
Community News:
Warframe: Q&A LIVESTREAM, February 27 @ 1:00 PM EST.
Our first Dev Q&A video was a hit, so we're taking it one step further: LIVESTREAM DEV Q&A!
More info here: https://forums.warfr...-february-27th/
Update 6.4 Hotfixes
New:
"Dagger Axe" skins added to the Market for Scindo and Dual Zoren.
FOV slider added to display options.
Changes:
Player must now login to the launcher to receive updates, going from launcher to game logs player in automatically.
Enemies affected by freeze damage mods will now have an effect applied to their model.
AI death from freeze damage now causes them to shatter.
Options menu tabs now have a roll over effect when highlighted.
Lex balancing (less recoil, slightly higher fire rate)
Fixes:
Fix for frozen enemies messing with Defense wave counters.
Restorative items now use the proper effects.
Fixed a case where players could consume their last weapon in a slot for a blueprint.
Temporary invulnerability added to beginning of bleedout to prevent near instant bleedout timer.
Client logs will not be spammed when playing a Grineer Asteroid level.
Fixed an issue with co-op doors and dead spectating players.
Fixed several problems with aggregated stat views.
Dying on an elevator no longer causes body to fall through elevator.
Fix for being stuck in place for several seconds after a skipped cinematic.
Fixed taking damage during a cinematic.
Fixed freeze damage actually speeding up some AI animations.
Fix for Bullet Attractor attach position not always looking great.
Fix for enemies running away during tutorial/dojo tests.
Fix for text not appearing on the upgrade screen when language is set to Chinese.
Fix for gear names overlapping prices.
Fixed an issue with clan chat messages sometimes not showing up.
New clan members now update their clan status upon accepting a clan invite.
Gravity is now disabled during Bladestorm preventing player from falling after each strike.
Fixed Infestation boss being in wrong boss room.
Roll can now interrupt a reload.
Pressing V no longer causes the player to roll.
Ammo pickups are shared for all players in a match.
Fix for certain AI showing as a target on the minimap in Exterminate missions.
Fixed security camera death effect position.
Fix for multiple damage immunity effects occurring at the same time causing various issues.
Fixed fullscreen setting not saving if player used Alt+Enter without saving display options after.
Fix for host migration causing pickups to disappear.
Fix for Crush and Overload animations continuing after being knocked down.
Likely fix for resolution changes not being saved for some users
Fixed an issue for certain Grineer Asteroid level layouts not spawning enemies until reaching the end
Localization:
Thanks for all the new updates, Tenno Operatives!
Hot-Hotfix:
fixed squad sizes getting capped at 3 players instead of 4
restored default color palette back to original colors
fixed obnoxiously loud ricochet sounds
removed unwanted background sound effect attached to Nyx
fixed gore effects not appearing for some players
fixed Chaos, Absorb, and Avalanche animations repeating if player was knocked down while casting
fixed flashlights not working in some Infestation levels
Hot-Hot-Hotfix (3:25 PM EST Feb 23)
Saturated Color Picker Added for on sale 1 Credit (Limited Time Only)!
Auto Strict-NAT Network Tool will only display at start-up.
Users behind same Strict-NAT can once again play together!