura
· Fixed Captura conflicting with certain Warframe Abilities. Now you can use Mesa's Peacemaker (or other affected abilities) and then toggle the camera!
For a look at what changes came in the past month, check out Volume 1 and Volume 2 of the Remote Observer.