An agent of vengeance haunts you. Ancient enemies conspire to take action, determined to cut out the heart of the Tenno leadership once and for all. Exposed from their veil of secrecy, the Lotus’ warriors may pay a terrible price. It’s time you discover your true self, Tenno.
Uninhabited for centuries, the Moon has been a silent reminder of Orokin dominance across the Solar System. Within its depths something has stirred, bringing a presence to the abandoned structures that may not welcome your intrusion.
Silence enemies at a distance with a single, powerful shot - more lethal than ever before. Make your presence known with a deafening boom. Joined by a deadly weapon from the hands of an enemy, the Tenno Arsenal continues to grow.
The Halls of Ascension are tightly wound into the fabric of known Orokin civilization. Uncover secrets along your path across the moon. Challenge yourself in seven unique rooms across seven principles for unique rewards. The measure by which the Orokin were judged will now put you to the test.
Teshin's Conclave expands across new grounds and weekly challenges for his pupils in training. Vauban, Nekros, Mirage, Limbo, and Ivara join their peers in the Conclave. Battle for supremacy in the ruins of an Orokin Lunar outpost, and continue to master the Ways of Old.
The skilled archer stalks her prey from a distance. Guide arrows to hunt down enemies cowering at a distance or use unique tools from your quiver to help allies. Impede foes across the battlefield without taking a step into enemy range, while slipping away unseen to ambush unwary enemies.