Heart of Deimos: Hotfix 29.0.5
In an attempt to keep these notes spoiler free you may notice some less-descriptive language than usual - thank you for your diligent reporting!
Changes:
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Damaged Necramech parts and Weapon Parts are now tradable!
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Enabled proper Necraloid items to be a free Reward for hitting Rank 3.
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Improved alignments of the expand arrow on the EOM screen.
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Improved FX on the 'Heart' in a certain quest stage.
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Increased the rarity on the Botanist Mod to Rare.
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Added proximity markers to the mollusks so it's easier to spot them and gather samples during the relevant Bounty.
Fixes:
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Fixed a potential Quest progression stopper related to the Esophage usage.
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Fixed a bonus objective being impossible to achieve with 3-4 players in the squad for Deimos survivor bounty. Also, objective count will update correctly whenever the squad size changes.
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Fixed Necramech drops falling through the floor when dropped.
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Fixed Summoning Necramechs losing affinity gained in previous Necramechs.
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Potential permanent fix to Void Dash being disabled by Vault Mechs, more work will be needed on this, but we have made some progress here.
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Fixed Chroma Immortal skin missing his tail. Pin the Tail on the Dragon.
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Fixed an issue with being able to donate un-Gilded Modular pets.
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Fixed Race markers from the surface of the Cambion Drift appearing on the map while underground.
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Fixed issues with Necralisk doors appearing invisible or unlit.
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Fixed 'Œ' not working in certain languages.
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Fixed Ally Necramechs not always spawning during Vome Cycle.
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Fixed Ally Necramechs interfering with Operator Void Dashing and Transference.
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Fixed a couple cases of missing Icons for Weapons in the EOM screen.
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Fixed an issue where a named Kitgun would display the default name instead when transitioning from Free Roam missions to a Hub.
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Fixed an issue where the Currency bar could get stuck hidden when returning from a mission
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Fixed the EOM diorama preview not hiding Squad overlay and Currency bar
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Fixed a script error related to Kubrow's Marking an enemy with the Mecha Mod set, the Kubrow dying, then somebody else killing the enemy while they are still marked.
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Fixed Deimos spots where players could break through the level.
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Fixed Father 5 Token Tasks allowing multiple purchases.
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Fixed Carnis set bonus not functioning.
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Fixed a case where after cutting all fish you had for a vendor, could then go back into the empty cut screen, until reloading the area.
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Fixed Necramech statue not being placeable in deco mode.
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Fixed a crash that could occur from the squad overlay.
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Fixed a script error caused by Deimos Leaping Thrasher.
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Fixed a localization issue with Iron Staff.
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Fixed missing information on Deimos Fish decorations in the Codex.